From c5784fbef4c0ebc3a7a5ca0e9573a01c838c5108 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Wed, 18 Mar 2020 13:33:28 +0100 Subject: [PATCH] v3dv: drop redundant emission of stencil state If needed we are already calling this at draw time since stencil can be dynamic state. Part-of: --- src/broadcom/vulkan/v3dv_cmd_buffer.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/broadcom/vulkan/v3dv_cmd_buffer.c b/src/broadcom/vulkan/v3dv_cmd_buffer.c index 9505f5d..e414ac9 100644 --- a/src/broadcom/vulkan/v3dv_cmd_buffer.c +++ b/src/broadcom/vulkan/v3dv_cmd_buffer.c @@ -2294,8 +2294,6 @@ emit_graphics_pipeline(struct v3dv_cmd_buffer *cmd_buffer) config.early_z_updates_enable = job->ez_state != VC5_EZ_DISABLED; } - emit_stencil(cmd_buffer); - const uint32_t num_flags = ARRAY_SIZE(pipeline->fs->prog_data.fs->flat_shade_flags); const uint32_t *flat_shade_flags = -- 2.7.4