From ca65fc418f756496d480a9a4566543837a582826 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Fri, 6 Jun 2014 15:36:27 -0400 Subject: [PATCH] nvc0: don't bother trying to set up compute for gk110+ The nouveau fw currently prints a bunch of errors. No point in seeing those all the time, esp since compute doesn't really work in the first place. Signed-off-by: Ilia Mirkin Reviewed-by: Ben Skeggs Cc: "10.2" --- src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index 0537542..3e6b011 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -171,7 +171,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: return 0; case PIPE_CAP_COMPUTE: - return (class_3d >= NVE4_3D_CLASS) ? 1 : 0; + return (class_3d == NVE4_3D_CLASS) ? 1 : 0; case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 1; case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: @@ -214,7 +214,7 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_FRAGMENT: break; case PIPE_SHADER_COMPUTE: - if (class_3d < NVE4_3D_CLASS) + if (class_3d != NVE4_3D_CLASS) return 0; break; default: @@ -528,9 +528,9 @@ nvc0_screen_init_compute(struct nvc0_screen *screen) return nvc0_screen_compute_setup(screen, screen->base.pushbuf); return 0; case 0xe0: + return nve4_screen_compute_setup(screen, screen->base.pushbuf); case 0xf0: case 0x100: - return nve4_screen_compute_setup(screen, screen->base.pushbuf); case 0x110: return 0; default: -- 2.7.4