From c4123d8e3843709cfab043d2ba0d5999682595b8 Mon Sep 17 00:00:00 2001 From: =?utf8?q?S=C3=A9rgio=20Martins?= Date: Fri, 10 May 2013 21:14:06 +0100 Subject: [PATCH] Fix typos in QQuickDrag documentation. Change-Id: Iab8c537e16e9767ddfd837503a340eb708aa6814 Reviewed-by: Alan Alpert --- src/quick/items/qquickdrag.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/quick/items/qquickdrag.cpp b/src/quick/items/qquickdrag.cpp index a24d1a3..b2ae2e4 100644 --- a/src/quick/items/qquickdrag.cpp +++ b/src/quick/items/qquickdrag.cpp @@ -114,13 +114,13 @@ public: \ingroup qtquick-input \brief For specifying drag and drop events for moved Items - Using the Drag attached property any Item can made a source of drag and drop + Using the Drag attached property any Item can be made a source of drag and drop events within a scene. - When a drag is \l active on an item any change in that items position will - generate a drag events that will be sent to any DropArea that intersects - the with new position of the item. Other items which implement drag and - drop event handlers can also receive these events. + When a drag is \l active on an item any change in that item's position will + generate a drag event that will be sent to any DropArea that intersects + with the new position of the item. Other items which implement drag and + drop event handlers can also receive these events. The following snippet shows how an item can be dragged with a MouseArea. However, dragging is not limited to mouse drags, anything that can move an item -- 2.7.4