From ca76a2ba1b83ca837a198dc58ef3962d1ca71c68 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Thu, 9 Mar 2017 10:07:43 +1100 Subject: [PATCH] gallium/util: replace pipe_thread_setname() with u_thread_setname() MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit They do the same thing we just moved the function to be accessible to all of Mesa. Reviewed-by: Marek Olšák --- src/gallium/auxiliary/os/os_thread.h | 12 ------------ src/gallium/drivers/llvmpipe/lp_rast.c | 2 +- src/gallium/state_trackers/nine/nine_state.c | 4 ++-- 3 files changed, 3 insertions(+), 15 deletions(-) diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h index ecd8f8a..b6e0698 100644 --- a/src/gallium/auxiliary/os/os_thread.h +++ b/src/gallium/auxiliary/os/os_thread.h @@ -42,18 +42,6 @@ #include "util/u_thread.h" -static inline void pipe_thread_setname( const char *name ) -{ -#if defined(HAVE_PTHREAD) -# if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \ - (__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12)) - pthread_setname_np(pthread_self(), name); -# endif -#endif - (void)name; -} - - static inline int pipe_thread_is_self( thrd_t thread ) { #if defined(HAVE_PTHREAD) diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index d746778..b25ade3 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -791,7 +791,7 @@ thread_function(void *init_data) unsigned fpstate; util_snprintf(thread_name, sizeof thread_name, "llvmpipe-%u", task->thread_index); - pipe_thread_setname(thread_name); + u_thread_setname(thread_name); /* Make sure that denorms are treated like zeros. This is * the behavior required by D3D10. OpenGL doesn't care. diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index ef33942..26c21f2 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -95,7 +95,7 @@ nine_csmt_worker(void *arg) struct csmt_instruction *instr; DBG("CSMT worker spawned\n"); - pipe_thread_setname("CSMT-Worker"); + u_thread_setname("CSMT-Worker"); while (1) { nine_queue_wait_flush(ctx->pool); @@ -158,7 +158,7 @@ nine_csmt_create( struct NineDevice9 *This ) (void) mtx_init(&ctx->thread_resume, mtx_plain); #if DEBUG - pipe_thread_setname("Main thread"); + u_thread_setname("Main thread"); #endif ctx->device = This; -- 2.7.4