From cc3c80c6aec8a3fa5b3b4445724c5035d3c5e336 Mon Sep 17 00:00:00 2001 From: Flora Cui Date: Thu, 7 Jul 2022 20:48:19 +0800 Subject: [PATCH] tests/amdgpu: refactor dispatch/draw test Signed-off-by: Flora Cui Reviewed-by: Hawking Zhang --- tests/amdgpu/amdgpu_test.h | 13 +- tests/amdgpu/basic_tests.c | 1802 +------------------------------------- tests/amdgpu/deadlock_tests.c | 53 +- tests/amdgpu/meson.build | 2 +- tests/amdgpu/shader_code.h | 144 +++ tests/amdgpu/shader_code_gfx10.h | 202 +++++ tests/amdgpu/shader_code_gfx9.h | 204 +++++ tests/amdgpu/shader_code_hang.h | 104 +++ tests/amdgpu/shader_test_util.c | 1723 ++++++++++++++++++++++++++++++++++++ 9 files changed, 2394 insertions(+), 1853 deletions(-) create mode 100644 tests/amdgpu/shader_code.h create mode 100644 tests/amdgpu/shader_code_gfx10.h create mode 100644 tests/amdgpu/shader_code_gfx9.h create mode 100644 tests/amdgpu/shader_code_hang.h create mode 100644 tests/amdgpu/shader_test_util.c diff --git a/tests/amdgpu/amdgpu_test.h b/tests/amdgpu/amdgpu_test.h index 9f4453d..e2ba043 100644 --- a/tests/amdgpu/amdgpu_test.h +++ b/tests/amdgpu/amdgpu_test.h @@ -282,12 +282,6 @@ CU_BOOL suite_cp_dma_tests_enable(void); */ extern CU_TestInfo cp_dma_tests[]; -void amdgpu_dispatch_hang_helper(amdgpu_device_handle device_handle, uint32_t ip_type); -void amdgpu_dispatch_hang_slow_helper(amdgpu_device_handle device_handle, uint32_t ip_type); -void amdgpu_memcpy_draw_test(amdgpu_device_handle device_handle, uint32_t ring, - int version, int hang); -void amdgpu_memcpy_draw_hang_slow_test(amdgpu_device_handle device_handle, uint32_t ring, int version); - /** * Initialize security test suite */ @@ -314,7 +308,12 @@ amdgpu_command_submission_write_linear_helper_with_secure(amdgpu_device_handle unsigned ip_type, bool secure); - +extern void amdgpu_test_dispatch_helper(amdgpu_device_handle device_handle, unsigned ip); +extern void amdgpu_test_dispatch_hang_helper(amdgpu_device_handle device_handle, uint32_t ip); +extern void amdgpu_test_dispatch_hang_slow_helper(amdgpu_device_handle device_handle, uint32_t ip); +extern void amdgpu_test_draw_helper(amdgpu_device_handle device_handle); +extern void amdgpu_test_draw_hang_helper(amdgpu_device_handle device_handle); +extern void amdgpu_test_draw_hang_slow_helper(amdgpu_device_handle device_handle); /** * Initialize hotunplug test suite diff --git a/tests/amdgpu/basic_tests.c b/tests/amdgpu/basic_tests.c index e491473..42176c0 100644 --- a/tests/amdgpu/basic_tests.c +++ b/tests/amdgpu/basic_tests.c @@ -2478,1813 +2478,19 @@ static void amdgpu_sync_dependency_test(void) free(ibs_request.dependencies); } -static int amdgpu_dispatch_load_cs_shader_hang_slow(uint32_t *ptr, int family) -{ - struct amdgpu_test_shader *shader; - int i, loop = 0x10000; - - switch (family) { - case AMDGPU_FAMILY_AI: - shader = &memcpy_cs_hang_slow_ai; - break; - case AMDGPU_FAMILY_RV: - shader = &memcpy_cs_hang_slow_rv; - break; - case AMDGPU_FAMILY_NV: - shader = &memcpy_cs_hang_slow_nv; - break; - default: - return -1; - break; - } - - memcpy(ptr, shader->shader, shader->header_length * sizeof(uint32_t)); - - for (i = 0; i < loop; i++) - memcpy(ptr + shader->header_length + shader->body_length * i, - shader->shader + shader->header_length, - shader->body_length * sizeof(uint32_t)); - - memcpy(ptr + shader->header_length + shader->body_length * loop, - shader->shader + shader->header_length + shader->body_length, - shader->foot_length * sizeof(uint32_t)); - - return 0; -} - -static int amdgpu_dispatch_load_cs_shader(uint8_t *ptr, - int cs_type, - uint32_t version) -{ - uint32_t shader_size; - const uint32_t *shader; - - switch (cs_type) { - case CS_BUFFERCLEAR: - if (version == 9) { - shader = bufferclear_cs_shader_gfx9; - shader_size = sizeof(bufferclear_cs_shader_gfx9); - } else if (version == 10) { - shader = bufferclear_cs_shader_gfx10; - shader_size = sizeof(bufferclear_cs_shader_gfx10); - } - break; - case CS_BUFFERCOPY: - if (version == 9) { - shader = buffercopy_cs_shader_gfx9; - shader_size = sizeof(buffercopy_cs_shader_gfx9); - } else if (version == 10) { - shader = buffercopy_cs_shader_gfx10; - shader_size = sizeof(buffercopy_cs_shader_gfx10); - } - break; - case CS_HANG: - shader = memcpy_ps_hang; - shader_size = sizeof(memcpy_ps_hang); - break; - default: - return -1; - break; - } - - memcpy(ptr, shader, shader_size); - return 0; -} - -static int amdgpu_dispatch_init(uint32_t *ptr, uint32_t ip_type, uint32_t version) -{ - int i = 0; - - /* Write context control and load shadowing register if necessary */ - if (ip_type == AMDGPU_HW_IP_GFX) { - ptr[i++] = PACKET3(PKT3_CONTEXT_CONTROL, 1); - ptr[i++] = 0x80000000; - ptr[i++] = 0x80000000; - } - - /* Issue commands to set default compute state. */ - /* clear mmCOMPUTE_START_Z - mmCOMPUTE_START_X */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 3); - ptr[i++] = 0x204; - i += 3; - - /* clear mmCOMPUTE_TMPRING_SIZE */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - ptr[i++] = 0x218; - ptr[i++] = 0; - - /* Set new sh registers in GFX10 to 0 */ - if (version == 10) { - /* mmCOMPUTE_SHADER_CHKSUM */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - ptr[i++] = 0x22a; - ptr[i++] = 0; - /* mmCOMPUTE_REQ_CTRL */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 6); - ptr[i++] = 0x222; - i += 6; - /* mmCP_COHER_START_DELAY */ - ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); - ptr[i++] = 0x7b; - ptr[i++] = 0x20; - } - return i; -} - -static int amdgpu_dispatch_write_cumask(uint32_t *ptr, uint32_t version) -{ - int i = 0; - - /* Issue commands to set cu mask used in current dispatch */ - if (version == 9) { - /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 2); - ptr[i++] = 0x216; - ptr[i++] = 0xffffffff; - ptr[i++] = 0xffffffff; - /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 2); - ptr[i++] = 0x219; - ptr[i++] = 0xffffffff; - ptr[i++] = 0xffffffff; - } else if (version == 10) { - /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG_INDEX, 2); - ptr[i++] = 0x30000216; - ptr[i++] = 0xffffffff; - ptr[i++] = 0xffffffff; - /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG_INDEX, 2); - ptr[i++] = 0x30000219; - ptr[i++] = 0xffffffff; - ptr[i++] = 0xffffffff; - } - - return i; -} - -static int amdgpu_dispatch_write2hw(uint32_t *ptr, uint64_t shader_addr, uint32_t version) -{ - int i, j; - - i = 0; - - /* Writes shader state to HW */ - /* set mmCOMPUTE_PGM_HI - mmCOMPUTE_PGM_LO */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 2); - ptr[i++] = 0x20c; - ptr[i++] = (shader_addr >> 8); - ptr[i++] = (shader_addr >> 40); - /* write sh regs*/ - for (j = 0; j < bufferclear_cs_shader_registers_num_gfx9; j++) { - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - /* - Gfx9ShRegBase */ - ptr[i++] = bufferclear_cs_shader_registers_gfx9[j][0] - 0x2c00; - ptr[i++] = bufferclear_cs_shader_registers_gfx9[j][1]; - } - - if (version == 10) { - /* mmCOMPUTE_PGM_RSRC3 */ - ptr[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - ptr[i++] = 0x228; - ptr[i++] = 0; - } - - return i; -} - -static void amdgpu_memset_dispatch_test(amdgpu_device_handle device_handle, - uint32_t ip_type, - uint32_t ring, - uint32_t version) -{ - amdgpu_context_handle context_handle; - amdgpu_bo_handle bo_dst, bo_shader, bo_cmd, resources[3]; - volatile unsigned char *ptr_dst; - void *ptr_shader; - uint32_t *ptr_cmd; - uint64_t mc_address_dst, mc_address_shader, mc_address_cmd; - amdgpu_va_handle va_dst, va_shader, va_cmd; - int i, r; - int bo_dst_size = 16384; - int bo_shader_size = 4096; - int bo_cmd_size = 4096; - struct amdgpu_cs_request ibs_request = {0}; - struct amdgpu_cs_ib_info ib_info= {0}; - amdgpu_bo_list_handle bo_list; - struct amdgpu_cs_fence fence_status = {0}; - uint32_t expired; - - r = amdgpu_cs_ctx_create(device_handle, &context_handle); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, - AMDGPU_GEM_DOMAIN_GTT, 0, - &bo_cmd, (void **)&ptr_cmd, - &mc_address_cmd, &va_cmd); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_cmd, 0, bo_cmd_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader, &ptr_shader, - &mc_address_shader, &va_shader); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader, 0, bo_shader_size); - - r = amdgpu_dispatch_load_cs_shader(ptr_shader, CS_BUFFERCLEAR, version); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_dst, (void **)&ptr_dst, - &mc_address_dst, &va_dst); - CU_ASSERT_EQUAL(r, 0); - - i = 0; - i += amdgpu_dispatch_init(ptr_cmd + i, ip_type, version); - - /* Issue commands to set cu mask used in current dispatch */ - i += amdgpu_dispatch_write_cumask(ptr_cmd + i, version); - - /* Writes shader state to HW */ - i += amdgpu_dispatch_write2hw(ptr_cmd + i, mc_address_shader, version); - - /* Write constant data */ - /* Writes the UAV constant data to the SGPRs. */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x240; - ptr_cmd[i++] = mc_address_dst; - ptr_cmd[i++] = (mc_address_dst >> 32) | 0x100000; - ptr_cmd[i++] = 0x400; - if (version == 9) - ptr_cmd[i++] = 0x74fac; - else if (version == 10) - ptr_cmd[i++] = 0x1104bfac; - - /* Sets a range of pixel shader constants */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x244; - ptr_cmd[i++] = 0x22222222; - ptr_cmd[i++] = 0x22222222; - ptr_cmd[i++] = 0x22222222; - ptr_cmd[i++] = 0x22222222; - - /* clear mmCOMPUTE_RESOURCE_LIMITS */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - ptr_cmd[i++] = 0x215; - ptr_cmd[i++] = 0; - - /* dispatch direct command */ - ptr_cmd[i++] = PACKET3_COMPUTE(PACKET3_DISPATCH_DIRECT, 3); - ptr_cmd[i++] = 0x10; - ptr_cmd[i++] = 1; - ptr_cmd[i++] = 1; - ptr_cmd[i++] = 1; - - while (i & 7) - ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ - - resources[0] = bo_dst; - resources[1] = bo_shader; - resources[2] = bo_cmd; - r = amdgpu_bo_list_create(device_handle, 3, resources, NULL, &bo_list); - CU_ASSERT_EQUAL(r, 0); - - ib_info.ib_mc_address = mc_address_cmd; - ib_info.size = i; - ibs_request.ip_type = ip_type; - ibs_request.ring = ring; - ibs_request.resources = bo_list; - ibs_request.number_of_ibs = 1; - ibs_request.ibs = &ib_info; - ibs_request.fence_info.handle = NULL; - - /* submit CS */ - r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_list_destroy(bo_list); - CU_ASSERT_EQUAL(r, 0); - - fence_status.ip_type = ip_type; - fence_status.ip_instance = 0; - fence_status.ring = ring; - fence_status.context = context_handle; - fence_status.fence = ibs_request.seq_no; - - /* wait for IB accomplished */ - r = amdgpu_cs_query_fence_status(&fence_status, - AMDGPU_TIMEOUT_INFINITE, - 0, &expired); - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(expired, true); - - /* verify if memset test result meets with expected */ - i = 0; - while(i < bo_dst_size) { - CU_ASSERT_EQUAL(ptr_dst[i++], 0x22); - } - - r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_dst_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_shader, va_shader, mc_address_shader, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_free(context_handle); - CU_ASSERT_EQUAL(r, 0); -} - -static void amdgpu_memcpy_dispatch_test(amdgpu_device_handle device_handle, - uint32_t ip_type, - uint32_t ring, - uint32_t version, - int hang) -{ - amdgpu_context_handle context_handle; - amdgpu_bo_handle bo_src, bo_dst, bo_shader, bo_cmd, resources[4]; - volatile unsigned char *ptr_dst; - void *ptr_shader; - unsigned char *ptr_src; - uint32_t *ptr_cmd; - uint64_t mc_address_src, mc_address_dst, mc_address_shader, mc_address_cmd; - amdgpu_va_handle va_src, va_dst, va_shader, va_cmd; - int i, r; - int bo_dst_size = 16384; - int bo_shader_size = 4096; - int bo_cmd_size = 4096; - struct amdgpu_cs_request ibs_request = {0}; - struct amdgpu_cs_ib_info ib_info= {0}; - uint32_t expired, hang_state, hangs; - enum cs_type cs_type; - amdgpu_bo_list_handle bo_list; - struct amdgpu_cs_fence fence_status = {0}; - - r = amdgpu_cs_ctx_create(device_handle, &context_handle); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, - AMDGPU_GEM_DOMAIN_GTT, 0, - &bo_cmd, (void **)&ptr_cmd, - &mc_address_cmd, &va_cmd); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_cmd, 0, bo_cmd_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader, &ptr_shader, - &mc_address_shader, &va_shader); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader, 0, bo_shader_size); - - cs_type = hang ? CS_HANG : CS_BUFFERCOPY; - r = amdgpu_dispatch_load_cs_shader(ptr_shader, cs_type, version); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_src, (void **)&ptr_src, - &mc_address_src, &va_src); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_dst, (void **)&ptr_dst, - &mc_address_dst, &va_dst); - CU_ASSERT_EQUAL(r, 0); - - memset(ptr_src, 0x55, bo_dst_size); - - i = 0; - i += amdgpu_dispatch_init(ptr_cmd + i, ip_type, version); - - /* Issue commands to set cu mask used in current dispatch */ - i += amdgpu_dispatch_write_cumask(ptr_cmd + i, version); - - /* Writes shader state to HW */ - i += amdgpu_dispatch_write2hw(ptr_cmd + i, mc_address_shader, version); - - /* Write constant data */ - /* Writes the texture resource constants data to the SGPRs */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x240; - ptr_cmd[i++] = mc_address_src; - ptr_cmd[i++] = (mc_address_src >> 32) | 0x100000; - ptr_cmd[i++] = 0x400; - if (version == 9) - ptr_cmd[i++] = 0x74fac; - else if (version == 10) - ptr_cmd[i++] = 0x1104bfac; - - /* Writes the UAV constant data to the SGPRs. */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x244; - ptr_cmd[i++] = mc_address_dst; - ptr_cmd[i++] = (mc_address_dst >> 32) | 0x100000; - ptr_cmd[i++] = 0x400; - if (version == 9) - ptr_cmd[i++] = 0x74fac; - else if (version == 10) - ptr_cmd[i++] = 0x1104bfac; - - /* clear mmCOMPUTE_RESOURCE_LIMITS */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - ptr_cmd[i++] = 0x215; - ptr_cmd[i++] = 0; - - /* dispatch direct command */ - ptr_cmd[i++] = PACKET3_COMPUTE(PACKET3_DISPATCH_DIRECT, 3); - ptr_cmd[i++] = 0x10; - ptr_cmd[i++] = 1; - ptr_cmd[i++] = 1; - ptr_cmd[i++] = 1; - - while (i & 7) - ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ - - resources[0] = bo_shader; - resources[1] = bo_src; - resources[2] = bo_dst; - resources[3] = bo_cmd; - r = amdgpu_bo_list_create(device_handle, 4, resources, NULL, &bo_list); - CU_ASSERT_EQUAL(r, 0); - - ib_info.ib_mc_address = mc_address_cmd; - ib_info.size = i; - ibs_request.ip_type = ip_type; - ibs_request.ring = ring; - ibs_request.resources = bo_list; - ibs_request.number_of_ibs = 1; - ibs_request.ibs = &ib_info; - ibs_request.fence_info.handle = NULL; - r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); - CU_ASSERT_EQUAL(r, 0); - - fence_status.ip_type = ip_type; - fence_status.ip_instance = 0; - fence_status.ring = ring; - fence_status.context = context_handle; - fence_status.fence = ibs_request.seq_no; - - /* wait for IB accomplished */ - r = amdgpu_cs_query_fence_status(&fence_status, - AMDGPU_TIMEOUT_INFINITE, - 0, &expired); - - if (!hang) { - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(expired, true); - - /* verify if memcpy test result meets with expected */ - i = 0; - while(i < bo_dst_size) { - CU_ASSERT_EQUAL(ptr_dst[i], ptr_src[i]); - i++; - } - } else { - r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET); - } - - r = amdgpu_bo_list_destroy(bo_list); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_src, va_src, mc_address_src, bo_dst_size); - CU_ASSERT_EQUAL(r, 0); - r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_dst_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_shader, va_shader, mc_address_shader, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_free(context_handle); - CU_ASSERT_EQUAL(r, 0); -} - static void amdgpu_compute_dispatch_test(void) { - int r; - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - - r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_COMPUTE, 0, &info); - CU_ASSERT_EQUAL(r, 0); - if (!info.available_rings) - printf("SKIP ... as there's no compute ring\n"); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memset_dispatch_test(device_handle, AMDGPU_HW_IP_COMPUTE, ring_id, version); - amdgpu_memcpy_dispatch_test(device_handle, AMDGPU_HW_IP_COMPUTE, ring_id, version, 0); - } + amdgpu_test_dispatch_helper(device_handle, AMDGPU_HW_IP_COMPUTE); } - static void amdgpu_gfx_dispatch_test(void) { - int r; - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - - r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_GFX, 0, &info); - CU_ASSERT_EQUAL(r, 0); - if (!info.available_rings) - printf("SKIP ... as there's no graphics ring\n"); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memset_dispatch_test(device_handle, AMDGPU_HW_IP_GFX, ring_id, version); - amdgpu_memcpy_dispatch_test(device_handle, AMDGPU_HW_IP_GFX, ring_id, version, 0); - } + amdgpu_test_dispatch_helper(device_handle, AMDGPU_HW_IP_GFX); } -void amdgpu_dispatch_hang_helper(amdgpu_device_handle device_handle, uint32_t ip_type) +static void amdgpu_draw_test(void) { - int r; - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - - r = amdgpu_query_hw_ip_info(device_handle, ip_type, 0, &info); - CU_ASSERT_EQUAL(r, 0); - if (!info.available_rings) - printf("SKIP ... as there's no ring for ip %d\n", ip_type); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memcpy_dispatch_test(device_handle, ip_type, ring_id, version, 0); - amdgpu_memcpy_dispatch_test(device_handle, ip_type, ring_id, version, 1); - amdgpu_memcpy_dispatch_test(device_handle, ip_type, ring_id, version, 0); - } + amdgpu_test_draw_helper(device_handle); } - -static void amdgpu_memcpy_dispatch_hang_slow_test(amdgpu_device_handle device_handle, - uint32_t ip_type, uint32_t ring, int version) -{ - amdgpu_context_handle context_handle; - amdgpu_bo_handle bo_src, bo_dst, bo_shader, bo_cmd, resources[4]; - volatile unsigned char *ptr_dst; - void *ptr_shader; - unsigned char *ptr_src; - uint32_t *ptr_cmd; - uint64_t mc_address_src, mc_address_dst, mc_address_shader, mc_address_cmd; - amdgpu_va_handle va_src, va_dst, va_shader, va_cmd; - int i, r; - int bo_dst_size = 0x4000000; - int bo_shader_size = 0x400000; - int bo_cmd_size = 4096; - struct amdgpu_cs_request ibs_request = {0}; - struct amdgpu_cs_ib_info ib_info= {0}; - uint32_t hang_state, hangs, expired; - struct amdgpu_gpu_info gpu_info = {0}; - amdgpu_bo_list_handle bo_list; - struct amdgpu_cs_fence fence_status = {0}; - - r = amdgpu_query_gpu_info(device_handle, &gpu_info); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_create(device_handle, &context_handle); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, - AMDGPU_GEM_DOMAIN_GTT, 0, - &bo_cmd, (void **)&ptr_cmd, - &mc_address_cmd, &va_cmd); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_cmd, 0, bo_cmd_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader, &ptr_shader, - &mc_address_shader, &va_shader); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader, 0, bo_shader_size); - - r = amdgpu_dispatch_load_cs_shader_hang_slow(ptr_shader, gpu_info.family_id); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_src, (void **)&ptr_src, - &mc_address_src, &va_src); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_dst, (void **)&ptr_dst, - &mc_address_dst, &va_dst); - CU_ASSERT_EQUAL(r, 0); - - memset(ptr_src, 0x55, bo_dst_size); - - i = 0; - i += amdgpu_dispatch_init(ptr_cmd + i, ip_type, version); - - /* Issue commands to set cu mask used in current dispatch */ - i += amdgpu_dispatch_write_cumask(ptr_cmd + i, version); - - /* Writes shader state to HW */ - i += amdgpu_dispatch_write2hw(ptr_cmd + i, mc_address_shader, version); - - /* Write constant data */ - /* Writes the texture resource constants data to the SGPRs */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x240; - ptr_cmd[i++] = mc_address_src; - ptr_cmd[i++] = (mc_address_src >> 32) | 0x100000; - ptr_cmd[i++] = 0x400000; - if (version == 9) - ptr_cmd[i++] = 0x74fac; - else if (version == 10) - ptr_cmd[i++] = 0x1104bfac; - - /* Writes the UAV constant data to the SGPRs. */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x244; - ptr_cmd[i++] = mc_address_dst; - ptr_cmd[i++] = (mc_address_dst >> 32) | 0x100000; - ptr_cmd[i++] = 0x400000; - if (version == 9) - ptr_cmd[i++] = 0x74fac; - else if (version == 10) - ptr_cmd[i++] = 0x1104bfac; - - /* clear mmCOMPUTE_RESOURCE_LIMITS */ - ptr_cmd[i++] = PACKET3_COMPUTE(PKT3_SET_SH_REG, 1); - ptr_cmd[i++] = 0x215; - ptr_cmd[i++] = 0; - - /* dispatch direct command */ - ptr_cmd[i++] = PACKET3_COMPUTE(PACKET3_DISPATCH_DIRECT, 3); - ptr_cmd[i++] = 0x10000; - ptr_cmd[i++] = 1; - ptr_cmd[i++] = 1; - ptr_cmd[i++] = 1; - - while (i & 7) - ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ - - resources[0] = bo_shader; - resources[1] = bo_src; - resources[2] = bo_dst; - resources[3] = bo_cmd; - r = amdgpu_bo_list_create(device_handle, 4, resources, NULL, &bo_list); - CU_ASSERT_EQUAL(r, 0); - - ib_info.ib_mc_address = mc_address_cmd; - ib_info.size = i; - ibs_request.ip_type = ip_type; - ibs_request.ring = ring; - ibs_request.resources = bo_list; - ibs_request.number_of_ibs = 1; - ibs_request.ibs = &ib_info; - ibs_request.fence_info.handle = NULL; - r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); - CU_ASSERT_EQUAL(r, 0); - - fence_status.ip_type = ip_type; - fence_status.ip_instance = 0; - fence_status.ring = ring; - fence_status.context = context_handle; - fence_status.fence = ibs_request.seq_no; - - /* wait for IB accomplished */ - r = amdgpu_cs_query_fence_status(&fence_status, - AMDGPU_TIMEOUT_INFINITE, - 0, &expired); - - r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET); - - r = amdgpu_bo_list_destroy(bo_list); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_src, va_src, mc_address_src, bo_dst_size); - CU_ASSERT_EQUAL(r, 0); - r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_dst_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_shader, va_shader, mc_address_shader, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_free(context_handle); - CU_ASSERT_EQUAL(r, 0); -} - -void amdgpu_dispatch_hang_slow_helper(amdgpu_device_handle device_handle, uint32_t ip_type) -{ - int r; - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - - r = amdgpu_query_hw_ip_info(device_handle, ip_type, 0, &info); - CU_ASSERT_EQUAL(r, 0); - if (!info.available_rings) - printf("SKIP ... as there's no ring for ip %d\n", ip_type); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memcpy_dispatch_test(device_handle, ip_type, ring_id, version, 0); - amdgpu_memcpy_dispatch_hang_slow_test(device_handle, ip_type, ring_id, version); - amdgpu_memcpy_dispatch_test(device_handle, ip_type, ring_id, version, 0); - } -} - -static int amdgpu_draw_load_ps_shader_hang_slow(uint32_t *ptr, int family) -{ - struct amdgpu_test_shader *shader; - int i, loop = 0x40000; - - switch (family) { - case AMDGPU_FAMILY_AI: - case AMDGPU_FAMILY_RV: - shader = &memcpy_ps_hang_slow_ai; - break; - default: - return -1; - break; - } - - memcpy(ptr, shader->shader, shader->header_length * sizeof(uint32_t)); - - for (i = 0; i < loop; i++) - memcpy(ptr + shader->header_length + shader->body_length * i, - shader->shader + shader->header_length, - shader->body_length * sizeof(uint32_t)); - - memcpy(ptr + shader->header_length + shader->body_length * loop, - shader->shader + shader->header_length + shader->body_length, - shader->foot_length * sizeof(uint32_t)); - - return 0; -} - -static int amdgpu_draw_load_ps_shader(uint8_t *ptr, int ps_type, uint32_t version) -{ - int i; - uint32_t shader_offset= 256; - uint32_t mem_offset, patch_code_offset; - uint32_t shader_size, patchinfo_code_size; - const uint32_t *shader; - const uint32_t *patchinfo_code; - const uint32_t *patchcode_offset; - - switch (ps_type) { - case PS_CONST: - if (version == 9) { - shader = ps_const_shader_gfx9; - shader_size = sizeof(ps_const_shader_gfx9); - patchinfo_code = (const uint32_t *)ps_const_shader_patchinfo_code_gfx9; - patchinfo_code_size = ps_const_shader_patchinfo_code_size_gfx9; - patchcode_offset = ps_const_shader_patchinfo_offset_gfx9; - } else if (version == 10){ - shader = ps_const_shader_gfx10; - shader_size = sizeof(ps_const_shader_gfx10); - patchinfo_code = (const uint32_t *)ps_const_shader_patchinfo_code_gfx10; - patchinfo_code_size = ps_const_shader_patchinfo_code_size_gfx10; - patchcode_offset = ps_const_shader_patchinfo_offset_gfx10; - } - break; - case PS_TEX: - if (version == 9) { - shader = ps_tex_shader_gfx9; - shader_size = sizeof(ps_tex_shader_gfx9); - patchinfo_code = (const uint32_t *)ps_tex_shader_patchinfo_code_gfx9; - patchinfo_code_size = ps_tex_shader_patchinfo_code_size_gfx9; - patchcode_offset = ps_tex_shader_patchinfo_offset_gfx9; - } else if (version == 10) { - shader = ps_tex_shader_gfx10; - shader_size = sizeof(ps_tex_shader_gfx10); - patchinfo_code = (const uint32_t *)ps_tex_shader_patchinfo_code_gfx10; - patchinfo_code_size = ps_tex_shader_patchinfo_code_size_gfx10; - patchcode_offset = ps_tex_shader_patchinfo_offset_gfx10; - } - break; - case PS_HANG: - shader = memcpy_ps_hang; - shader_size = sizeof(memcpy_ps_hang); - - memcpy(ptr, shader, shader_size); - return 0; - default: - return -1; - break; - } - - /* write main shader program */ - for (i = 0 ; i < 10; i++) { - mem_offset = i * shader_offset; - memcpy(ptr + mem_offset, shader, shader_size); - } - - /* overwrite patch codes */ - for (i = 0 ; i < 10; i++) { - mem_offset = i * shader_offset + patchcode_offset[0] * sizeof(uint32_t); - patch_code_offset = i * patchinfo_code_size; - memcpy(ptr + mem_offset, - patchinfo_code + patch_code_offset, - patchinfo_code_size * sizeof(uint32_t)); - } - - return 0; -} - -/* load RectPosTexFast_VS */ -static int amdgpu_draw_load_vs_shader(uint8_t *ptr, uint32_t version) -{ - const uint32_t *shader; - uint32_t shader_size; - - if (version == 9) { - shader = vs_RectPosTexFast_shader_gfx9; - shader_size = sizeof(vs_RectPosTexFast_shader_gfx9); - } else if (version == 10) { - shader = vs_RectPosTexFast_shader_gfx10; - shader_size = sizeof(vs_RectPosTexFast_shader_gfx10); - } - - memcpy(ptr, shader, shader_size); - - return 0; -} - -static int amdgpu_draw_init(uint32_t *ptr, uint32_t version) -{ - int i = 0; - const uint32_t *preamblecache_ptr; - uint32_t preamblecache_size; - - /* Write context control and load shadowing register if necessary */ - ptr[i++] = PACKET3(PKT3_CONTEXT_CONTROL, 1); - ptr[i++] = 0x80000000; - ptr[i++] = 0x80000000; - - if (version == 9) { - preamblecache_ptr = preamblecache_gfx9; - preamblecache_size = sizeof(preamblecache_gfx9); - } else if (version == 10) { - preamblecache_ptr = preamblecache_gfx10; - preamblecache_size = sizeof(preamblecache_gfx10); - } - - memcpy(ptr + i, preamblecache_ptr, preamblecache_size); - return i + preamblecache_size/sizeof(uint32_t); -} - -static int amdgpu_draw_setup_and_write_drawblt_surf_info(uint32_t *ptr, - uint64_t dst_addr, - uint32_t version, - int hang_slow) -{ - int i = 0; - - /* setup color buffer */ - if (version == 9) { - /* offset reg - 0xA318 CB_COLOR0_BASE - 0xA319 CB_COLOR0_BASE_EXT - 0xA31A CB_COLOR0_ATTRIB2 - 0xA31B CB_COLOR0_VIEW - 0xA31C CB_COLOR0_INFO - 0xA31D CB_COLOR0_ATTRIB - 0xA31E CB_COLOR0_DCC_CONTROL - 0xA31F CB_COLOR0_CMASK - 0xA320 CB_COLOR0_CMASK_BASE_EXT - 0xA321 CB_COLOR0_FMASK - 0xA322 CB_COLOR0_FMASK_BASE_EXT - 0xA323 CB_COLOR0_CLEAR_WORD0 - 0xA324 CB_COLOR0_CLEAR_WORD1 - 0xA325 CB_COLOR0_DCC_BASE - 0xA326 CB_COLOR0_DCC_BASE_EXT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 15); - ptr[i++] = 0x318; - ptr[i++] = dst_addr >> 8; - ptr[i++] = dst_addr >> 40; - ptr[i++] = hang_slow ? 0x3ffc7ff : 0x7c01f; - ptr[i++] = 0; - ptr[i++] = 0x50438; - ptr[i++] = 0x10140000; - i += 9; - - /* mmCB_MRT0_EPITCH */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x1e8; - ptr[i++] = hang_slow ? 0xfff : 0x1f; - } else if (version == 10) { - /* 0xA318 CB_COLOR0_BASE - 0xA319 CB_COLOR0_PITCH - 0xA31A CB_COLOR0_SLICE - 0xA31B CB_COLOR0_VIEW - 0xA31C CB_COLOR0_INFO - 0xA31D CB_COLOR0_ATTRIB - 0xA31E CB_COLOR0_DCC_CONTROL - 0xA31F CB_COLOR0_CMASK - 0xA320 CB_COLOR0_CMASK_SLICE - 0xA321 CB_COLOR0_FMASK - 0xA322 CB_COLOR0_FMASK_SLICE - 0xA323 CB_COLOR0_CLEAR_WORD0 - 0xA324 CB_COLOR0_CLEAR_WORD1 - 0xA325 CB_COLOR0_DCC_BASE */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 14); - ptr[i++] = 0x318; - ptr[i++] = dst_addr >> 8; - i += 3; - ptr[i++] = 0x50438; - i += 9; - - /* 0xA390 CB_COLOR0_BASE_EXT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x390; - ptr[i++] = dst_addr >> 40; - - /* 0xA398 CB_COLOR0_CMASK_BASE_EXT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x398; - ptr[i++] = 0; - - /* 0xA3A0 CB_COLOR0_FMASK_BASE_EXT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x3a0; - ptr[i++] = 0; - - /* 0xA3A8 CB_COLOR0_DCC_BASE_EXT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x3a8; - ptr[i++] = 0; - - /* 0xA3B0 CB_COLOR0_ATTRIB2 */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x3b0; - ptr[i++] = hang_slow ? 0x3ffc7ff : 0x7c01f; - - /* 0xA3B8 CB_COLOR0_ATTRIB3 */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x3b8; - ptr[i++] = 0x9014000; - } - - /* 0xA32B CB_COLOR1_BASE */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x32b; - ptr[i++] = 0; - - /* 0xA33A CB_COLOR1_BASE */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x33a; - ptr[i++] = 0; - - /* SPI_SHADER_COL_FORMAT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x1c5; - ptr[i++] = 9; - - /* Setup depth buffer */ - if (version == 9) { - /* mmDB_Z_INFO */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); - ptr[i++] = 0xe; - i += 2; - } else if (version == 10) { - /* mmDB_Z_INFO */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); - ptr[i++] = 0x10; - i += 2; - } - - return i; -} - -static int amdgpu_draw_setup_and_write_drawblt_state(uint32_t *ptr, - uint32_t version, - int hang_slow) -{ - int i = 0; - const uint32_t *cached_cmd_ptr; - uint32_t cached_cmd_size; - - /* mmPA_SC_TILE_STEERING_OVERRIDE */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0xd7; - ptr[i++] = 0; - - ptr[i++] = 0xffff1000; - ptr[i++] = 0xc0021000; - - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0xd7; - if (version == 9) - ptr[i++] = 1; - else if (version == 10) - ptr[i++] = 0; - - /* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16); - ptr[i++] = 0x2fe; - i += 16; - - /* mmPA_SC_CENTROID_PRIORITY_0 */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); - ptr[i++] = 0x2f5; - i += 2; - - if (version == 9) { - cached_cmd_ptr = cached_cmd_gfx9; - cached_cmd_size = sizeof(cached_cmd_gfx9); - } else if (version == 10) { - cached_cmd_ptr = cached_cmd_gfx10; - cached_cmd_size = sizeof(cached_cmd_gfx10); - } - - memcpy(ptr + i, cached_cmd_ptr, cached_cmd_size); - if (hang_slow) - *(ptr + i + 12) = 0x8000800; - i += cached_cmd_size/sizeof(uint32_t); - - if (version == 10) { - /* mmCB_RMI_GL2_CACHE_CONTROL */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x104; - ptr[i++] = 0x40aa0055; - /* mmDB_RMI_L2_CACHE_CONTROL */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x1f; - ptr[i++] = 0x2a0055; - } - - return i; -} - -static int amdgpu_draw_vs_RectPosTexFast_write2hw(uint32_t *ptr, - int ps_type, - uint64_t shader_addr, - uint32_t version, - int hang_slow) -{ - int i = 0; - - /* mmPA_CL_VS_OUT_CNTL */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x207; - ptr[i++] = 0; - - if (version == 9) { - /* mmSPI_SHADER_PGM_RSRC3_VS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); - ptr[i++] = 0x46; - ptr[i++] = 0xffff; - } else if (version == 10) { - /* mmSPI_SHADER_PGM_RSRC3_VS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG_INDEX, 1); - ptr[i++] = 0x30000046; - ptr[i++] = 0xffff; - /* mmSPI_SHADER_PGM_RSRC4_VS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG_INDEX, 1); - ptr[i++] = 0x30000041; - ptr[i++] = 0xffff; - } - - /* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 2); - ptr[i++] = 0x48; - ptr[i++] = shader_addr >> 8; - ptr[i++] = shader_addr >> 40; - - /* mmSPI_SHADER_PGM_RSRC1_VS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); - ptr[i++] = 0x4a; - if (version == 9) - ptr[i++] = 0xc0081; - else if (version == 10) - ptr[i++] = 0xc0041; - /* mmSPI_SHADER_PGM_RSRC2_VS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); - ptr[i++] = 0x4b; - ptr[i++] = 0x18; - - /* mmSPI_VS_OUT_CONFIG */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x1b1; - ptr[i++] = 2; - - /* mmSPI_SHADER_POS_FORMAT */ - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x1c3; - ptr[i++] = 4; - - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4); - ptr[i++] = 0x4c; - i += 2; - ptr[i++] = hang_slow ? 0x45000000 : 0x42000000; - ptr[i++] = hang_slow ? 0x45000000 : 0x42000000; - - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4); - ptr[i++] = 0x50; - i += 2; - if (ps_type == PS_CONST) { - i += 2; - } else if (ps_type == PS_TEX) { - ptr[i++] = 0x3f800000; - ptr[i++] = 0x3f800000; - } - - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4); - ptr[i++] = 0x54; - i += 4; - - return i; -} - -static int amdgpu_draw_ps_write2hw(uint32_t *ptr, - int ps_type, - uint64_t shader_addr, - uint32_t version) -{ - int i, j; - const uint32_t *sh_registers; - const uint32_t *context_registers; - uint32_t num_sh_reg, num_context_reg; - - if (ps_type == PS_CONST) { - if (version == 9) { - sh_registers = (const uint32_t *)ps_const_sh_registers_gfx9; - num_sh_reg = ps_num_sh_registers_gfx9; - } else if (version == 10) { - sh_registers = (const uint32_t *)ps_const_sh_registers_gfx10; - num_sh_reg = ps_num_sh_registers_gfx10; - } - context_registers = (const uint32_t *)ps_const_context_reg_gfx9; - num_context_reg = ps_num_context_registers_gfx9; - } else if (ps_type == PS_TEX) { - sh_registers = (const uint32_t *)ps_tex_sh_registers_gfx9; - context_registers = (const uint32_t *)ps_tex_context_reg_gfx9; - num_sh_reg = ps_num_sh_registers_gfx9; - num_context_reg = ps_num_context_registers_gfx9; - } - - i = 0; - - if (version == 9) { - /* 0x2c07 SPI_SHADER_PGM_RSRC3_PS - 0x2c08 SPI_SHADER_PGM_LO_PS - 0x2c09 SPI_SHADER_PGM_HI_PS */ - /* multiplicator 9 is from SPI_SHADER_COL_FORMAT */ - shader_addr += 256 * 9; - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 3); - ptr[i++] = 0x7; - ptr[i++] = 0xffff; - ptr[i++] = shader_addr >> 8; - ptr[i++] = shader_addr >> 40; - } else if (version == 10) { - shader_addr += 256 * 9; - /* 0x2c08 SPI_SHADER_PGM_LO_PS - 0x2c09 SPI_SHADER_PGM_HI_PS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 2); - ptr[i++] = 0x8; - ptr[i++] = shader_addr >> 8; - ptr[i++] = shader_addr >> 40; - - /* mmSPI_SHADER_PGM_RSRC3_PS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG_INDEX, 1); - ptr[i++] = 0x30000007; - ptr[i++] = 0xffff; - /* mmSPI_SHADER_PGM_RSRC4_PS */ - ptr[i++] = PACKET3(PKT3_SET_SH_REG_INDEX, 1); - ptr[i++] = 0x30000001; - ptr[i++] = 0xffff; - } - - for (j = 0; j < num_sh_reg; j++) { - ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); - ptr[i++] = sh_registers[j * 2] - 0x2c00; - ptr[i++] = sh_registers[j * 2 + 1]; - } - - for (j = 0; j < num_context_reg; j++) { - if (context_registers[j * 2] != 0xA1C5) { - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = context_registers[j * 2] - 0xa000; - ptr[i++] = context_registers[j * 2 + 1]; - } - - if (context_registers[j * 2] == 0xA1B4) { - ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr[i++] = 0x1b3; - ptr[i++] = 2; - } - } - - return i; -} - -static int amdgpu_draw_draw(uint32_t *ptr, uint32_t version) -{ - int i = 0; - - if (version == 9) { - /* mmIA_MULTI_VGT_PARAM */ - ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); - ptr[i++] = 0x40000258; - ptr[i++] = 0xd00ff; - /* mmVGT_PRIMITIVE_TYPE */ - ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); - ptr[i++] = 0x10000242; - ptr[i++] = 0x11; - } else if (version == 10) { - /* mmGE_CNTL */ - ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); - ptr[i++] = 0x25b; - ptr[i++] = 0xff; - /* mmVGT_PRIMITIVE_TYPE */ - ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); - ptr[i++] = 0x242; - ptr[i++] = 0x11; - } - - ptr[i++] = PACKET3(PACKET3_DRAW_INDEX_AUTO, 1); - ptr[i++] = 3; - ptr[i++] = 2; - - return i; -} - -void amdgpu_memset_draw(amdgpu_device_handle device_handle, - amdgpu_bo_handle bo_shader_ps, - amdgpu_bo_handle bo_shader_vs, - uint64_t mc_address_shader_ps, - uint64_t mc_address_shader_vs, - uint32_t ring_id, uint32_t version) -{ - amdgpu_context_handle context_handle; - amdgpu_bo_handle bo_dst, bo_cmd, resources[4]; - volatile unsigned char *ptr_dst; - uint32_t *ptr_cmd; - uint64_t mc_address_dst, mc_address_cmd; - amdgpu_va_handle va_dst, va_cmd; - int i, r; - int bo_dst_size = 16384; - int bo_cmd_size = 4096; - struct amdgpu_cs_request ibs_request = {0}; - struct amdgpu_cs_ib_info ib_info = {0}; - struct amdgpu_cs_fence fence_status = {0}; - uint32_t expired; - amdgpu_bo_list_handle bo_list; - - r = amdgpu_cs_ctx_create(device_handle, &context_handle); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, - AMDGPU_GEM_DOMAIN_GTT, 0, - &bo_cmd, (void **)&ptr_cmd, - &mc_address_cmd, &va_cmd); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_cmd, 0, bo_cmd_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_dst, (void **)&ptr_dst, - &mc_address_dst, &va_dst); - CU_ASSERT_EQUAL(r, 0); - - i = 0; - i += amdgpu_draw_init(ptr_cmd + i, version); - - i += amdgpu_draw_setup_and_write_drawblt_surf_info(ptr_cmd + i, mc_address_dst, version, 0); - - i += amdgpu_draw_setup_and_write_drawblt_state(ptr_cmd + i, version, 0); - - i += amdgpu_draw_vs_RectPosTexFast_write2hw(ptr_cmd + i, PS_CONST, mc_address_shader_vs, - version, 0); - - i += amdgpu_draw_ps_write2hw(ptr_cmd + i, PS_CONST, mc_address_shader_ps, version); - - ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0xc; - ptr_cmd[i++] = 0x33333333; - ptr_cmd[i++] = 0x33333333; - ptr_cmd[i++] = 0x33333333; - ptr_cmd[i++] = 0x33333333; - - i += amdgpu_draw_draw(ptr_cmd + i, version); - - while (i & 7) - ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ - - resources[0] = bo_dst; - resources[1] = bo_shader_ps; - resources[2] = bo_shader_vs; - resources[3] = bo_cmd; - r = amdgpu_bo_list_create(device_handle, 4, resources, NULL, &bo_list); - CU_ASSERT_EQUAL(r, 0); - - ib_info.ib_mc_address = mc_address_cmd; - ib_info.size = i; - ibs_request.ip_type = AMDGPU_HW_IP_GFX; - ibs_request.ring = ring_id; - ibs_request.resources = bo_list; - ibs_request.number_of_ibs = 1; - ibs_request.ibs = &ib_info; - ibs_request.fence_info.handle = NULL; - - /* submit CS */ - r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_list_destroy(bo_list); - CU_ASSERT_EQUAL(r, 0); - - fence_status.ip_type = AMDGPU_HW_IP_GFX; - fence_status.ip_instance = 0; - fence_status.ring = ring_id; - fence_status.context = context_handle; - fence_status.fence = ibs_request.seq_no; - - /* wait for IB accomplished */ - r = amdgpu_cs_query_fence_status(&fence_status, - AMDGPU_TIMEOUT_INFINITE, - 0, &expired); - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(expired, true); - - /* verify if memset test result meets with expected */ - i = 0; - while(i < bo_dst_size) { - CU_ASSERT_EQUAL(ptr_dst[i++], 0x33); - } - - r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_dst_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_free(context_handle); - CU_ASSERT_EQUAL(r, 0); -} - -static void amdgpu_memset_draw_test(amdgpu_device_handle device_handle, - uint32_t ring, int version) -{ - amdgpu_bo_handle bo_shader_ps, bo_shader_vs; - void *ptr_shader_ps; - void *ptr_shader_vs; - uint64_t mc_address_shader_ps, mc_address_shader_vs; - amdgpu_va_handle va_shader_ps, va_shader_vs; - int r; - int bo_shader_size = 4096; - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader_ps, &ptr_shader_ps, - &mc_address_shader_ps, &va_shader_ps); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader_ps, 0, bo_shader_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader_vs, &ptr_shader_vs, - &mc_address_shader_vs, &va_shader_vs); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader_vs, 0, bo_shader_size); - - r = amdgpu_draw_load_ps_shader(ptr_shader_ps, PS_CONST, version); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_draw_load_vs_shader(ptr_shader_vs, version); - CU_ASSERT_EQUAL(r, 0); - - amdgpu_memset_draw(device_handle, bo_shader_ps, bo_shader_vs, - mc_address_shader_ps, mc_address_shader_vs, - ring, version); - - r = amdgpu_bo_unmap_and_free(bo_shader_ps, va_shader_ps, mc_address_shader_ps, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_shader_vs, va_shader_vs, mc_address_shader_vs, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); -} - -static void amdgpu_memcpy_draw(amdgpu_device_handle device_handle, - amdgpu_bo_handle bo_shader_ps, - amdgpu_bo_handle bo_shader_vs, - uint64_t mc_address_shader_ps, - uint64_t mc_address_shader_vs, - uint32_t ring, int version, int hang) -{ - amdgpu_context_handle context_handle; - amdgpu_bo_handle bo_dst, bo_src, bo_cmd, resources[5]; - volatile unsigned char *ptr_dst; - unsigned char *ptr_src; - uint32_t *ptr_cmd; - uint64_t mc_address_dst, mc_address_src, mc_address_cmd; - amdgpu_va_handle va_dst, va_src, va_cmd; - int i, r; - int bo_size = 16384; - int bo_cmd_size = 4096; - struct amdgpu_cs_request ibs_request = {0}; - struct amdgpu_cs_ib_info ib_info= {0}; - uint32_t hang_state, hangs; - uint32_t expired; - amdgpu_bo_list_handle bo_list; - struct amdgpu_cs_fence fence_status = {0}; - - r = amdgpu_cs_ctx_create(device_handle, &context_handle); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, - AMDGPU_GEM_DOMAIN_GTT, 0, - &bo_cmd, (void **)&ptr_cmd, - &mc_address_cmd, &va_cmd); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_cmd, 0, bo_cmd_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_src, (void **)&ptr_src, - &mc_address_src, &va_src); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_dst, (void **)&ptr_dst, - &mc_address_dst, &va_dst); - CU_ASSERT_EQUAL(r, 0); - - memset(ptr_src, 0x55, bo_size); - - i = 0; - i += amdgpu_draw_init(ptr_cmd + i, version); - - i += amdgpu_draw_setup_and_write_drawblt_surf_info(ptr_cmd + i, mc_address_dst, version, 0); - - i += amdgpu_draw_setup_and_write_drawblt_state(ptr_cmd + i, version, 0); - - i += amdgpu_draw_vs_RectPosTexFast_write2hw(ptr_cmd + i, PS_TEX, mc_address_shader_vs, - version, 0); - - i += amdgpu_draw_ps_write2hw(ptr_cmd + i, PS_TEX, mc_address_shader_ps, version); - - ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 8); - if (version == 9) { - ptr_cmd[i++] = 0xc; - ptr_cmd[i++] = mc_address_src >> 8; - ptr_cmd[i++] = mc_address_src >> 40 | 0x10e00000; - ptr_cmd[i++] = 0x7c01f; - ptr_cmd[i++] = 0x90500fac; - ptr_cmd[i++] = 0x3e000; - i += 3; - } else if (version == 10) { - ptr_cmd[i++] = 0xc; - ptr_cmd[i++] = mc_address_src >> 8; - ptr_cmd[i++] = mc_address_src >> 40 | 0xc4b00000; - ptr_cmd[i++] = 0x8007c007; - ptr_cmd[i++] = 0x90500fac; - i += 2; - ptr_cmd[i++] = 0x400; - i++; - } - - ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x14; - ptr_cmd[i++] = 0x92; - i += 3; - - ptr_cmd[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr_cmd[i++] = 0x191; - ptr_cmd[i++] = 0; - - i += amdgpu_draw_draw(ptr_cmd + i, version); - - while (i & 7) - ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ - - resources[0] = bo_dst; - resources[1] = bo_src; - resources[2] = bo_shader_ps; - resources[3] = bo_shader_vs; - resources[4] = bo_cmd; - r = amdgpu_bo_list_create(device_handle, 5, resources, NULL, &bo_list); - CU_ASSERT_EQUAL(r, 0); - - ib_info.ib_mc_address = mc_address_cmd; - ib_info.size = i; - ibs_request.ip_type = AMDGPU_HW_IP_GFX; - ibs_request.ring = ring; - ibs_request.resources = bo_list; - ibs_request.number_of_ibs = 1; - ibs_request.ibs = &ib_info; - ibs_request.fence_info.handle = NULL; - r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); - CU_ASSERT_EQUAL(r, 0); - - fence_status.ip_type = AMDGPU_HW_IP_GFX; - fence_status.ip_instance = 0; - fence_status.ring = ring; - fence_status.context = context_handle; - fence_status.fence = ibs_request.seq_no; - - /* wait for IB accomplished */ - r = amdgpu_cs_query_fence_status(&fence_status, - AMDGPU_TIMEOUT_INFINITE, - 0, &expired); - if (!hang) { - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(expired, true); - - /* verify if memcpy test result meets with expected */ - i = 0; - while(i < bo_size) { - CU_ASSERT_EQUAL(ptr_dst[i], ptr_src[i]); - i++; - } - } else { - r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET); - } - - r = amdgpu_bo_list_destroy(bo_list); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_src, va_src, mc_address_src, bo_size); - CU_ASSERT_EQUAL(r, 0); - r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_free(context_handle); - CU_ASSERT_EQUAL(r, 0); -} - -void amdgpu_memcpy_draw_test(amdgpu_device_handle device_handle, uint32_t ring, - int version, int hang) -{ - amdgpu_bo_handle bo_shader_ps, bo_shader_vs; - void *ptr_shader_ps; - void *ptr_shader_vs; - uint64_t mc_address_shader_ps, mc_address_shader_vs; - amdgpu_va_handle va_shader_ps, va_shader_vs; - int bo_shader_size = 4096; - enum ps_type ps_type = hang ? PS_HANG : PS_TEX; - int r; - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader_ps, &ptr_shader_ps, - &mc_address_shader_ps, &va_shader_ps); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader_ps, 0, bo_shader_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader_vs, &ptr_shader_vs, - &mc_address_shader_vs, &va_shader_vs); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader_vs, 0, bo_shader_size); - - r = amdgpu_draw_load_ps_shader(ptr_shader_ps, ps_type, version); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_draw_load_vs_shader(ptr_shader_vs, version); - CU_ASSERT_EQUAL(r, 0); - - amdgpu_memcpy_draw(device_handle, bo_shader_ps, bo_shader_vs, - mc_address_shader_ps, mc_address_shader_vs, - ring, version, hang); - - r = amdgpu_bo_unmap_and_free(bo_shader_ps, va_shader_ps, mc_address_shader_ps, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_shader_vs, va_shader_vs, mc_address_shader_vs, bo_shader_size); - CU_ASSERT_EQUAL(r, 0); -} - -static void amdgpu_draw_test(void) -{ - int r; - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - - r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_GFX, 0, &info); - CU_ASSERT_EQUAL(r, 0); - if (!info.available_rings) - printf("SKIP ... as there's no graphics ring\n"); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memset_draw_test(device_handle, ring_id, version); - amdgpu_memcpy_draw_test(device_handle, ring_id, version, 0); - } -} - -void amdgpu_memcpy_draw_hang_slow_test(amdgpu_device_handle device_handle, uint32_t ring, int version) -{ - amdgpu_context_handle context_handle; - amdgpu_bo_handle bo_shader_ps, bo_shader_vs; - amdgpu_bo_handle bo_dst, bo_src, bo_cmd, resources[5]; - void *ptr_shader_ps; - void *ptr_shader_vs; - volatile unsigned char *ptr_dst; - unsigned char *ptr_src; - uint32_t *ptr_cmd; - uint64_t mc_address_dst, mc_address_src, mc_address_cmd; - uint64_t mc_address_shader_ps, mc_address_shader_vs; - amdgpu_va_handle va_shader_ps, va_shader_vs; - amdgpu_va_handle va_dst, va_src, va_cmd; - struct amdgpu_gpu_info gpu_info = {0}; - int i, r; - int bo_size = 0x4000000; - int bo_shader_ps_size = 0x400000; - int bo_shader_vs_size = 4096; - int bo_cmd_size = 4096; - struct amdgpu_cs_request ibs_request = {0}; - struct amdgpu_cs_ib_info ib_info= {0}; - uint32_t hang_state, hangs, expired; - amdgpu_bo_list_handle bo_list; - struct amdgpu_cs_fence fence_status = {0}; - - r = amdgpu_query_gpu_info(device_handle, &gpu_info); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_create(device_handle, &context_handle); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, - AMDGPU_GEM_DOMAIN_GTT, 0, - &bo_cmd, (void **)&ptr_cmd, - &mc_address_cmd, &va_cmd); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_cmd, 0, bo_cmd_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_ps_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader_ps, &ptr_shader_ps, - &mc_address_shader_ps, &va_shader_ps); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader_ps, 0, bo_shader_ps_size); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_vs_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_shader_vs, &ptr_shader_vs, - &mc_address_shader_vs, &va_shader_vs); - CU_ASSERT_EQUAL(r, 0); - memset(ptr_shader_vs, 0, bo_shader_vs_size); - - r = amdgpu_draw_load_ps_shader_hang_slow(ptr_shader_ps, gpu_info.family_id); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_draw_load_vs_shader(ptr_shader_vs, version); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_src, (void **)&ptr_src, - &mc_address_src, &va_src); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_alloc_and_map(device_handle, bo_size, 4096, - AMDGPU_GEM_DOMAIN_VRAM, 0, - &bo_dst, (void **)&ptr_dst, - &mc_address_dst, &va_dst); - CU_ASSERT_EQUAL(r, 0); - - memset(ptr_src, 0x55, bo_size); - - i = 0; - i += amdgpu_draw_init(ptr_cmd + i, version); - - i += amdgpu_draw_setup_and_write_drawblt_surf_info(ptr_cmd + i, mc_address_dst, version, 1); - - i += amdgpu_draw_setup_and_write_drawblt_state(ptr_cmd + i, version, 1); - - i += amdgpu_draw_vs_RectPosTexFast_write2hw(ptr_cmd + i, PS_TEX, - mc_address_shader_vs, version, 1); - - i += amdgpu_draw_ps_write2hw(ptr_cmd + i, PS_TEX, mc_address_shader_ps, version); - - ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 8); - - if (version == 9) { - ptr_cmd[i++] = 0xc; - ptr_cmd[i++] = mc_address_src >> 8; - ptr_cmd[i++] = mc_address_src >> 40 | 0x10e00000; - ptr_cmd[i++] = 0x1ffcfff; - ptr_cmd[i++] = 0x90500fac; - ptr_cmd[i++] = 0x1ffe000; - i += 3; - } else if (version == 10) { - ptr_cmd[i++] = 0xc; - ptr_cmd[i++] = mc_address_src >> 8; - ptr_cmd[i++] = mc_address_src >> 40 | 0xc4b00000; - ptr_cmd[i++] = 0x81ffc1ff; - ptr_cmd[i++] = 0x90500fac; - i += 4; - } - - ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 4); - ptr_cmd[i++] = 0x14; - ptr_cmd[i++] = 0x92; - i += 3; - - ptr_cmd[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); - ptr_cmd[i++] = 0x191; - ptr_cmd[i++] = 0; - - i += amdgpu_draw_draw(ptr_cmd + i, version); - - while (i & 7) - ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ - - resources[0] = bo_dst; - resources[1] = bo_src; - resources[2] = bo_shader_ps; - resources[3] = bo_shader_vs; - resources[4] = bo_cmd; - r = amdgpu_bo_list_create(device_handle, 5, resources, NULL, &bo_list); - CU_ASSERT_EQUAL(r, 0); - - ib_info.ib_mc_address = mc_address_cmd; - ib_info.size = i; - ibs_request.ip_type = AMDGPU_HW_IP_GFX; - ibs_request.ring = ring; - ibs_request.resources = bo_list; - ibs_request.number_of_ibs = 1; - ibs_request.ibs = &ib_info; - ibs_request.fence_info.handle = NULL; - r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); - CU_ASSERT_EQUAL(r, 0); - - fence_status.ip_type = AMDGPU_HW_IP_GFX; - fence_status.ip_instance = 0; - fence_status.ring = ring; - fence_status.context = context_handle; - fence_status.fence = ibs_request.seq_no; - - /* wait for IB accomplished */ - r = amdgpu_cs_query_fence_status(&fence_status, - AMDGPU_TIMEOUT_INFINITE, - 0, &expired); - - r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); - CU_ASSERT_EQUAL(r, 0); - CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET); - - r = amdgpu_bo_list_destroy(bo_list); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_size); - CU_ASSERT_EQUAL(r, 0); - r = amdgpu_bo_unmap_and_free(bo_src, va_src, mc_address_src, bo_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_bo_unmap_and_free(bo_shader_ps, va_shader_ps, mc_address_shader_ps, bo_shader_ps_size); - CU_ASSERT_EQUAL(r, 0); - r = amdgpu_bo_unmap_and_free(bo_shader_vs, va_shader_vs, mc_address_shader_vs, bo_shader_vs_size); - CU_ASSERT_EQUAL(r, 0); - - r = amdgpu_cs_ctx_free(context_handle); - CU_ASSERT_EQUAL(r, 0); -} - static void amdgpu_gpu_reset_test(void) { int r; diff --git a/tests/amdgpu/deadlock_tests.c b/tests/amdgpu/deadlock_tests.c index f29a83a..2435751 100644 --- a/tests/amdgpu/deadlock_tests.c +++ b/tests/amdgpu/deadlock_tests.c @@ -511,66 +511,25 @@ static void amdgpu_illegal_mem_access() static void amdgpu_dispatch_hang_gfx(void) { - amdgpu_dispatch_hang_helper(device_handle, AMDGPU_HW_IP_GFX); + amdgpu_test_dispatch_hang_helper(device_handle, AMDGPU_HW_IP_GFX); } - static void amdgpu_dispatch_hang_compute(void) { - amdgpu_dispatch_hang_helper(device_handle, AMDGPU_HW_IP_COMPUTE); + amdgpu_test_dispatch_hang_helper(device_handle, AMDGPU_HW_IP_COMPUTE); } - static void amdgpu_dispatch_hang_slow_gfx(void) { - amdgpu_dispatch_hang_slow_helper(device_handle, AMDGPU_HW_IP_GFX); + amdgpu_test_dispatch_hang_slow_helper(device_handle, AMDGPU_HW_IP_GFX); } - static void amdgpu_dispatch_hang_slow_compute(void) { - amdgpu_dispatch_hang_slow_helper(device_handle, AMDGPU_HW_IP_COMPUTE); + amdgpu_test_dispatch_hang_slow_helper(device_handle, AMDGPU_HW_IP_COMPUTE); } - static void amdgpu_draw_hang_gfx(void) { - int r; - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - - r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_GFX, 0, &info); - CU_ASSERT_EQUAL(r, 0); - if (!info.available_rings) - printf("SKIP ... as there's no graphic ring\n"); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memcpy_draw_test(device_handle, ring_id, version, 0); - amdgpu_memcpy_draw_test(device_handle, ring_id, version, 1); - amdgpu_memcpy_draw_test(device_handle, ring_id, version, 0); - } + amdgpu_test_draw_hang_helper(device_handle); } - static void amdgpu_draw_hang_slow_gfx(void) { - struct drm_amdgpu_info_hw_ip info; - uint32_t ring_id, version; - int r; - - r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_GFX, 0, &info); - CU_ASSERT_EQUAL(r, 0); - - version = info.hw_ip_version_major; - if (version != 9 && version != 10) { - printf("SKIP ... unsupported gfx version %d\n", version); - return; - } - - for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { - amdgpu_memcpy_draw_test(device_handle, ring_id, version, 0); - amdgpu_memcpy_draw_hang_slow_test(device_handle, ring_id, version); - amdgpu_memcpy_draw_test(device_handle, ring_id, version, 0); - } + amdgpu_test_draw_hang_slow_helper(device_handle); } diff --git a/tests/amdgpu/meson.build b/tests/amdgpu/meson.build index 53f2010..8618f6a 100644 --- a/tests/amdgpu/meson.build +++ b/tests/amdgpu/meson.build @@ -25,7 +25,7 @@ if dep_cunit.found() 'amdgpu_test.c', 'basic_tests.c', 'bo_tests.c', 'cs_tests.c', 'vce_tests.c', 'uvd_enc_tests.c', 'vcn_tests.c', 'deadlock_tests.c', 'vm_tests.c', 'ras_tests.c', 'syncobj_tests.c', 'security_tests.c', - 'hotunplug_tests.c', 'jpeg_tests.c', 'cp_dma_tests.c' + 'hotunplug_tests.c', 'jpeg_tests.c', 'cp_dma_tests.c', 'shader_test_util.c' ), dependencies : [dep_cunit, dep_threads, dep_atomic_ops], include_directories : [inc_root, inc_drm, include_directories('../../amdgpu')], diff --git a/tests/amdgpu/shader_code.h b/tests/amdgpu/shader_code.h new file mode 100644 index 0000000..8f9357b --- /dev/null +++ b/tests/amdgpu/shader_code.h @@ -0,0 +1,144 @@ +/* + * Copyright 2022 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * +*/ + +#ifndef _shader_code_h_ +#define _shader_code_h_ + +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0])) +#endif + +enum amdgpu_test_gfx_version { + AMDGPU_TEST_GFX_V9 = 0, + AMDGPU_TEST_GFX_V10, + AMDGPU_TEST_GFX_MAX, +}; + +enum cs_type { + CS_BUFFERCLEAR = 0, + CS_BUFFERCOPY, + CS_HANG, + CS_HANG_SLOW, +}; + +enum ps_type { + PS_CONST, + PS_TEX, + PS_HANG, + PS_HANG_SLOW +}; + +enum vs_type { + VS_RECTPOSTEXFAST, +}; + +struct reg_info { + uint32_t reg_offset; ///< Memory mapped register offset + uint32_t reg_value; ///< register value +}; + +#include "shader_code_hang.h" +#include "shader_code_gfx9.h" +#include "shader_code_gfx10.h" + +struct shader_test_cs_shader { + const uint32_t *shader; + uint32_t shader_size; + const struct reg_info *sh_reg; + uint32_t num_sh_reg; + const struct reg_info *context_reg; + uint32_t num_context_reg; +}; + +struct shader_test_ps_shader { + const uint32_t *shader; + unsigned shader_size; + const uint32_t patchinfo_code_size; + const uint32_t *patchinfo_code; + const uint32_t *patchinfo_code_offset; + const struct reg_info *sh_reg; + const uint32_t num_sh_reg; + const struct reg_info *context_reg; + const uint32_t num_context_reg; +}; + +struct shader_test_vs_shader { + const uint32_t *shader; + uint32_t shader_size; + const struct reg_info *sh_reg; + uint32_t num_sh_reg; + const struct reg_info *context_reg; + uint32_t num_context_reg; +}; + +static const struct shader_test_cs_shader shader_test_cs[AMDGPU_TEST_GFX_MAX][2] = { + // gfx9, cs_bufferclear + {{bufferclear_cs_shader_gfx9, sizeof(bufferclear_cs_shader_gfx9), bufferclear_cs_shader_registers_gfx9, ARRAY_SIZE(bufferclear_cs_shader_registers_gfx9)}, + // gfx9, cs_buffercopy + {buffercopy_cs_shader_gfx9, sizeof(buffercopy_cs_shader_gfx9), bufferclear_cs_shader_registers_gfx9, ARRAY_SIZE(bufferclear_cs_shader_registers_gfx9)}}, + // gfx10, cs_bufferclear + {{bufferclear_cs_shader_gfx10, sizeof(bufferclear_cs_shader_gfx10), bufferclear_cs_shader_registers_gfx9, ARRAY_SIZE(bufferclear_cs_shader_registers_gfx9)}, + // gfx10, cs_buffercopy + {buffercopy_cs_shader_gfx10, sizeof(bufferclear_cs_shader_gfx10), bufferclear_cs_shader_registers_gfx9, ARRAY_SIZE(bufferclear_cs_shader_registers_gfx9)}}, +}; + +#define SHADER_PS_INFO(_ps, _n) \ + {ps_##_ps##_shader_gfx##_n, sizeof(ps_##_ps##_shader_gfx##_n), \ + ps_##_ps##_shader_patchinfo_code_size_gfx##_n, \ + ps_##_ps##_shader_patchinfo_code_gfx##_n, \ + ps_##_ps##_shader_patchinfo_offset_gfx##_n, \ + ps_##_ps##_sh_registers_gfx##_n, ps_##_ps##_num_sh_registers_gfx##_n, \ + ps_##_ps##_context_registers_gfx##_n, ps_##_ps##_num_context_registers_gfx##_n} +static const struct shader_test_ps_shader shader_test_ps[AMDGPU_TEST_GFX_MAX][2] = { + {SHADER_PS_INFO(const, 9), SHADER_PS_INFO(tex, 9)}, + {SHADER_PS_INFO(const, 10), SHADER_PS_INFO(tex, 10)}, +}; + +#define SHADER_VS_INFO(_vs, _n) \ + {vs_##_vs##_shader_gfx##_n, sizeof(vs_##_vs##_shader_gfx##_n), \ + vs_##_vs##_sh_registers_gfx##_n, vs_##_vs##_num_sh_registers_gfx##_n, \ + vs_##_vs##_context_registers_gfx##_n, vs_##_vs##_num_context_registers_gfx##_n} +static const struct shader_test_vs_shader shader_test_vs[AMDGPU_TEST_GFX_MAX][1] = { + {SHADER_VS_INFO(RectPosTexFast, 9)}, + {SHADER_VS_INFO(RectPosTexFast, 10)}, +}; + +struct shader_test_gfx_info { + const uint32_t *preamble_cache; + uint32_t size_preamble_cache; + const uint32_t *cached_cmd; + uint32_t size_cached_cmd; + uint32_t sh_reg_base; + uint32_t context_reg_base; +}; + +#define SHADER_TEST_GFX_INFO(_n) \ + preamblecache_gfx##_n, sizeof(preamblecache_gfx##_n), \ + cached_cmd_gfx##_n, sizeof(cached_cmd_gfx##_n), \ + sh_reg_base_gfx##_n, context_reg_base_gfx##_n + +static struct shader_test_gfx_info shader_test_gfx_info[AMDGPU_TEST_GFX_MAX] = { + {SHADER_TEST_GFX_INFO(9),}, + {SHADER_TEST_GFX_INFO(10),}, +}; +#endif diff --git a/tests/amdgpu/shader_code_gfx10.h b/tests/amdgpu/shader_code_gfx10.h new file mode 100644 index 0000000..4849bbc --- /dev/null +++ b/tests/amdgpu/shader_code_gfx10.h @@ -0,0 +1,202 @@ +/* + * Copyright 2022 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * +*/ + +#ifndef _shader_code_gfx10_h_ +#define _shader_code_gfx10_h_ + +static const uint32_t bufferclear_cs_shader_gfx10[] = { + 0xD7460004, 0x04010C08, 0x7E000204, 0x7E020205, + 0x7E040206, 0x7E060207, 0xE01C2000, 0x80000004, + 0xBF810000 +}; + +static const uint32_t buffercopy_cs_shader_gfx10[] = { + 0xD7460001, 0x04010C08, 0xE00C2000, 0x80000201, + 0xBF8C3F70, 0xE01C2000, 0x80010201, 0xBF810000 +}; + +static const uint32_t ps_const_shader_gfx10[] = { + 0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203, + 0x5E000300, 0x5E020702, 0xBF800000, 0xBF800000, + 0xF8001C0F, 0x00000100, 0xBF810000 +}; + +static const uint32_t ps_const_shader_patchinfo_code_size_gfx10 = 6; + +static const uint32_t ps_const_shader_patchinfo_code_gfx10[][10][6] = { + {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001890, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001801, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000300 }, + { 0x5E000300, 0x5E020702, 0xBF800000, 0xBF800000, 0xF8001C0F, 0x00000100 }, + { 0xD7690000, 0x00020300, 0xD7690001, 0x00020702, 0xF8001C0F, 0x00000100 }, + { 0xD7680000, 0x00020300, 0xD7680001, 0x00020702, 0xF8001C0F, 0x00000100 }, + { 0xD76A0000, 0x00020300, 0xD76A0001, 0x00020702, 0xF8001C0F, 0x00000100 }, + { 0xD76B0000, 0x00020300, 0xD76B0001, 0x00020702, 0xF8001C0F, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x03020100 } + } +}; + +static const uint32_t ps_const_shader_patchinfo_offset_gfx10[] = { + 0x00000004 +}; + +static const uint32_t ps_const_num_sh_registers_gfx10 = 2; + +static const struct reg_info ps_const_sh_registers_gfx10[] = { + {0x2C0A, 0x000C0000},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0000 }, + {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 } +}; + +static const struct reg_info ps_const_context_registers_gfx10[] = +{ + {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, + {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL, 0x00000000 }, + {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, + {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, + {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, + {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, + {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 /* SI_EXPORT_FMT_FP16_ABGR */ } +}; + +static const uint32_t ps_const_num_context_registers_gfx10 = 7; + +static const uint32_t ps_tex_shader_gfx10[] = { + 0xBEFC030C, 0xBE8E047E, 0xBEFE0A7E, 0xC8080000, + 0xC80C0100, 0xC8090001, 0xC80D0101, 0xF0800F0A, + 0x00400402, 0x00000003, 0xBEFE040E, 0xBF8C0F70, + 0x5E000B04, 0x5E020F06, 0xBF800000, 0xBF800000, + 0xF8001C0F, 0x00000100, 0xBF810000 +}; + +static const uint32_t ps_tex_shader_patchinfo_offset_gfx10[] = { + 0x0000000C +}; + +static const uint32_t ps_tex_shader_patchinfo_code_size_gfx10 = 6; + +static const uint32_t ps_tex_shader_patchinfo_code_gfx10[][10][6] = { + {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001890, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001801, 0x00000004 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000504 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000704 }, + { 0x5E000B04, 0x5E020F06, 0xBF800000, 0xBF800000, 0xF8001C0F, 0x00000100 }, + { 0xD7690000, 0x00020B04, 0xD7690001, 0x00020F06, 0xF8001C0F, 0x00000100 }, + { 0xD7680000, 0x00020B04, 0xD7680001, 0x00020F06, 0xF8001C0F, 0x00000100 }, + { 0xD76A0000, 0x00020B04, 0xD76A0001, 0x00020F06, 0xF8001C0F, 0x00000100 }, + { 0xD76B0000, 0x00020B04, 0xD76B0001, 0x00020F06, 0xF8001C0F, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x07060504 } + } +}; + +static const struct reg_info ps_tex_sh_registers_gfx10[] = +{ + {0x2C0A, 0xc0081}, //0x020C0080 }, //{ mmSPI_SHADER_PGM_RSRC1_PS, 0x020C0080 }, + {0x2C0B, 0x00000018 }, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000018 } +}; + +static const uint32_t ps_tex_num_sh_registers_gfx10 = 2; + +// Holds Context Register Information +static const struct reg_info ps_tex_context_registers_gfx10[] = +{ + {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, + {0xA1B6, 0x00000001}, //{ mmSPI_PS_IN_CONTROL, 0x00000001 }, + {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, + {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, + {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, + {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, + {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 /* SI_EXPORT_FMT_FP16_ABGR */ } +}; + +static const uint32_t ps_tex_num_context_registers_gfx10 = 7; + +static const uint32_t vs_RectPosTexFast_shader_gfx10[] = { + 0x7E000B00, 0x060000F3, 0x7E020202, 0x7E040206, + 0x7C040080, 0x060000F3, 0xD5010001, 0x01AA0200, + 0x7E060203, 0xD5010002, 0x01AA0404, 0x7E080207, + 0x7C040080, 0xD5010000, 0x01A80101, 0xD5010001, + 0x01AA0601, 0x7E060208, 0x7E0A02F2, 0xD5010002, + 0x01A80902, 0xD5010004, 0x01AA0805, 0x7E0C0209, + 0xF80008CF, 0x05030100, 0xF800020F, 0x05060402, + 0xBF810000 +}; + +static const struct reg_info vs_RectPosTexFast_sh_registers_gfx10[] = +{ + {0x2C4A, 0x080C0041 }, //{ mmSPI_SHADER_PGM_RSRC1_VS, 0x080C0041 }, + {0x2C4B, 0x00000018 }, //{ mmSPI_SHADER_PGM_RSRC2_VS, 0x00000018 } +}; + +static const uint32_t vs_RectPosTexFast_num_sh_registers_gfx10 = 2; + +// Holds Context Register Information +static const struct reg_info vs_RectPosTexFast_context_registers_gfx10[] = +{ + {0xA1B1, 0x00000000}, //{ mmSPI_VS_OUT_CONFIG, 0x00000000 }, + {0xA1C3, 0x00000000}, //{ mmSPI_SHADER_POS_FORMAT, 0x00000000 /* Always 0 for now */} +}; + +static const uint32_t vs_RectPosTexFast_num_context_registers_gfx10 = 2; + +static const uint32_t preamblecache_gfx10[] = { + 0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0, + 0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000, + 0xc0026900, 0xb4, 0x0, 0x3f800000, 0xc0016900, 0x103, 0x0, + 0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0, + 0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0, + 0xc0016900, 0x2d5, 0x10000, 0xc0016900, 0x2dc, 0x0, + 0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0, + 0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, + 0xc0046900, 0x310, 0, 0x3, 0, 0x100000, 0xc0026900, 0x316, 0xe, 0x20, + 0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0, + 0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x6, 0x0, + 0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0, + 0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff, + 0xc0016900, 0x314, 0x0, 0xc0016900, 0x10a, 0, 0xc0016900, 0x2a6, 0, 0xc0016900, 0x210, 0, + 0xc0016900, 0x2db, 0, 0xc0016900, 0x1d4, 0, 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1, 0xc0016900, 0xe, 0x2, + 0xc0016900, 0x206, 0x300, 0xc0016900, 0x212, 0x200, 0xc0017900, 0x7b, 0x20, 0xc0017a00, 0x20000243, 0x0, + 0xc0017900, 0x249, 0, 0xc0017900, 0x24a, 0, 0xc0017900, 0x24b, 0, 0xc0017900, 0x259, 0xffffffff, + 0xc0017900, 0x25f, 0, 0xc0017900, 0x260, 0, 0xc0017900, 0x262, 0, + 0xc0017600, 0x45, 0x0, 0xc0017600, 0x6, 0x0, + 0xc0067600, 0x70, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0067600, 0x30, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 +}; + +static const uint32_t cached_cmd_gfx10[] = { + 0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0, + 0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020, + 0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf, + 0xc0056900, 0x105, 0x0, 0x0, 0x0, 0x0, 0x18, + 0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0, + 0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011, + 0xc0026900, 0x292, 0x20, 0x6020000, + 0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0 +}; + +static const uint32_t sh_reg_base_gfx10 = 0x2C00; +static const uint32_t context_reg_base_gfx10 = 0xA000; + +#endif diff --git a/tests/amdgpu/shader_code_gfx9.h b/tests/amdgpu/shader_code_gfx9.h new file mode 100644 index 0000000..3ad1ca8 --- /dev/null +++ b/tests/amdgpu/shader_code_gfx9.h @@ -0,0 +1,204 @@ +/* + * Copyright 2022 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * +*/ + +#ifndef _shader_code_gfx9_h_ +#define _shader_code_gfx9_h_ + +static const uint32_t bufferclear_cs_shader_gfx9[] = { + 0x260000ff, 0x000003ff, 0xd1fd0000, 0x04010c08, + 0x7e020280, 0x7e040204, 0x7e060205, 0x7e080206, + 0x7e0a0207, 0xe01c2000, 0x80000200, 0xbf8c0000, + 0xbf810000 +}; + +static const struct reg_info bufferclear_cs_shader_registers_gfx9[] = { + {0x2e12, 0x000C0041}, //{ mmCOMPUTE_PGM_RSRC1, 0x000C0041 }, + {0x2e13, 0x00000090}, //{ mmCOMPUTE_PGM_RSRC2, 0x00000090 }, + {0x2e07, 0x00000040}, //{ mmCOMPUTE_NUM_THREAD_X, 0x00000040 }, + {0x2e08, 0x00000001}, //{ mmCOMPUTE_NUM_THREAD_Y, 0x00000001 }, + {0x2e09, 0x00000001}, //{ mmCOMPUTE_NUM_THREAD_Z, 0x00000001 } +}; + +static const uint32_t buffercopy_cs_shader_gfx9[] = { + 0x260000ff, 0x000003ff, 0xd1fd0000, 0x04010c08, + 0x7e020280, 0xe00c2000, 0x80000200, 0xbf8c0f70, + 0xe01c2000, 0x80010200, 0xbf810000 +}; + +static const uint32_t ps_const_shader_gfx9[] = { + 0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203, + 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, + 0xC4001C0F, 0x00000100, 0xBF810000 +}; + +static const uint32_t ps_const_shader_patchinfo_code_size_gfx9 = 6; + +static const uint32_t ps_const_shader_patchinfo_code_gfx9[][10][6] = { + {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000300 }, + { 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2950000, 0x00020300, 0xD2950001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2940000, 0x00020300, 0xD2940001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2970000, 0x00020300, 0xD2970001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2980000, 0x00020300, 0xD2980001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x03020100 } + } +}; + +static const uint32_t ps_const_shader_patchinfo_offset_gfx9[] = { + 0x00000004 +}; + +static const uint32_t ps_const_num_sh_registers_gfx9 = 2; + +static const struct reg_info ps_const_sh_registers_gfx9[] = { + {0x2C0A, 0x000C0040},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0040 }, + {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 } +}; + +static const uint32_t ps_const_num_context_registers_gfx9 = 7; + +static const struct reg_info ps_const_context_registers_gfx9[] = { + {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, + {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL, 0x00000000 }, + {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, + {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, + {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, + {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, + {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 } +}; + +static const uint32_t ps_tex_shader_gfx9[] = { + 0xBEFC000C, 0xBE8E017E, 0xBEFE077E, 0xD4180000, + 0xD4190001, 0xD41C0100, 0xD41D0101, 0xF0800F00, + 0x00400206, 0xBEFE010E, 0xBF8C0F70, 0xD2960000, + 0x00020702, 0xD2960001, 0x00020B04, 0xC4001C0F, + 0x00000100, 0xBF810000 +}; + +static const uint32_t ps_tex_shader_patchinfo_offset_gfx9[] = { + 0x0000000B +}; + +static const uint32_t ps_tex_shader_patchinfo_code_size_gfx9 = 6; + +static const uint32_t ps_tex_shader_patchinfo_code_gfx9[][10][6] = { + {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000002 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000302 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000502 }, + { 0xD2960000, 0x00020702, 0xD2960001, 0x00020B04, 0xC4001C0F, 0x00000100 }, + { 0xD2950000, 0x00020702, 0xD2950001, 0x00020B04, 0xC4001C0F, 0x00000100 }, + { 0xD2940000, 0x00020702, 0xD2940001, 0x00020B04, 0xC4001C0F, 0x00000100 }, + { 0xD2970000, 0x00020702, 0xD2970001, 0x00020B04, 0xC4001C0F, 0x00000100 }, + { 0xD2980000, 0x00020702, 0xD2980001, 0x00020B04, 0xC4001C0F, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x05040302 } + } +}; + +static const uint32_t ps_tex_num_sh_registers_gfx9 = 2; +static const struct reg_info ps_tex_sh_registers_gfx9[] = { + {0x2C0A, 0x000C0081},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0081 }, + {0x2C0B, 0x00000018}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000018 } +}; + +static const uint32_t ps_tex_num_context_registers_gfx9 = 7; + +static const struct reg_info ps_tex_context_registers_gfx9[] = { + {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, + {0xA1B6, 0x00000001}, //{ mmSPI_PS_IN_CONTROL, 0x00000001 }, + {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, + {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, + {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, + {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, + {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 } +}; + +static const uint32_t vs_RectPosTexFast_shader_gfx9[] = { + 0x7E000B00, 0x020000F3, 0xD042000A, 0x00010100, + 0x7E020202, 0x7E040200, 0x020000F3, 0x7E060206, + 0x7E080204, 0xD1000001, 0x002A0302, 0x7C840080, + 0x7E000200, 0x7E040203, 0x7E0A0201, 0xD1000003, + 0x002A0704, 0x7E0C0207, 0x7E0E0205, 0x00000101, + 0x00020505, 0x7E040208, 0x7E0A02F2, 0x00060903, + 0x00080D07, 0x7E0C0209, 0xC40008CF, 0x05020100, + 0xC400020F, 0x05060403, 0xBF810000 +}; + +static const struct reg_info vs_RectPosTexFast_sh_registers_gfx9[] = +{ + {0x2C4A, 0x000C0081}, //{ mmSPI_SHADER_PGM_RSRC1_VS, 0x000C0081 }, + {0x2C4B, 0x00000018}, //{ mmSPI_SHADER_PGM_RSRC2_VS, 0x00000018 } +}; + +static const uint32_t vs_RectPosTexFast_num_sh_registers_gfx9 = 2; + +// Holds Context Register Information +static const struct reg_info vs_RectPosTexFast_context_registers_gfx9[] = +{ + {0xA1B1, 0x00000000}, //{ mmSPI_VS_OUT_CONFIG, 0x00000000 }, + {0xA1C3, 0x00000000}, //{ mmSPI_SHADER_POS_FORMAT, 0x00000000 /* Always 0 for now */} +}; + +static const uint32_t vs_RectPosTexFast_num_context_registers_gfx9 = 2; + +static const uint32_t preamblecache_gfx9[] = { + 0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0, + 0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000, + 0xc0026900, 0xb4, 0x0, 0x3f800000, 0xc0016900, 0x103, 0x0, + 0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0, + 0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0, + 0xc0016900, 0x2d5, 0x10000, 0xc0016900, 0x2dc, 0x0, + 0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0, + 0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, + 0xc0036900, 0x311, 0x3, 0, 0x100000, 0xc0026900, 0x316, 0x1e, 0x20, + 0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0, + 0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x19, 0x0, + 0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0, + 0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff, + 0xc0016900, 0x314, 0x0, 0xc0016900, 0x2a6, 0, 0xc0016900, 0x210, 0, + 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1, + 0xc0016900, 0x18, 0x2, 0xc0016900, 0x206, 0x300, 0xc0017900, 0x20000243, 0x0, + 0xc0017900, 0x248, 0xffffffff, 0xc0017900, 0x249, 0x0, 0xc0017900, 0x24a, 0x0, + 0xc0017900, 0x24b, 0x0 +}; + +static const uint32_t cached_cmd_gfx9[] = { + 0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0, + 0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020, + 0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf, + 0xc0056900, 0x105, 0x0, 0x0, 0x0, 0x0, 0x12, + 0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0, + 0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011, + 0xc0026900, 0x292, 0x20, 0x60201b8, + 0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0 +}; + +static const uint32_t sh_reg_base_gfx9 = 0x2C00; +static const uint32_t context_reg_base_gfx9 = 0xA000; + +#endif diff --git a/tests/amdgpu/shader_code_hang.h b/tests/amdgpu/shader_code_hang.h new file mode 100644 index 0000000..070bd71 --- /dev/null +++ b/tests/amdgpu/shader_code_hang.h @@ -0,0 +1,104 @@ +/* + * Copyright 2022 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * +*/ + +#ifndef _shader_code_hang_h_ +#define _shader_code_hang_h_ + +static const unsigned int memcpy_shader_hang[] = { + 0xFFFFFFFF, 0xBEFE0A7E, 0xBEFC0304, 0xC0C20100, + 0xC0800300, 0xC8080000, 0xC80C0100, 0xC8090001, + 0xC80D0101, 0xBF8C007F, 0xF0800F00, 0x00010002, + 0xBEFE040C, 0xBF8C0F70, 0xBF800000, 0xBF800000, + 0xF800180F, 0x03020100, 0xBF810000 +}; + +struct shader_test_shader_bin { + const uint32_t *shader; + uint32_t header_length; + uint32_t body_length; + uint32_t foot_length; +}; + +static const unsigned int memcpy_cs_hang_slow_ai_codes[] = { + 0xd1fd0000, 0x04010c08, 0xe00c2000, 0x80000100, + 0xbf8c0f70, 0xe01c2000, 0x80010100, 0xbf810000 +}; + +static struct shader_test_shader_bin memcpy_cs_hang_slow_ai = { + memcpy_cs_hang_slow_ai_codes, 4, 3, 1 +}; + +static const unsigned int memcpy_cs_hang_slow_rv_codes[] = { + 0x8e00860c, 0x32000000, 0xe00c2000, 0x80010100, + 0xbf8c0f70, 0xe01c2000, 0x80020100, 0xbf810000 +}; + +static struct shader_test_shader_bin memcpy_cs_hang_slow_rv = { + memcpy_cs_hang_slow_rv_codes, 4, 3, 1 +}; + +static const unsigned int memcpy_cs_hang_slow_nv_codes[] = { + 0xd7460000, 0x04010c08, 0xe00c2000, 0x80000100, + 0xbf8c0f70, 0xe01ca000, 0x80010100, 0xbf810000 +}; + +static struct shader_test_shader_bin memcpy_cs_hang_slow_nv = { + memcpy_cs_hang_slow_nv_codes, 4, 3, 1 +}; + + +static const unsigned int memcpy_ps_hang_slow_ai_codes[] = { + 0xbefc000c, 0xbe8e017e, 0xbefe077e, 0xd4080000, + 0xd4090001, 0xd40c0100, 0xd40d0101, 0xf0800f00, + 0x00400002, 0xbefe010e, 0xbf8c0f70, 0xbf800000, + 0xbf800000, 0xbf800000, 0xbf800000, 0xc400180f, + 0x03020100, 0xbf810000 +}; + +static struct shader_test_shader_bin memcpy_ps_hang_slow_ai = { + memcpy_ps_hang_slow_ai_codes, 7, 2, 9 +}; + +static const unsigned int memcpy_ps_hang_slow_navi10_codes[] = { + 0xBEFC030C,0xBE8E047E,0xBEFE0A7E,0xC8080000, + 0xC80C0100,0xC8090001,0xC80D0101,0xF0800F0A, + 0x00400402,0x00000003,0xBEFE040E,0xBF8C0F70, + 0xBF800000,0xBF800000,0xBF800000,0xBF800000, + 0xF800180F,0x07060504,0xBF810000 +}; + +static struct shader_test_shader_bin memcpy_ps_hang_slow_navi10 = { + memcpy_ps_hang_slow_navi10_codes, 7, 3, 9 +}; + +static const unsigned int memcpy_ps_hang_slow_navi21_codes[] = { + 0xBEFC030C, 0xBE8E047E, 0xBEFE0A7E, 0xC8080000, 0xC8000100, 0xC8090001, 0xC8010101, 0x87FE0E7E, // header + 0xF0800F0A, 0x00400002, 0x00000000, // body - image_sample instruction + 0xBFA3FFE3, 0xBEFE040E, 0xBF8C3F70, 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x03020100, 0xBF810000 // footer +}; + +static struct shader_test_shader_bin memcpy_ps_hang_slow_navi21 = { + memcpy_ps_hang_slow_navi21_codes, 8, 3, 10 +}; + +#endif diff --git a/tests/amdgpu/shader_test_util.c b/tests/amdgpu/shader_test_util.c new file mode 100644 index 0000000..bf62efb --- /dev/null +++ b/tests/amdgpu/shader_test_util.c @@ -0,0 +1,1723 @@ +#include +#include +#include +#include +#include +#include + +#include "CUnit/Basic.h" +#include "amdgpu_test.h" +#include "shader_code.h" + +#define PACKET3_DISPATCH_DIRECT 0x15 +#define PACKET3_CONTEXT_CONTROL 0x28 +#define PACKET3_DRAW_INDEX_AUTO 0x2D +#define PACKET3_SET_CONTEXT_REG 0x69 +#define PACKET3_SET_SH_REG 0x76 +#define PACKET3_SET_SH_REG_OFFSET 0x77 +#define PACKET3_SET_UCONFIG_REG 0x79 +#define PACKET3_SET_SH_REG_INDEX 0x9B + +#define PACKET_TYPE3 3 +#define PACKET3(op, n) ((PACKET_TYPE3 << 30) | \ + (((op) & 0xFF) << 8) | \ + ((n) & 0x3FFF) << 16) +#define PACKET3_COMPUTE(op, n) PACKET3(op, n) | (1 << 1) + + +struct shader_test_bo { + amdgpu_bo_handle bo; + unsigned size; + unsigned heap; + void *ptr; + uint64_t mc_address; + amdgpu_va_handle va; +}; + +struct shader_test_draw { + struct shader_test_bo ps_bo; + enum ps_type ps_type; + struct shader_test_bo vs_bo; + enum vs_type vs_type; +}; +struct shader_test_dispatch { + struct shader_test_bo cs_bo; + enum cs_type cs_type; +}; + +struct shader_test_info { + amdgpu_device_handle device_handle; + enum amdgpu_test_gfx_version version; + unsigned ip; + unsigned ring; + int hang; + int hang_slow; +}; + +struct shader_test_priv { + const struct shader_test_info *info; + unsigned cmd_curr; + + union { + struct shader_test_draw shader_draw; + struct shader_test_dispatch shader_dispatch; + }; + struct shader_test_bo cmd; + struct shader_test_bo src; + struct shader_test_bo dst; +}; + +static int shader_test_bo_alloc(amdgpu_device_handle device_handle, + struct shader_test_bo *shader_test_bo) +{ + return amdgpu_bo_alloc_and_map(device_handle, shader_test_bo->size, 4096, + shader_test_bo->heap, 0, + &(shader_test_bo->bo), (void **)&(shader_test_bo->ptr), + &(shader_test_bo->mc_address), &(shader_test_bo->va)); +} + +static int shader_test_bo_free(struct shader_test_bo *shader_test_bo) +{ + return amdgpu_bo_unmap_and_free(shader_test_bo->bo, shader_test_bo->va, + shader_test_bo->mc_address, + shader_test_bo->size); +} + +void shader_test_for_each(amdgpu_device_handle device_handle, unsigned ip, + void (*fn)(struct shader_test_info *test_info)) +{ + int r; + uint32_t ring_id; + struct shader_test_info test_info = {0}; + struct drm_amdgpu_info_hw_ip info = {0}; + + r = amdgpu_query_hw_ip_info(device_handle, ip, 0, &info); + CU_ASSERT_EQUAL(r, 0); + if (!info.available_rings) { + printf("SKIP ... as there's no %s ring\n", + (ip == AMDGPU_HW_IP_GFX) ? "graphics": "compute"); + return; + } + + switch (info.hw_ip_version_major) { + case 9: + test_info.version = AMDGPU_TEST_GFX_V9; + break; + case 10: + test_info.version = AMDGPU_TEST_GFX_V10; + break; + default: + printf("SKIP ... unsupported gfx version %d\n", info.hw_ip_version_major); + return; + } + + test_info.device_handle = device_handle; + test_info.ip = ip; + + printf("\n"); + for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) { + printf("%s ring %d\n", (ip == AMDGPU_HW_IP_GFX) ? "graphics": "compute", + ring_id); + test_info.ring = ring_id; + fn(&test_info); + } +} + +static void write_context_control(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + + if (test_priv->info->ip == AMDGPU_HW_IP_GFX) { + ptr[i++] = PACKET3(PACKET3_CONTEXT_CONTROL, 1); + ptr[i++] = 0x80000000; + ptr[i++] = 0x80000000; + } + + test_priv->cmd_curr = i; +} + +static void shader_test_load_shader_hang_slow(struct shader_test_bo *shader_bo, + struct shader_test_shader_bin *shader_bin) +{ + int i, j, loop; + + loop = (shader_bo->size / sizeof(uint32_t) - shader_bin->header_length + - shader_bin->foot_length) / shader_bin->body_length; + + memcpy(shader_bo->ptr, shader_bin->shader, shader_bin->header_length * sizeof(uint32_t)); + + j = shader_bin->header_length; + for (i = 0; i < loop; i++) { + memcpy(shader_bo->ptr + j, + shader_bin->shader + shader_bin->header_length, + shader_bin->body_length * sizeof(uint32_t)); + j += shader_bin->body_length; + } + + memcpy(shader_bo->ptr + j, + shader_bin->shader + shader_bin->header_length + shader_bin->body_length, + shader_bin->foot_length * sizeof(uint32_t)); +} + +static void amdgpu_dispatch_load_cs_shader_hang_slow(struct shader_test_priv *test_priv) +{ + struct amdgpu_gpu_info gpu_info = {0}; + struct shader_test_shader_bin *cs_shader_bin; + int r; + + r = amdgpu_query_gpu_info(test_priv->info->device_handle, &gpu_info); + CU_ASSERT_EQUAL(r, 0); + + switch (gpu_info.family_id) { + case AMDGPU_FAMILY_AI: + cs_shader_bin = &memcpy_cs_hang_slow_ai; + break; + case AMDGPU_FAMILY_RV: + cs_shader_bin = &memcpy_cs_hang_slow_rv; + break; + default: + cs_shader_bin = &memcpy_cs_hang_slow_nv; + break; + } + + shader_test_load_shader_hang_slow(&test_priv->shader_dispatch.cs_bo, cs_shader_bin); +} + +static void amdgpu_dispatch_load_cs_shader(struct shader_test_priv *test_priv) +{ + if (test_priv->info->hang) { + if (test_priv->info->hang_slow) + amdgpu_dispatch_load_cs_shader_hang_slow(test_priv); + else + memcpy(test_priv->shader_dispatch.cs_bo.ptr, memcpy_shader_hang, + sizeof(memcpy_shader_hang)); + } else { + memcpy(test_priv->shader_dispatch.cs_bo.ptr, + shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type].shader, + shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type].shader_size); + } +} + +static void amdgpu_dispatch_init_gfx9(struct shader_test_priv *test_priv) +{ + int i; + uint32_t *ptr = test_priv->cmd.ptr; + + /* Write context control and load shadowing register if necessary */ + write_context_control(test_priv); + + i = test_priv->cmd_curr; + + /* Issue commands to set default compute state. */ + /* clear mmCOMPUTE_START_Z - mmCOMPUTE_START_X */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 3); + ptr[i++] = 0x204; + i += 3; + + /* clear mmCOMPUTE_TMPRING_SIZE */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x218; + ptr[i++] = 0; + + test_priv->cmd_curr = i; +} + +static void amdgpu_dispatch_init_gfx10(struct shader_test_priv *test_priv) +{ + int i; + uint32_t *ptr = test_priv->cmd.ptr; + + amdgpu_dispatch_init_gfx9(test_priv); + + i = test_priv->cmd_curr; + + /* mmCOMPUTE_SHADER_CHKSUM */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x22a; + ptr[i++] = 0; + /* mmCOMPUTE_REQ_CTRL */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 6); + ptr[i++] = 0x222; + i += 6; + /* mmCP_COHER_START_DELAY */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x7b; + ptr[i++] = 0x20; + + test_priv->cmd_curr = i; +} + +static void amdgpu_dispatch_init(struct shader_test_priv *test_priv) +{ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + amdgpu_dispatch_init_gfx9(test_priv); + break; + case AMDGPU_TEST_GFX_V10: + amdgpu_dispatch_init_gfx10(test_priv); + break; + } +} + +static void amdgpu_dispatch_write_cumask(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + + /* Issue commands to set cu mask used in current dispatch */ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x216; + ptr[i++] = 0xffffffff; + ptr[i++] = 0xffffffff; + /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x219; + ptr[i++] = 0xffffffff; + ptr[i++] = 0xffffffff; + break; + case AMDGPU_TEST_GFX_V10: + /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE1 - mmCOMPUTE_STATIC_THREAD_MGMT_SE0 */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG_INDEX, 2); + ptr[i++] = 0x30000216; + ptr[i++] = 0xffffffff; + ptr[i++] = 0xffffffff; + /* set mmCOMPUTE_STATIC_THREAD_MGMT_SE3 - mmCOMPUTE_STATIC_THREAD_MGMT_SE2 */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG_INDEX, 2); + ptr[i++] = 0x30000219; + ptr[i++] = 0xffffffff; + ptr[i++] = 0xffffffff; + break; + } + + test_priv->cmd_curr = i; +} + +static void amdgpu_dispatch_write2hw_gfx9(struct shader_test_priv *test_priv) +{ + const struct shader_test_cs_shader *cs_shader = &shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type]; + int j, i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + uint64_t shader_addr = test_priv->shader_dispatch.cs_bo.mc_address; + + /* Writes shader state to HW */ + /* set mmCOMPUTE_PGM_HI - mmCOMPUTE_PGM_LO */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x20c; + ptr[i++] = (shader_addr >> 8); + ptr[i++] = (shader_addr >> 40); + /* write sh regs*/ + for (j = 0; j < cs_shader->num_sh_reg; j++) { + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1); + /* - Gfx9ShRegBase */ + ptr[i++] = cs_shader->sh_reg[j].reg_offset - shader_test_gfx_info[test_priv->info->version].sh_reg_base; + ptr[i++] = cs_shader->sh_reg[j].reg_value; + } + + /* Write constant data */ + if (CS_BUFFERCLEAR == test_priv->shader_dispatch.cs_type) { + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x240; + ptr[i++] = test_priv->dst.mc_address; + ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000; + ptr[i++] = test_priv->dst.size / 16; + ptr[i++] = 0x74fac; + + /* Sets a range of pixel shader constants */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x244; + ptr[i++] = 0x22222222; + ptr[i++] = 0x22222222; + ptr[i++] = 0x22222222; + ptr[i++] = 0x22222222; + } else { + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x240; + ptr[i++] = test_priv->src.mc_address; + ptr[i++] = (test_priv->src.mc_address >> 32) | 0x100000; + ptr[i++] = test_priv->src.size / 16; + ptr[i++] = 0x74fac; + + /* Writes the UAV constant data to the SGPRs. */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x244; + ptr[i++] = test_priv->dst.mc_address; + ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000; + ptr[i++] = test_priv->dst.size / 16; + ptr[i++] = 0x74fac; + } + + test_priv->cmd_curr = i; +} + +static void amdgpu_dispatch_write2hw_gfx10(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + const struct shader_test_cs_shader *cs_shader = &shader_test_cs[test_priv->info->version][test_priv->shader_dispatch.cs_type]; + int j; + uint64_t shader_addr = test_priv->shader_dispatch.cs_bo.mc_address; + + /* Writes shader state to HW */ + /* set mmCOMPUTE_PGM_HI - mmCOMPUTE_PGM_LO */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x20c; + ptr[i++] = (shader_addr >> 8); + ptr[i++] = (shader_addr >> 40); + /* write sh regs*/ + for (j = 0; j < cs_shader->num_sh_reg; j++) { + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1); + /* - Gfx9ShRegBase */ + ptr[i++] = cs_shader->sh_reg[j].reg_offset - shader_test_gfx_info[test_priv->info->version].sh_reg_base; + ptr[i++] = cs_shader->sh_reg[j].reg_value; + } + + /* mmCOMPUTE_PGM_RSRC3 */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x228; + ptr[i++] = 0; + + if (CS_BUFFERCLEAR == test_priv->shader_dispatch.cs_type) { + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x240; + ptr[i++] = test_priv->dst.mc_address; + ptr[i++] = (test_priv->dst.mc_address >> 32) | 0x100000; + ptr[i++] = test_priv->dst.size / 16; + ptr[i++] = 0x1104bfac; + + /* Sets a range of pixel shader constants */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x244; + ptr[i++] = 0x22222222; + ptr[i++] = 0x22222222; + ptr[i++] = 0x22222222; + ptr[i++] = 0x22222222; + } else { + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x240; + ptr[i++] = test_priv->src.mc_address; + ptr[i++] = (test_priv->src.mc_address >> 32) | 0x100000; + ptr[i++] = test_priv->src.size / 16; + ptr[i++] = 0x1104bfac; + + /* Writes the UAV constant data to the SGPRs. */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x244; + ptr[i++] = test_priv->dst.mc_address; + ptr[i++] = (test_priv->dst.mc_address>> 32) | 0x100000; + ptr[i++] = test_priv->dst.size / 16; + ptr[i++] = 0x1104bfac; + } + + test_priv->cmd_curr = i; +} + +static void amdgpu_dispatch_write2hw(struct shader_test_priv *test_priv) +{ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + amdgpu_dispatch_write2hw_gfx9(test_priv); + break; + case AMDGPU_TEST_GFX_V10: + amdgpu_dispatch_write2hw_gfx10(test_priv); + break; + } +} + +static void amdgpu_dispatch_write_dispatch_cmd(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + + /* clear mmCOMPUTE_RESOURCE_LIMITS */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x215; + ptr[i++] = 0; + + /* dispatch direct command */ + ptr[i++] = PACKET3_COMPUTE(PACKET3_DISPATCH_DIRECT, 3); + ptr[i++] = (test_priv->dst.size / 16 + 0x40 - 1 ) / 0x40;//0x10; + ptr[i++] = 1; + ptr[i++] = 1; + ptr[i++] = 1; + + test_priv->cmd_curr = i; +} +static void amdgpu_test_dispatch_memset(struct shader_test_info *test_info) +{ + amdgpu_context_handle context_handle; + amdgpu_bo_handle resources[3]; + struct shader_test_priv test_priv; + struct shader_test_bo *cmd = &(test_priv.cmd); + struct shader_test_bo *dst = &(test_priv.dst); + struct shader_test_bo *shader = &(test_priv.shader_dispatch.cs_bo); + uint32_t *ptr_cmd; + uint8_t *ptr_dst; + int i, r; + struct amdgpu_cs_request ibs_request = {0}; + struct amdgpu_cs_ib_info ib_info= {0}; + amdgpu_bo_list_handle bo_list; + struct amdgpu_cs_fence fence_status = {0}; + uint32_t expired; + uint8_t cptr[16]; + + memset(&test_priv, 0, sizeof(test_priv)); + test_priv.info = test_info; + test_priv.shader_dispatch.cs_type = CS_BUFFERCLEAR; + r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle); + CU_ASSERT_EQUAL(r, 0); + + cmd->size = 4096; + cmd->heap = AMDGPU_GEM_DOMAIN_GTT; + r = shader_test_bo_alloc(test_info->device_handle, cmd); + CU_ASSERT_EQUAL(r, 0); + ptr_cmd = cmd->ptr; + memset(ptr_cmd, 0, cmd->size); + + shader->size = 4096; + shader->heap = AMDGPU_GEM_DOMAIN_VRAM; + r = shader_test_bo_alloc(test_info->device_handle, shader); + CU_ASSERT_EQUAL(r, 0); + memset(shader->ptr, 0, shader->size); + amdgpu_dispatch_load_cs_shader(&test_priv); + + dst->size = 0x4000; + dst->heap = AMDGPU_GEM_DOMAIN_VRAM; + r = shader_test_bo_alloc(test_info->device_handle, dst); + CU_ASSERT_EQUAL(r, 0); + + amdgpu_dispatch_init(&test_priv); + + /* Issue commands to set cu mask used in current dispatch */ + amdgpu_dispatch_write_cumask(&test_priv); + + /* Writes shader state to HW */ + amdgpu_dispatch_write2hw(&test_priv); + + amdgpu_dispatch_write_dispatch_cmd(&test_priv); + + i = test_priv.cmd_curr; + while (i & 7) + ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ + test_priv.cmd_curr = i; + + resources[0] = dst->bo; + resources[1] = shader->bo; + resources[2] = cmd->bo; + r = amdgpu_bo_list_create(test_info->device_handle, 3, resources, NULL, &bo_list); + CU_ASSERT_EQUAL(r, 0); + + ib_info.ib_mc_address = cmd->mc_address; + ib_info.size = test_priv.cmd_curr; + ibs_request.ip_type = test_info->ip; + ibs_request.ring = test_info->ring; + ibs_request.resources = bo_list; + ibs_request.number_of_ibs = 1; + ibs_request.ibs = &ib_info; + ibs_request.fence_info.handle = NULL; + + /* submit CS */ + r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_list_destroy(bo_list); + CU_ASSERT_EQUAL(r, 0); + + fence_status.ip_type = test_info->ip; + fence_status.ip_instance = 0; + fence_status.ring = test_info->ring; + fence_status.context = context_handle; + fence_status.fence = ibs_request.seq_no; + + /* wait for IB accomplished */ + r = amdgpu_cs_query_fence_status(&fence_status, + AMDGPU_TIMEOUT_INFINITE, + 0, &expired); + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(expired, true); + + /* verify if memset test result meets with expected */ + i = 0; + ptr_dst = (uint8_t *)(dst->ptr); + memset(cptr, 0x22, 16); + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0); + i = dst->size - 16; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0); + i = dst->size / 2; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0); + + r = shader_test_bo_free(dst); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(shader); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(cmd); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_cs_ctx_free(context_handle); + CU_ASSERT_EQUAL(r, 0); +} + +static +void amdgpu_test_dispatch_memcpy(struct shader_test_info *test_info) +{ + struct shader_test_priv test_priv; + amdgpu_context_handle context_handle; + amdgpu_bo_handle resources[4]; + struct shader_test_bo *cmd = &(test_priv.cmd); + struct shader_test_bo *src = &(test_priv.src); + struct shader_test_bo *dst = &(test_priv.dst); + struct shader_test_bo *shader = &(test_priv.shader_dispatch.cs_bo); + uint32_t *ptr_cmd; + uint8_t *ptr_src; + uint8_t *ptr_dst; + int i, r; + struct amdgpu_cs_request ibs_request = {0}; + struct amdgpu_cs_ib_info ib_info= {0}; + uint32_t expired, hang_state, hangs; + amdgpu_bo_list_handle bo_list; + struct amdgpu_cs_fence fence_status = {0}; + + memset(&test_priv, 0, sizeof(test_priv)); + test_priv.info = test_info; + test_priv.cmd.size = 4096; + test_priv.cmd.heap = AMDGPU_GEM_DOMAIN_GTT; + + test_priv.shader_dispatch.cs_bo.heap = AMDGPU_GEM_DOMAIN_VRAM; + test_priv.shader_dispatch.cs_type = CS_BUFFERCOPY; + test_priv.src.heap = AMDGPU_GEM_DOMAIN_VRAM; + test_priv.dst.heap = AMDGPU_GEM_DOMAIN_VRAM; + if (test_info->hang_slow) { + test_priv.shader_dispatch.cs_bo.size = 0x4000000; + test_priv.src.size = 0x4000000; + test_priv.dst.size = 0x4000000; + } else { + test_priv.shader_dispatch.cs_bo.size = 4096; + test_priv.src.size = 0x4000; + test_priv.dst.size = 0x4000; + } + + r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_alloc(test_info->device_handle, cmd); + CU_ASSERT_EQUAL(r, 0); + ptr_cmd = cmd->ptr; + memset(ptr_cmd, 0, cmd->size); + + r = shader_test_bo_alloc(test_info->device_handle, shader); + CU_ASSERT_EQUAL(r, 0); + memset(shader->ptr, 0, shader->size); + amdgpu_dispatch_load_cs_shader(&test_priv); + + r = shader_test_bo_alloc(test_info->device_handle, src); + CU_ASSERT_EQUAL(r, 0); + ptr_src = (uint8_t *)(src->ptr); + memset(ptr_src, 0x55, src->size); + + r = shader_test_bo_alloc(test_info->device_handle, dst); + CU_ASSERT_EQUAL(r, 0); + + amdgpu_dispatch_init(&test_priv); + + /* Issue commands to set cu mask used in current dispatch */ + amdgpu_dispatch_write_cumask(&test_priv); + + /* Writes shader state to HW */ + amdgpu_dispatch_write2hw(&test_priv); + + amdgpu_dispatch_write_dispatch_cmd(&test_priv); + + i = test_priv.cmd_curr; + while (i & 7) + ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ + test_priv.cmd_curr = i; + + resources[0] = shader->bo; + resources[1] = src->bo; + resources[2] = dst->bo; + resources[3] = cmd->bo; + r = amdgpu_bo_list_create(test_info->device_handle, 4, resources, NULL, &bo_list); + CU_ASSERT_EQUAL(r, 0); + + ib_info.ib_mc_address = cmd->mc_address; + ib_info.size = test_priv.cmd_curr; + ibs_request.ip_type = test_info->ip; + ibs_request.ring = test_info->ring; + ibs_request.resources = bo_list; + ibs_request.number_of_ibs = 1; + ibs_request.ibs = &ib_info; + ibs_request.fence_info.handle = NULL; + r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); + CU_ASSERT_EQUAL(r, 0); + + fence_status.ip_type = test_info->ip; + fence_status.ip_instance = 0; + fence_status.ring = test_info->ring; + fence_status.context = context_handle; + fence_status.fence = ibs_request.seq_no; + + /* wait for IB accomplished */ + r = amdgpu_cs_query_fence_status(&fence_status, + AMDGPU_TIMEOUT_INFINITE, + 0, &expired); + + if (!test_info->hang) { + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(expired, true); + + /* verify if memcpy test result meets with expected */ + i = 0; + ptr_dst = (uint8_t *)dst->ptr; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0); + i = dst->size - 16; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0); + i = dst->size / 2; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0); + } else { + r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET); + } + + r = amdgpu_bo_list_destroy(bo_list); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(src); + CU_ASSERT_EQUAL(r, 0); + r = shader_test_bo_free(dst); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(shader); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(cmd); + + r = amdgpu_cs_ctx_free(context_handle); + CU_ASSERT_EQUAL(r, 0); +} + +static void shader_test_dispatch_cb(struct shader_test_info *test_info) +{ + amdgpu_test_dispatch_memset(test_info); + amdgpu_test_dispatch_memcpy(test_info); +} +static void shader_test_dispatch_hang_cb(struct shader_test_info *test_info) +{ + test_info->hang = 0; + amdgpu_test_dispatch_memcpy(test_info); + + test_info->hang = 1; + amdgpu_test_dispatch_memcpy(test_info); + + test_info->hang = 0; + amdgpu_test_dispatch_memcpy(test_info); +} + +static void shader_test_dispatch_hang_slow_cb(struct shader_test_info *test_info) +{ + test_info->hang = 0; + test_info->hang_slow = 0; + amdgpu_test_dispatch_memcpy(test_info); + + test_info->hang = 1; + test_info->hang_slow = 1; + amdgpu_test_dispatch_memcpy(test_info); + + test_info->hang = 0; + test_info->hang_slow = 0; + amdgpu_test_dispatch_memcpy(test_info); +} + +void amdgpu_test_dispatch_helper(amdgpu_device_handle device_handle, unsigned ip) +{ + shader_test_for_each(device_handle, ip, shader_test_dispatch_cb); +} + +void amdgpu_test_dispatch_hang_helper(amdgpu_device_handle device_handle, uint32_t ip) +{ + shader_test_for_each(device_handle, ip, shader_test_dispatch_hang_cb); +} + +void amdgpu_test_dispatch_hang_slow_helper(amdgpu_device_handle device_handle, uint32_t ip) +{ + shader_test_for_each(device_handle, ip, shader_test_dispatch_hang_slow_cb); +} + +static void amdgpu_draw_load_ps_shader_hang_slow(struct shader_test_priv *test_priv) +{ + struct amdgpu_gpu_info gpu_info = {0}; + struct shader_test_shader_bin *ps_shader_bin = &memcpy_ps_hang_slow_navi21; + int r; + + r = amdgpu_query_gpu_info(test_priv->info->device_handle, &gpu_info); + CU_ASSERT_EQUAL(r, 0); + + switch (gpu_info.family_id) { + case AMDGPU_FAMILY_AI: + case AMDGPU_FAMILY_RV: + ps_shader_bin = &memcpy_ps_hang_slow_ai; + break; + case AMDGPU_FAMILY_NV: + if (gpu_info.chip_external_rev < 40) + ps_shader_bin = &memcpy_ps_hang_slow_navi10; + break; + } + + shader_test_load_shader_hang_slow(&test_priv->shader_draw.ps_bo, ps_shader_bin); +} + +static uint32_t round_up_size(uint32_t size) +{ + return (size + 255) & ~255; +} +static void amdgpu_draw_load_ps_shader(struct shader_test_priv *test_priv) +{ + uint8_t *ptr_shader = test_priv->shader_draw.ps_bo.ptr; + const struct shader_test_ps_shader *shader; + uint32_t shader_offset, num_export_fmt; + uint32_t mem_offset, patch_code_offset; + int i; + + if (test_priv->info->hang) { + if (test_priv->info->hang_slow) + amdgpu_draw_load_ps_shader_hang_slow(test_priv); + else + memcpy(ptr_shader, memcpy_shader_hang, sizeof(memcpy_shader_hang)); + + return; + } + + shader = &shader_test_ps[test_priv->info->version][test_priv->shader_draw.ps_type]; + num_export_fmt = 10; + shader_offset = round_up_size(shader->shader_size); + /* write main shader program */ + for (i = 0 ; i < num_export_fmt; i++) { + mem_offset = i * shader_offset; + memcpy(ptr_shader + mem_offset, shader->shader, shader->shader_size); + } + + /* overwrite patch codes */ + for (i = 0 ; i < num_export_fmt; i++) { + mem_offset = i * shader_offset + shader->patchinfo_code_offset[0] * sizeof(uint32_t); + patch_code_offset = i * shader->patchinfo_code_size; + memcpy(ptr_shader + mem_offset, + shader->patchinfo_code + patch_code_offset, + shader->patchinfo_code_size * sizeof(uint32_t)); + } +} + +/* load RectPosTexFast_VS */ +static void amdgpu_draw_load_vs_shader(struct shader_test_priv *test_priv) +{ + uint8_t *ptr_shader = test_priv->shader_draw.vs_bo.ptr; + const struct shader_test_vs_shader *shader = &shader_test_vs[test_priv->info->version][test_priv->shader_draw.vs_type]; + + memcpy(ptr_shader, shader->shader, shader->shader_size); +} + +static void amdgpu_draw_init(struct shader_test_priv *test_priv) +{ + int i; + uint32_t *ptr = test_priv->cmd.ptr; + const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version]; + + /* Write context control and load shadowing register if necessary */ + write_context_control(test_priv); + i = test_priv->cmd_curr; + + memcpy(ptr + i, gfx_info->preamble_cache, gfx_info->size_preamble_cache); + + test_priv->cmd_curr = i + gfx_info->size_preamble_cache/sizeof(uint32_t); +} + +static void amdgpu_draw_setup_and_write_drawblt_surf_info_gfx9(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + + /* setup color buffer */ + /* offset reg + 0xA318 CB_COLOR0_BASE + 0xA319 CB_COLOR0_BASE_EXT + 0xA31A CB_COLOR0_ATTRIB2 + 0xA31B CB_COLOR0_VIEW + 0xA31C CB_COLOR0_INFO + 0xA31D CB_COLOR0_ATTRIB + 0xA31E CB_COLOR0_DCC_CONTROL + 0xA31F CB_COLOR0_CMASK + 0xA320 CB_COLOR0_CMASK_BASE_EXT + 0xA321 CB_COLOR0_FMASK + 0xA322 CB_COLOR0_FMASK_BASE_EXT + 0xA323 CB_COLOR0_CLEAR_WORD0 + 0xA324 CB_COLOR0_CLEAR_WORD1 + 0xA325 CB_COLOR0_DCC_BASE + 0xA326 CB_COLOR0_DCC_BASE_EXT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 15); + ptr[i++] = 0x318; + ptr[i++] = test_priv->dst.mc_address >> 8; + ptr[i++] = test_priv->dst.mc_address >> 40; + ptr[i++] = test_priv->info->hang_slow ? 0x3ffc7ff : 0x7c01f; + ptr[i++] = 0; + ptr[i++] = 0x50438; + ptr[i++] = 0x10140000; + i += 9; + + /* mmCB_MRT0_EPITCH */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1e8; + ptr[i++] = test_priv->info->hang_slow ? 0xfff : 0x1f; + + /* 0xA32B CB_COLOR1_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x32b; + ptr[i++] = 0; + + /* 0xA33A CB_COLOR1_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x33a; + ptr[i++] = 0; + + /* SPI_SHADER_COL_FORMAT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1c5; + ptr[i++] = 9; + + /* Setup depth buffer */ + /* mmDB_Z_INFO */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); + ptr[i++] = 0xe; + i += 2; + + test_priv->cmd_curr = i; +} +static void amdgpu_draw_setup_and_write_drawblt_surf_info_gfx10(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + + /* setup color buffer */ + /* 0xA318 CB_COLOR0_BASE + 0xA319 CB_COLOR0_PITCH + 0xA31A CB_COLOR0_SLICE + 0xA31B CB_COLOR0_VIEW + 0xA31C CB_COLOR0_INFO + 0xA31D CB_COLOR0_ATTRIB + 0xA31E CB_COLOR0_DCC_CONTROL + 0xA31F CB_COLOR0_CMASK + 0xA320 CB_COLOR0_CMASK_SLICE + 0xA321 CB_COLOR0_FMASK + 0xA322 CB_COLOR0_FMASK_SLICE + 0xA323 CB_COLOR0_CLEAR_WORD0 + 0xA324 CB_COLOR0_CLEAR_WORD1 + 0xA325 CB_COLOR0_DCC_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 14); + ptr[i++] = 0x318; + ptr[i++] = test_priv->dst.mc_address >> 8; + i += 3; + ptr[i++] = 0x50438; + i += 9; + + /* 0xA390 CB_COLOR0_BASE_EXT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x390; + ptr[i++] = test_priv->dst.mc_address >> 40; + + /* 0xA398 CB_COLOR0_CMASK_BASE_EXT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x398; + ptr[i++] = 0; + + /* 0xA3A0 CB_COLOR0_FMASK_BASE_EXT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x3a0; + ptr[i++] = 0; + + /* 0xA3A8 CB_COLOR0_DCC_BASE_EXT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x3a8; + ptr[i++] = 0; + + /* 0xA3B0 CB_COLOR0_ATTRIB2 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x3b0; + ptr[i++] = test_priv->info->hang_slow ? 0x3ffc7ff : 0x7c01f; + + /* 0xA3B8 CB_COLOR0_ATTRIB3 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x3b8; + ptr[i++] = 0x9014000; + + /* 0xA32B CB_COLOR1_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x32b; + ptr[i++] = 0; + + /* 0xA33A CB_COLOR1_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x33a; + ptr[i++] = 0; + + /* SPI_SHADER_COL_FORMAT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1c5; + ptr[i++] = 9; + + /* Setup depth buffer */ + /* mmDB_Z_INFO */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); + ptr[i++] = 0x10; + i += 2; + + test_priv->cmd_curr = i; +} + +static void amdgpu_draw_setup_and_write_drawblt_surf_info(struct shader_test_priv *test_priv) +{ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + amdgpu_draw_setup_and_write_drawblt_surf_info_gfx9(test_priv); + break; + case AMDGPU_TEST_GFX_V10: + amdgpu_draw_setup_and_write_drawblt_surf_info_gfx10(test_priv); + break; + } +} + +static void amdgpu_draw_setup_and_write_drawblt_state_gfx9(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version]; + + /* mmPA_SC_TILE_STEERING_OVERRIDE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0xd7; + ptr[i++] = 0; + + ptr[i++] = 0xffff1000; + ptr[i++] = 0xc0021000; + + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0xd7; + ptr[i++] = 1; + + /* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16); + ptr[i++] = 0x2fe; + i += 16; + + /* mmPA_SC_CENTROID_PRIORITY_0 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); + ptr[i++] = 0x2f5; + i += 2; + + memcpy(ptr + i, gfx_info->cached_cmd, gfx_info->size_cached_cmd); + if (test_priv->info->hang_slow) + *(ptr + i + 12) = 0x8000800; + + test_priv->cmd_curr = i + gfx_info->size_cached_cmd/sizeof(uint32_t); +} + +static void amdgpu_draw_setup_and_write_drawblt_state_gfx10(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + const struct shader_test_gfx_info *gfx_info = &shader_test_gfx_info[test_priv->info->version]; + + /* mmPA_SC_TILE_STEERING_OVERRIDE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0xd7; + ptr[i++] = 0; + + ptr[i++] = 0xffff1000; + ptr[i++] = 0xc0021000; + + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0xd7; + ptr[i++] = 0; + + /* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16); + ptr[i++] = 0x2fe; + i += 16; + + /* mmPA_SC_CENTROID_PRIORITY_0 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); + ptr[i++] = 0x2f5; + i += 2; + + memcpy(ptr + i, gfx_info->cached_cmd, gfx_info->size_cached_cmd); + if (test_priv->info->hang_slow) + *(ptr + i + 12) = 0x8000800; + i += gfx_info->size_cached_cmd/sizeof(uint32_t); + + /* mmCB_RMI_GL2_CACHE_CONTROL */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x104; + ptr[i++] = 0x40aa0055; + /* mmDB_RMI_L2_CACHE_CONTROL */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1f; + ptr[i++] = 0x2a0055; + + test_priv->cmd_curr = i; +} + +static void amdgpu_draw_setup_and_write_drawblt_state(struct shader_test_priv *test_priv) +{ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + amdgpu_draw_setup_and_write_drawblt_state_gfx9(test_priv); + break; + case AMDGPU_TEST_GFX_V10: + amdgpu_draw_setup_and_write_drawblt_state_gfx10(test_priv); + break; + } +} + +static void amdgpu_draw_vs_RectPosTexFast_write2hw_gfx9(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + uint64_t shader_addr = test_priv->shader_draw.vs_bo.mc_address; + enum ps_type ps = test_priv->shader_draw.ps_type; + + /* mmPA_CL_VS_OUT_CNTL */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x207; + ptr[i++] = 0; + + /* mmSPI_SHADER_PGM_RSRC3_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x46; + ptr[i++] = 0xffff; + + /* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x48; + ptr[i++] = shader_addr >> 8; + ptr[i++] = shader_addr >> 40; + + /* mmSPI_SHADER_PGM_RSRC1_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x4a; + ptr[i++] = 0xc0081; + + /* mmSPI_SHADER_PGM_RSRC2_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x4b; + ptr[i++] = 0x18; + + /* mmSPI_VS_OUT_CONFIG */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1b1; + ptr[i++] = 2; + + /* mmSPI_SHADER_POS_FORMAT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1c3; + ptr[i++] = 4; + + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x4c; + i += 2; + ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000; + ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000; + + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x50; + i += 2; + if (ps == PS_CONST) { + i += 2; + } else if (ps == PS_TEX) { + ptr[i++] = 0x3f800000; + ptr[i++] = 0x3f800000; + } + + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x54; + i += 4; + + test_priv->cmd_curr = i; +} + +static void amdgpu_draw_vs_RectPosTexFast_write2hw_gfx10(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + uint64_t shader_addr = test_priv->shader_draw.vs_bo.mc_address; + enum ps_type ps = test_priv->shader_draw.ps_type; + + /* mmPA_CL_VS_OUT_CNTL */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x207; + ptr[i++] = 0; + + /* mmSPI_SHADER_PGM_RSRC3_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1); + ptr[i++] = 0x30000046; + ptr[i++] = 0xffff; + /* mmSPI_SHADER_PGM_RSRC4_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1); + ptr[i++] = 0x30000041; + ptr[i++] = 0xffff; + + /* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x48; + ptr[i++] = shader_addr >> 8; + ptr[i++] = shader_addr >> 40; + + /* mmSPI_SHADER_PGM_RSRC1_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x4a; + ptr[i++] = 0xc0041; + /* mmSPI_SHADER_PGM_RSRC2_VS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1); + ptr[i++] = 0x4b; + ptr[i++] = 0x18; + + /* mmSPI_VS_OUT_CONFIG */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1b1; + ptr[i++] = 2; + + /* mmSPI_SHADER_POS_FORMAT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1c3; + ptr[i++] = 4; + + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x4c; + i += 2; + ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000; + ptr[i++] = test_priv->info->hang_slow ? 0x45000000 : 0x42000000; + + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x50; + i += 2; + if (ps == PS_CONST) { + i += 2; + } else if (ps == PS_TEX) { + ptr[i++] = 0x3f800000; + ptr[i++] = 0x3f800000; + } + + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr[i++] = 0x54; + i += 4; + + test_priv->cmd_curr = i; +} + +static void amdgpu_draw_vs_RectPosTexFast_write2hw(struct shader_test_priv *test_priv) +{ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + amdgpu_draw_vs_RectPosTexFast_write2hw_gfx9(test_priv); + break; + case AMDGPU_TEST_GFX_V10: + amdgpu_draw_vs_RectPosTexFast_write2hw_gfx10(test_priv); + break; + } +} + +static void amdgpu_draw_ps_write2hw_gfx9_10(struct shader_test_priv *test_priv) +{ + int i, j; + uint64_t shader_addr = test_priv->shader_draw.ps_bo.mc_address; + const struct shader_test_ps_shader *ps = &shader_test_ps[test_priv->info->version][test_priv->shader_draw.ps_type]; + uint32_t *ptr = test_priv->cmd.ptr; + + i = test_priv->cmd_curr; + + if (test_priv->info->version == AMDGPU_TEST_GFX_V9) { + /* 0x2c07 SPI_SHADER_PGM_RSRC3_PS + 0x2c08 SPI_SHADER_PGM_LO_PS + 0x2c09 SPI_SHADER_PGM_HI_PS */ + /* multiplicator 9 is from SPI_SHADER_COL_FORMAT */ + if (!test_priv->info->hang) + shader_addr += 256 * 9; + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 3); + ptr[i++] = 0x7; + ptr[i++] = 0xffff; + ptr[i++] = shader_addr >> 8; + ptr[i++] = shader_addr >> 40; + } else { + //if (!test_priv->info->hang) + shader_addr += 256 * 9; + /* 0x2c08 SPI_SHADER_PGM_LO_PS + 0x2c09 SPI_SHADER_PGM_HI_PS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 2); + ptr[i++] = 0x8; + ptr[i++] = shader_addr >> 8; + ptr[i++] = shader_addr >> 40; + + /* mmSPI_SHADER_PGM_RSRC3_PS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1); + ptr[i++] = 0x30000007; + ptr[i++] = 0xffff; + /* mmSPI_SHADER_PGM_RSRC4_PS */ + ptr[i++] = PACKET3(PACKET3_SET_SH_REG_INDEX, 1); + ptr[i++] = 0x30000001; + ptr[i++] = 0xffff; + } + + for (j = 0; j < ps->num_sh_reg; j++) { + ptr[i++] = PACKET3(PACKET3_SET_SH_REG, 1); + ptr[i++] = ps->sh_reg[j].reg_offset - 0x2c00; + ptr[i++] = ps->sh_reg[j].reg_value; + } + + for (j = 0; j < ps->num_context_reg; j++) { + if (ps->context_reg[j].reg_offset != 0xA1C5) { + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = ps->context_reg[j].reg_offset - 0xa000; + ptr[i++] = ps->context_reg[j].reg_value; + } + + if (ps->context_reg[j].reg_offset == 0xA1B4) { + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1b3; + ptr[i++] = 2; + } + } + + test_priv->cmd_curr = i; +} + +static void amdgpu_draw_ps_write2hw(struct shader_test_priv *test_priv) +{ + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + case AMDGPU_TEST_GFX_V10: + amdgpu_draw_ps_write2hw_gfx9_10(test_priv); + break; + } +} + +static void amdgpu_draw_draw(struct shader_test_priv *test_priv) +{ + int i = test_priv->cmd_curr; + uint32_t *ptr = test_priv->cmd.ptr; + + switch (test_priv->info->version) { + case AMDGPU_TEST_GFX_V9: + /* mmIA_MULTI_VGT_PARAM */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x40000258; + ptr[i++] = 0xd00ff; + /* mmVGT_PRIMITIVE_TYPE */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x10000242; + ptr[i++] = 0x11; + break; + case AMDGPU_TEST_GFX_V10: + /* mmGE_CNTL */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x25b; + ptr[i++] = 0xff; + /* mmVGT_PRIMITIVE_TYPE */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x242; + ptr[i++] = 0x11; + break; + } + + ptr[i++] = PACKET3(PACKET3_DRAW_INDEX_AUTO, 1); + ptr[i++] = 3; + ptr[i++] = 2; + + test_priv->cmd_curr = i; +} + +static void amdgpu_memset_draw_test(struct shader_test_info *test_info) +{ + struct shader_test_priv test_priv; + amdgpu_context_handle context_handle; + struct shader_test_bo *ps_bo = &(test_priv.shader_draw.ps_bo); + struct shader_test_bo *vs_bo = &(test_priv.shader_draw.vs_bo); + struct shader_test_bo *dst = &(test_priv.dst); + struct shader_test_bo *cmd = &(test_priv.cmd); + amdgpu_bo_handle resources[4]; + uint8_t *ptr_dst; + uint32_t *ptr_cmd; + int i, r; + struct amdgpu_cs_request ibs_request = {0}; + struct amdgpu_cs_ib_info ib_info = {0}; + struct amdgpu_cs_fence fence_status = {0}; + uint32_t expired; + amdgpu_bo_list_handle bo_list; + uint8_t cptr[16]; + + memset(&test_priv, 0, sizeof(test_priv)); + test_priv.info = test_info; + + r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle); + CU_ASSERT_EQUAL(r, 0); + + ps_bo->size = 0x2000; + ps_bo->heap = AMDGPU_GEM_DOMAIN_VRAM; + r = shader_test_bo_alloc(test_info->device_handle, ps_bo); + CU_ASSERT_EQUAL(r, 0); + memset(ps_bo->ptr, 0, ps_bo->size); + + vs_bo->size = 4096; + vs_bo->heap = AMDGPU_GEM_DOMAIN_VRAM; + r = shader_test_bo_alloc(test_info->device_handle, vs_bo); + CU_ASSERT_EQUAL(r, 0); + memset(vs_bo->ptr, 0, vs_bo->size); + + test_priv.shader_draw.ps_type = PS_CONST; + amdgpu_draw_load_ps_shader(&test_priv); + + test_priv.shader_draw.vs_type = VS_RECTPOSTEXFAST; + amdgpu_draw_load_vs_shader(&test_priv); + + cmd->size = 4096; + cmd->heap = AMDGPU_GEM_DOMAIN_GTT; + r = shader_test_bo_alloc(test_info->device_handle, cmd); + CU_ASSERT_EQUAL(r, 0); + ptr_cmd = cmd->ptr; + memset(ptr_cmd, 0, cmd->size); + + dst->size = 0x4000; + dst->heap = AMDGPU_GEM_DOMAIN_VRAM; + r = shader_test_bo_alloc(test_info->device_handle, dst); + CU_ASSERT_EQUAL(r, 0); + + amdgpu_draw_init(&test_priv); + + amdgpu_draw_setup_and_write_drawblt_surf_info(&test_priv); + + amdgpu_draw_setup_and_write_drawblt_state(&test_priv); + + amdgpu_draw_vs_RectPosTexFast_write2hw(&test_priv); + + amdgpu_draw_ps_write2hw(&test_priv); + + i = test_priv.cmd_curr; + /* ps constant data */ + ptr_cmd[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr_cmd[i++] = 0xc; + ptr_cmd[i++] = 0x33333333; + ptr_cmd[i++] = 0x33333333; + ptr_cmd[i++] = 0x33333333; + ptr_cmd[i++] = 0x33333333; + test_priv.cmd_curr = i; + + amdgpu_draw_draw(&test_priv); + + i = test_priv.cmd_curr; + while (i & 7) + ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ + test_priv.cmd_curr = i; + + i = 0; + resources[i++] = dst->bo; + resources[i++] = ps_bo->bo; + resources[i++] = vs_bo->bo; + resources[i++] = cmd->bo; + r = amdgpu_bo_list_create(test_info->device_handle, i, resources, NULL, &bo_list); + CU_ASSERT_EQUAL(r, 0); + + ib_info.ib_mc_address = cmd->mc_address; + ib_info.size = test_priv.cmd_curr; + ibs_request.ip_type = test_info->ip; + ibs_request.ring = test_info->ring; + ibs_request.resources = bo_list; + ibs_request.number_of_ibs = 1; + ibs_request.ibs = &ib_info; + ibs_request.fence_info.handle = NULL; + + /* submit CS */ + r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_list_destroy(bo_list); + CU_ASSERT_EQUAL(r, 0); + + fence_status.ip_type = test_info->ip; + fence_status.ip_instance = 0; + fence_status.ring = test_info->ring; + fence_status.context = context_handle; + fence_status.fence = ibs_request.seq_no; + + /* wait for IB accomplished */ + r = amdgpu_cs_query_fence_status(&fence_status, + AMDGPU_TIMEOUT_INFINITE, + 0, &expired); + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(expired, true); + + /* verify if memset test result meets with expected */ + i = 0; + ptr_dst = dst->ptr; + memset(cptr, 0x33, 16); + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0); + i = dst->size - 16; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0); + i = dst->size / 2; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, cptr, 16), 0); + + r = shader_test_bo_free(dst); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(cmd); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(ps_bo); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(vs_bo); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_cs_ctx_free(context_handle); + CU_ASSERT_EQUAL(r, 0); +} + +static void amdgpu_memcpy_draw_test(struct shader_test_info *test_info) +{ + struct shader_test_priv test_priv; + amdgpu_context_handle context_handle; + struct shader_test_bo *ps_bo = &(test_priv.shader_draw.ps_bo); + struct shader_test_bo *vs_bo = &(test_priv.shader_draw.vs_bo); + struct shader_test_bo *src = &(test_priv.src); + struct shader_test_bo *dst = &(test_priv.dst); + struct shader_test_bo *cmd = &(test_priv.cmd); + amdgpu_bo_handle resources[5]; + uint8_t *ptr_dst; + uint8_t *ptr_src; + uint32_t *ptr_cmd; + int i, r; + struct amdgpu_cs_request ibs_request = {0}; + struct amdgpu_cs_ib_info ib_info = {0}; + uint32_t hang_state, hangs; + uint32_t expired; + amdgpu_bo_list_handle bo_list; + struct amdgpu_cs_fence fence_status = {0}; + + memset(&test_priv, 0, sizeof(test_priv)); + test_priv.info = test_info; + test_priv.cmd.size = 4096; + test_priv.cmd.heap = AMDGPU_GEM_DOMAIN_GTT; + + ps_bo->heap = AMDGPU_GEM_DOMAIN_VRAM; + test_priv.shader_draw.ps_type = PS_TEX; + vs_bo->size = 4096; + vs_bo->heap = AMDGPU_GEM_DOMAIN_VRAM; + test_priv.shader_draw.vs_type = VS_RECTPOSTEXFAST; + test_priv.src.heap = AMDGPU_GEM_DOMAIN_VRAM; + test_priv.dst.heap = AMDGPU_GEM_DOMAIN_VRAM; + if (test_info->hang_slow) { + test_priv.shader_draw.ps_bo.size = 16*1024*1024; + test_priv.src.size = 0x4000000; + test_priv.dst.size = 0x4000000; + } else { + test_priv.shader_draw.ps_bo.size = 0x2000; + test_priv.src.size = 0x4000; + test_priv.dst.size = 0x4000; + } + + r = amdgpu_cs_ctx_create(test_info->device_handle, &context_handle); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_alloc(test_info->device_handle, ps_bo); + CU_ASSERT_EQUAL(r, 0); + memset(ps_bo->ptr, 0, ps_bo->size); + + r = shader_test_bo_alloc(test_info->device_handle, vs_bo); + CU_ASSERT_EQUAL(r, 0); + memset(vs_bo->ptr, 0, vs_bo->size); + + amdgpu_draw_load_ps_shader(&test_priv); + amdgpu_draw_load_vs_shader(&test_priv); + + r = shader_test_bo_alloc(test_info->device_handle, cmd); + CU_ASSERT_EQUAL(r, 0); + ptr_cmd = cmd->ptr; + memset(ptr_cmd, 0, cmd->size); + + r = shader_test_bo_alloc(test_info->device_handle, src); + CU_ASSERT_EQUAL(r, 0); + ptr_src = src->ptr; + memset(ptr_src, 0x55, src->size); + + r = shader_test_bo_alloc(test_info->device_handle, dst); + CU_ASSERT_EQUAL(r, 0); + + amdgpu_draw_init(&test_priv); + + amdgpu_draw_setup_and_write_drawblt_surf_info(&test_priv); + + amdgpu_draw_setup_and_write_drawblt_state(&test_priv); + + amdgpu_draw_vs_RectPosTexFast_write2hw(&test_priv); + + amdgpu_draw_ps_write2hw(&test_priv); + + // write ps user constant data + i = test_priv.cmd_curr; + ptr_cmd[i++] = PACKET3(PACKET3_SET_SH_REG, 8); + switch (test_info->version) { + case AMDGPU_TEST_GFX_V9: + ptr_cmd[i++] = 0xc; + ptr_cmd[i++] = src->mc_address >> 8; + ptr_cmd[i++] = src->mc_address >> 40 | 0x10e00000; + ptr_cmd[i++] = test_info->hang_slow ? 0x1ffcfff : 0x7c01f; + ptr_cmd[i++] = 0x90500fac; + ptr_cmd[i++] = test_info->hang_slow ? 0x1ffe000 : 0x3e000; + i += 3; + break; + case AMDGPU_TEST_GFX_V10: + ptr_cmd[i++] = 0xc; + ptr_cmd[i++] = src->mc_address >> 8; + ptr_cmd[i++] = src->mc_address >> 40 | 0xc4b00000; + ptr_cmd[i++] = test_info->hang_slow ? 0x81ffc1ff : 0x8007c007; + ptr_cmd[i++] = 0x90500fac; + i += 2; + ptr_cmd[i++] = test_info->hang_slow ? 0 : 0x400; + i++; + break; + } + + ptr_cmd[i++] = PACKET3(PACKET3_SET_SH_REG, 4); + ptr_cmd[i++] = 0x14; + ptr_cmd[i++] = 0x92; + i += 3; + + ptr_cmd[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr_cmd[i++] = 0x191; + ptr_cmd[i++] = 0; + test_priv.cmd_curr = i; + + amdgpu_draw_draw(&test_priv); + + i = test_priv.cmd_curr; + while (i & 7) + ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ + test_priv.cmd_curr = i; + + i = 0; + resources[i++] = dst->bo; + resources[i++] = src->bo; + resources[i++] = ps_bo->bo; + resources[i++] = vs_bo->bo; + resources[i++] = cmd->bo; + r = amdgpu_bo_list_create(test_info->device_handle, i, resources, NULL, &bo_list); + CU_ASSERT_EQUAL(r, 0); + + ib_info.ib_mc_address = cmd->mc_address; + ib_info.size = test_priv.cmd_curr; + ibs_request.ip_type = test_info->ip; + ibs_request.ring = test_info->ring; + ibs_request.resources = bo_list; + ibs_request.number_of_ibs = 1; + ibs_request.ibs = &ib_info; + ibs_request.fence_info.handle = NULL; + r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); + CU_ASSERT_EQUAL(r, 0); + + fence_status.ip_type = test_info->ip; + fence_status.ip_instance = 0; + fence_status.ring = test_info->ring; + fence_status.context = context_handle; + fence_status.fence = ibs_request.seq_no; + + /* wait for IB accomplished */ + r = amdgpu_cs_query_fence_status(&fence_status, + AMDGPU_TIMEOUT_INFINITE, + 0, &expired); + if (!test_info->hang) { + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(expired, true); + + /* verify if memcpy test result meets with expected */ + i = 0; + ptr_dst = dst->ptr; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0); + i = dst->size - 16; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0); + i = dst->size / 2; + CU_ASSERT_EQUAL(memcmp(ptr_dst + i, ptr_src + i, 16), 0); + } else { + r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(hang_state, AMDGPU_CTX_UNKNOWN_RESET); + } + + r = amdgpu_bo_list_destroy(bo_list); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(src); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(dst); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(cmd); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(ps_bo); + CU_ASSERT_EQUAL(r, 0); + + r = shader_test_bo_free(vs_bo); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_cs_ctx_free(context_handle); + CU_ASSERT_EQUAL(r, 0); +} + +static void shader_test_draw_cb(struct shader_test_info *test_info) +{ + amdgpu_memset_draw_test(test_info); + amdgpu_memcpy_draw_test(test_info); +} + +static void shader_test_draw_hang_cb(struct shader_test_info *test_info) +{ + test_info->hang = 0; + amdgpu_memcpy_draw_test(test_info); + + test_info->hang = 1; + amdgpu_memcpy_draw_test(test_info); + + test_info->hang = 0; + amdgpu_memcpy_draw_test(test_info); +} + +static void shader_test_draw_hang_slow_cb(struct shader_test_info *test_info) +{ + test_info->hang = 0; + test_info->hang_slow = 0; + amdgpu_memcpy_draw_test(test_info); + + test_info->hang = 1; + test_info->hang_slow = 1; + amdgpu_memcpy_draw_test(test_info); + + test_info->hang = 0; + test_info->hang_slow = 0; + amdgpu_memcpy_draw_test(test_info); +} + + +void amdgpu_test_draw_helper(amdgpu_device_handle device_handle) +{ + shader_test_for_each(device_handle, AMDGPU_HW_IP_GFX, shader_test_draw_cb); +} + +void amdgpu_test_draw_hang_helper(amdgpu_device_handle device_handle) +{ + shader_test_for_each(device_handle, AMDGPU_HW_IP_GFX, shader_test_draw_hang_cb); +} + +void amdgpu_test_draw_hang_slow_helper(amdgpu_device_handle device_handle) +{ + shader_test_for_each(device_handle, AMDGPU_HW_IP_GFX, shader_test_draw_hang_slow_cb); +} -- 2.7.4