From c9f4b8c562fe6985919a1585651c32ec21be77f1 Mon Sep 17 00:00:00 2001 From: Jim Van Verth Date: Thu, 16 Feb 2017 11:44:52 -0500 Subject: [PATCH] Disable DFPathRenderTest for now. It's unclear what this test should be -- or even if it's valid any more. Change-Id: I62b5d99ad19c9b2813ef5a3c34c9b11991c01c5f Reviewed-on: https://skia-review.googlesource.com/8494 Reviewed-by: Jim Van Verth Commit-Queue: Jim Van Verth --- tests/DFPathRendererTest.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/DFPathRendererTest.cpp b/tests/DFPathRendererTest.cpp index e4d87a2..ced13f3 100644 --- a/tests/DFPathRendererTest.cpp +++ b/tests/DFPathRendererTest.cpp @@ -13,6 +13,7 @@ #include "GrContext.h" #include "ops/GrAADistanceFieldPathRenderer.h" +#if 0 // This test case including path coords and matrix taken from crbug.com/627443. // Because of inaccuracies in large floating point values this causes the // the path renderer to attempt to add a path DF to its atlas that is larger @@ -81,3 +82,4 @@ DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(AADistanceFieldPathRenderer, reporter, ctxInfo) ctx->flush(); } #endif +#endif -- 2.7.4