From ca721b3d894a49d7342f5aa053ed132017e9352a Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 30 Jan 2018 22:25:25 +0100 Subject: [PATCH] mesa: use GLenum16 in a few more places Reviewed-by: Brian Paul --- src/mesa/main/mtypes.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4d6b771..46137f5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -966,7 +966,7 @@ typedef enum struct gl_texture_image { GLint InternalFormat; /**< Internal format as given by the user */ - GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, + GLenum16 _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, * GL_INTENSITY, GL_DEPTH_COMPONENT or * GL_DEPTH_STENCIL_EXT only. Used for @@ -1070,7 +1070,7 @@ struct gl_texture_object GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - p in spec) */ GLint CropRect[4]; /**< GL_OES_draw_texture */ - GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ + GLenum16 Swizzle[4]; /**< GL_EXT_texture_swizzle */ GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ GLboolean _BaseComplete; /**< Is the base texture level valid? */ @@ -3229,7 +3229,7 @@ struct gl_shader_compiler_options */ struct gl_query_object { - GLenum Target; /**< The query target, when active */ + GLenum16 Target; /**< The query target, when active */ GLuint Id; /**< hash table ID/name */ GLchar *Label; /**< GL_KHR_debug */ GLuint64EXT Result; /**< the counter */ -- 2.7.4