From ca85e21846041f4beba0fff5e4fb8473d5723134 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Wed, 13 Jan 2021 22:51:43 +0000 Subject: [PATCH] drm/i915/gt: Rearrange vlv workarounds Some rcs0 workarounds were being incorrectly applied to the GT, and so we failed to restore the expected register settings after a reset. Signed-off-by: Chris Wilson Reviewed-by: Mika Kuoppala Link: https://patchwork.freedesktop.org/patch/msgid/20210113225144.30810-1-chris@chris-wilson.co.uk --- drivers/gpu/drm/i915/gt/intel_workarounds.c | 95 ++++++++++++++++------------- 1 file changed, 51 insertions(+), 44 deletions(-) diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c index c524339..8006fd5 100644 --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c @@ -889,54 +889,10 @@ ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) static void vlv_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) { - /* WaDisableEarlyCull:vlv */ - wa_masked_en(wal, _3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL); - - /* WaPsdDispatchEnable:vlv */ - /* WaDisablePSDDualDispatchEnable:vlv */ - wa_masked_en(wal, - GEN7_HALF_SLICE_CHICKEN1, - GEN7_MAX_PS_THREAD_DEP | - GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE); - - /* WaDisable_RenderCache_OperationalFlush:vlv */ - wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE); - /* WaForceL3Serialization:vlv */ wa_write_clr(wal, GEN7_L3SQCREG4, L3SQ_URB_READ_CAM_MATCH_DISABLE); /* - * WaVSThreadDispatchOverride:ivb,vlv - * - * This actually overrides the dispatch - * mode for all thread types. - */ - wa_write_clr_set(wal, - GEN7_FF_THREAD_MODE, - GEN7_FF_SCHED_MASK, - GEN7_FF_TS_SCHED_HW | - GEN7_FF_VS_SCHED_HW | - GEN7_FF_DS_SCHED_HW); - - /* - * BSpec says this must be set, even though - * WaDisable4x2SubspanOptimization isn't listed for VLV. - */ - wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE); - - /* - * BSpec recommends 8x4 when MSAA is used, - * however in practice 16x4 seems fastest. - * - * Note that PS/WM thread counts depend on the WIZ hashing - * disable bit, which we don't touch here, but it's good - * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). - */ - wa_add(wal, GEN7_GT_MODE, 0, - _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4), - GEN6_WIZ_HASHING_16x4); - - /* * WaIncreaseL3CreditsForVLVB0:vlv * This is the hardware default actually. */ @@ -1953,6 +1909,57 @@ rcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal) GEN6_WIZ_HASHING_16x4); } + if (IS_VALLEYVIEW(i915)) { + /* WaDisableEarlyCull:vlv */ + wa_masked_en(wal, + _3D_CHICKEN3, + _3D_CHICKEN_SF_DISABLE_OBJEND_CULL); + + /* + * WaVSThreadDispatchOverride:ivb,vlv + * + * This actually overrides the dispatch + * mode for all thread types. + */ + wa_write_clr_set(wal, + GEN7_FF_THREAD_MODE, + GEN7_FF_SCHED_MASK, + GEN7_FF_TS_SCHED_HW | + GEN7_FF_VS_SCHED_HW | + GEN7_FF_DS_SCHED_HW); + + /* WaDisable_RenderCache_OperationalFlush:vlv */ + wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE); + + /* + * BSpec says this must be set, even though + * WaDisable4x2SubspanOptimization isn't listed for VLV. + */ + wa_masked_en(wal, + CACHE_MODE_1, + PIXEL_SUBSPAN_COLLECT_OPT_DISABLE); + + /* + * BSpec recommends 8x4 when MSAA is used, + * however in practice 16x4 seems fastest. + * + * Note that PS/WM thread counts depend on the WIZ hashing + * disable bit, which we don't touch here, but it's good + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). + */ + wa_add(wal, GEN7_GT_MODE, 0, + _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, + GEN6_WIZ_HASHING_16x4), + GEN6_WIZ_HASHING_16x4); + + /* WaPsdDispatchEnable:vlv */ + /* WaDisablePSDDualDispatchEnable:vlv */ + wa_masked_en(wal, + GEN7_HALF_SLICE_CHICKEN1, + GEN7_MAX_PS_THREAD_DEP | + GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE); + } + if (IS_GEN(i915, 7)) /* WaBCSVCSTlbInvalidationMode:ivb,vlv,hsw */ wa_masked_en(wal, -- 2.7.4