From c42ddc1003d3715567db16a5a03ad33b41840678 Mon Sep 17 00:00:00 2001 From: Alan Alpert Date: Mon, 5 Mar 2012 13:31:56 +1000 Subject: [PATCH] Use premultiplied format because it's faster Change-Id: I4d78830d2cf03f2deba70c29c2fc221eeec9d63c Reviewed-by: Gunnar Sletta --- src/quick/particles/qquickimageparticle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/quick/particles/qquickimageparticle.cpp b/src/quick/particles/qquickimageparticle.cpp index 7f87dab..ae1688b 100644 --- a/src/quick/particles/qquickimageparticle.cpp +++ b/src/quick/particles/qquickimageparticle.cpp @@ -1404,7 +1404,7 @@ void QQuickImageParticle::finishBuildParticleNodes() } if (colortable.isNull()){//###Goes through image just for this - colortable = QImage(1,1,QImage::Format_ARGB32); + colortable = QImage(1,1,QImage::Format_ARGB32_Premultiplied); colortable.fill(Qt::white); } getState(m_material)->colorTable = QSGPlainTexture::fromImage(colortable); -- 2.7.4