From c216799b2064cf477c27d27b6db47a39d1555035 Mon Sep 17 00:00:00 2001 From: Matthew Waters Date: Thu, 31 Jul 2014 14:07:29 +1000 Subject: [PATCH] glmemory: use GstVideoInfo everywhere Simplifies a lot of the calling code https://bugzilla.gnome.org/show_bug.cgi?id=733717 --- gst-libs/gst/gl/gstglcolorconvert.c | 26 ++++-- gst-libs/gst/gl/gstgldownload.c | 12 ++- gst-libs/gst/gl/gstglmemory.c | 164 +++++++++++++++++++----------------- gst-libs/gst/gl/gstglmemory.h | 23 +++-- gst-libs/gst/gl/gstglupload.c | 3 +- gst-libs/gst/gl/gstgluploadmeta.c | 15 ++-- 6 files changed, 137 insertions(+), 106 deletions(-) diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c index 87e04aa..552e1c1 100644 --- a/gst-libs/gst/gl/gstglcolorconvert.c +++ b/gst-libs/gst/gl/gstglcolorconvert.c @@ -1204,21 +1204,30 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert) for (j = 0; j < c_info->out_n_textures; j++) { GstGLMemory *out_tex = (GstGLMemory *) gst_buffer_peek_memory (convert->outbuf, j); + gint mem_width, mem_height; + if (!gst_is_gl_memory ((GstMemory *) out_tex)) { res = FALSE; goto out; } + mem_width = gst_gl_memory_get_texture_width (out_tex); + mem_height = gst_gl_memory_get_texture_height (out_tex); + if (out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE || out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA - || out_width != out_tex->width || out_height != out_tex->height) { + || out_width != mem_width || out_height != mem_height) { /* Luminance formats are not color renderable */ /* renderering to a framebuffer only renders the intersection of all * the attachments i.e. the smallest attachment size */ + GstVideoInfo temp_info; + + gst_video_info_set_format (&temp_info, GST_VIDEO_FORMAT_RGBA, out_width, + out_height); + if (!convert->priv->out_tex[j]) convert->priv->out_tex[j] = - (GstGLMemory *) gst_gl_memory_alloc (context, - GST_VIDEO_GL_TEXTURE_TYPE_RGBA, out_width, out_height, out_width); + (GstGLMemory *) gst_gl_memory_alloc (context, &temp_info, 0); } else { convert->priv->out_tex[j] = out_tex; } @@ -1244,11 +1253,16 @@ out: for (j--; j >= 0; j--) { GstGLMemory *out_tex = (GstGLMemory *) gst_buffer_peek_memory (convert->outbuf, j); + gint mem_width, mem_height; + gst_memory_unmap ((GstMemory *) convert->priv->out_tex[j], &out_info[j]); + mem_width = gst_gl_memory_get_texture_width (out_tex); + mem_height = gst_gl_memory_get_texture_height (out_tex); + if (out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE || out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA - || out_width != out_tex->width || out_height != out_tex->height) { + || out_width != mem_width || out_height != mem_height) { GstMapInfo to_info, from_info; if (!gst_memory_map ((GstMemory *) convert->priv->out_tex[j], &from_info, @@ -1266,8 +1280,8 @@ out: continue; } gst_gl_memory_copy_into_texture (convert->priv->out_tex[j], - out_tex->tex_id, out_tex->tex_type, out_tex->width, out_tex->height, - out_tex->stride, FALSE); + out_tex->tex_id, out_tex->tex_type, mem_width, mem_height, + GST_VIDEO_INFO_PLANE_STRIDE (&out_tex->info, out_tex->plane), FALSE); gst_memory_unmap ((GstMemory *) convert->priv->out_tex[j], &from_info); gst_memory_unmap ((GstMemory *) out_tex, &to_info); } else { diff --git a/gst-libs/gst/gl/gstgldownload.c b/gst-libs/gst/gl/gstgldownload.c index 47e277a..b0441ee 100644 --- a/gst-libs/gst/gl/gstgldownload.c +++ b/gst-libs/gst/gl/gstgldownload.c @@ -223,11 +223,17 @@ _gst_gl_download_perform_with_data_unlocked (GstGLDownload * download, g_return_val_if_fail (data[i] != NULL, FALSE); } - if (!download->priv->in_tex[0]) + if (!download->priv->in_tex[0]) { + GstVideoInfo temp_info; + + gst_video_info_set_format (&temp_info, GST_VIDEO_FORMAT_RGBA, + GST_VIDEO_INFO_WIDTH (&download->info), + GST_VIDEO_INFO_HEIGHT (&download->info)); + download->priv->in_tex[0] = gst_gl_memory_wrapped_texture (download->context, texture_id, - GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&download->info), - GST_VIDEO_INFO_HEIGHT (&download->info), NULL, NULL); + &temp_info, 0, NULL, NULL); + } download->priv->in_tex[0]->tex_id = texture_id; diff --git a/gst-libs/gst/gl/gstglmemory.c b/gst-libs/gst/gl/gstglmemory.c index 64314e6..ad7da14 100644 --- a/gst-libs/gst/gl/gstglmemory.c +++ b/gst-libs/gst/gl/gstglmemory.c @@ -48,6 +48,10 @@ #define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0)) #define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)) +#define GL_MEM_WIDTH(gl_mem) _get_plane_width (&gl_mem->info, gl_mem->plane) +#define GL_MEM_HEIGHT(gl_mem) _get_plane_height (&gl_mem->info, gl_mem->plane) +#define GL_MEM_STRIDE(gl_mem) GST_VIDEO_INFO_PLANE_STRIDE (&gl_mem->info, gl_mem->plane) + GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_MEMORY); #define GST_CAT_DEFUALT GST_CAT_GL_MEMORY @@ -400,11 +404,11 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem) } GST_CAT_LOG (GST_CAT_GL_MEMORY, "upload for texture id:%u, %ux%u", - gl_mem->tex_id, gl_mem->width, gl_mem->height); + gl_mem->tex_id, gl_mem->tex_width, GL_MEM_HEIGHT (gl_mem)); gl->BindTexture (GL_TEXTURE_2D, gl_mem->tex_id); - gl->TexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, gl_mem->width, gl_mem->height, - gl_format, gl_type, gl_mem->data); + gl->TexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, gl_mem->tex_width, + GL_MEM_HEIGHT (gl_mem), gl_format, gl_type, gl_mem->data); /* Reset to default values */ if (USING_OPENGL (context) || USING_GLES3 (context)) { @@ -426,6 +430,7 @@ _calculate_unpack_length (GstGLMemory * gl_mem) gl_mem->tex_scaling[0] = 1.0f; gl_mem->tex_scaling[1] = 1.0f; gl_mem->unpack_length = 1; + gl_mem->tex_width = GL_MEM_WIDTH (gl_mem); n_gl_bytes = _gl_texture_type_n_bytes (gl_mem->tex_type); if (n_gl_bytes == 0) { @@ -435,19 +440,21 @@ _calculate_unpack_length (GstGLMemory * gl_mem) } if (USING_OPENGL (gl_mem->context) || USING_GLES3 (gl_mem->context)) { - gl_mem->unpack_length = gl_mem->stride / n_gl_bytes; + gl_mem->unpack_length = GL_MEM_STRIDE (gl_mem) / n_gl_bytes; } else if (USING_GLES2 (gl_mem->context)) { guint j = 8; while (j >= n_gl_bytes) { - /* GST_ROUND_UP_j(gl_mem->width * n_gl_bytes) */ - guint round_up_j = ((gl_mem->width * n_gl_bytes) + j - 1) & ~(j - 1); + /* GST_ROUND_UP_j(GL_MEM_WIDTH (gl_mem) * n_gl_bytes) */ + guint round_up_j = + ((GL_MEM_WIDTH (gl_mem) * n_gl_bytes) + j - 1) & ~(j - 1); - if (round_up_j == gl_mem->stride) { + if (round_up_j == GL_MEM_STRIDE (gl_mem)) { GST_CAT_LOG (GST_CAT_GL_MEMORY, "Found alignment of %u based on width " "(with plane width:%u, plane stride:%u and pixel stride:%u. " - "RU%u(%u*%u) = %u)", j, gl_mem->width, gl_mem->stride, n_gl_bytes, - j, gl_mem->width, n_gl_bytes, round_up_j); + "RU%u(%u*%u) = %u)", j, GL_MEM_WIDTH (gl_mem), + GL_MEM_STRIDE (gl_mem), n_gl_bytes, j, GL_MEM_WIDTH (gl_mem), + n_gl_bytes, round_up_j); gl_mem->unpack_length = j; break; @@ -462,19 +469,20 @@ _calculate_unpack_length (GstGLMemory * gl_mem) j = 8; while (j >= n_gl_bytes) { - /* GST_ROUND_UP_j(gl_mem->stride) */ - guint round_up_j = ((gl_mem->stride) + j - 1) & ~(j - 1); + /* GST_ROUND_UP_j((GL_MEM_STRIDE (gl_mem)) */ + guint round_up_j = ((GL_MEM_STRIDE (gl_mem)) + j - 1) & ~(j - 1); - if (round_up_j == gl_mem->stride) { + if (round_up_j == (GL_MEM_STRIDE (gl_mem))) { GST_CAT_LOG (GST_CAT_GL_MEMORY, "Found alignment of %u based on " "stride (with plane stride:%u and pixel stride:%u. " - "RU%u(%u) = %u)", j, gl_mem->stride, n_gl_bytes, j, - gl_mem->stride, round_up_j); + "RU%u(%u) = %u)", j, GL_MEM_STRIDE (gl_mem), n_gl_bytes, j, + GL_MEM_STRIDE (gl_mem), round_up_j); gl_mem->unpack_length = j; gl_mem->tex_scaling[0] = - (gfloat) (gl_mem->width * n_gl_bytes) / (gfloat) gl_mem->stride; - gl_mem->width = gl_mem->stride / n_gl_bytes; + (gfloat) (GL_MEM_WIDTH (gl_mem) * n_gl_bytes) / + (gfloat) GL_MEM_STRIDE (gl_mem); + gl_mem->tex_width = GL_MEM_STRIDE (gl_mem) / n_gl_bytes; break; } j >>= 1; @@ -484,7 +492,8 @@ _calculate_unpack_length (GstGLMemory * gl_mem) GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Failed to find matching alignment. Image may " "look corrupted. plane width:%u, plane stride:%u and pixel " - "stride:%u", gl_mem->width, gl_mem->stride, n_gl_bytes); + "stride:%u", GL_MEM_WIDTH (gl_mem), GL_MEM_STRIDE (gl_mem), + n_gl_bytes); } } } @@ -537,8 +546,8 @@ _download_memory (GstGLContext * context, GstGLMemory * gl_mem) if (!gst_gl_context_check_framebuffer_status (context)) goto fbo_error; - gl->ReadPixels (0, 0, gl_mem->width, gl_mem->height, format, type, - gl_mem->data); + gl->ReadPixels (0, 0, gl_mem->tex_width, GL_MEM_HEIGHT (gl_mem), format, + type, gl_mem->data); gl->BindFramebuffer (GL_FRAMEBUFFER, 0); @@ -552,21 +561,24 @@ error: static void _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent, - GstGLContext * context, GstVideoGLTextureType tex_type, gint width, - gint height, gint stride, gpointer user_data, GDestroyNotify notify) + GstGLContext * context, GstVideoInfo * info, guint plane, + gpointer user_data, GDestroyNotify notify) { gsize maxsize; - maxsize = stride * height; + maxsize = + GST_VIDEO_INFO_PLANE_STRIDE (info, plane) * _get_plane_height (info, + plane); gst_memory_init (GST_MEMORY_CAST (mem), GST_MEMORY_FLAG_NO_SHARE, allocator, parent, maxsize, 0, 0, maxsize); mem->context = gst_object_ref (context); - mem->tex_type = tex_type; - mem->width = width; - mem->height = height; - mem->stride = stride; + mem->tex_type = + gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info), + plane); + mem->info = *info; + mem->plane = plane; mem->notify = notify; mem->user_data = user_data; mem->data_wrapped = FALSE; @@ -575,25 +587,26 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent, _calculate_unpack_length (mem); GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "new GL texture memory:%p format:%u " - "dimensions:%ux%u", mem, tex_type, width, height); + "dimensions:%ux%u", mem, mem->tex_type, mem->tex_width, + GL_MEM_HEIGHT (mem)); } static GstGLMemory * _gl_mem_new (GstAllocator * allocator, GstMemory * parent, - GstGLContext * context, GstVideoGLTextureType tex_type, gint width, - gint height, gint stride, gpointer user_data, GDestroyNotify notify) + GstGLContext * context, GstVideoInfo * info, guint plane, + gpointer user_data, GDestroyNotify notify) { GstGLMemory *mem; GenTexture data = { 0, }; mem = g_slice_new0 (GstGLMemory); - _gl_mem_init (mem, allocator, parent, context, tex_type, width, height, - stride, user_data, notify); + _gl_mem_init (mem, allocator, parent, context, info, plane, user_data, + notify); - data.width = mem->width; - data.height = mem->height; - data.gl_format = _gst_gl_format_from_gl_texture_type (tex_type); + data.width = mem->tex_width; + data.height = GL_MEM_HEIGHT (mem); + data.gl_format = _gst_gl_format_from_gl_texture_type (mem->tex_type); data.gl_type = GL_UNSIGNED_BYTE; - if (tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) + if (mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) data.gl_type = GL_UNSIGNED_SHORT_5_6_5; gst_gl_context_thread_add (context, @@ -705,7 +718,7 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data) goto error; } - in_size = src->height * src->stride; + in_size = GL_MEM_HEIGHT (src) * GL_MEM_STRIDE (src); out_size = out_height * out_stride; if (copy_params->respecify) { @@ -770,13 +783,14 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data) gl->GenBuffers (1, &src->pbo); GST_TRACE ("copying texture data with size of %u*%u*%u", - _gl_format_type_n_bytes (in_gl_format, in_gl_type), src->width, - src->height); + _gl_format_type_n_bytes (in_gl_format, in_gl_type), src->tex_width, + GL_MEM_HEIGHT (src)); /* copy tex */ gl->BindBuffer (GL_PIXEL_PACK_BUFFER, src->pbo); gl->BufferData (GL_PIXEL_PACK_BUFFER, in_size, NULL, GL_STREAM_COPY); - gl->ReadPixels (0, 0, src->width, src->height, in_gl_format, in_gl_type, 0); + gl->ReadPixels (0, 0, src->tex_width, GL_MEM_HEIGHT (src), in_gl_format, + in_gl_type, 0); gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0); gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, src->pbo); @@ -822,8 +836,8 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size) GstGLMemory *dest; if (GST_GL_MEMORY_FLAG_IS_SET (src, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) { - dest = _gl_mem_new (src->mem.allocator, NULL, src->context, src->tex_type, - src->width, src->height, src->stride, NULL, NULL); + dest = _gl_mem_new (src->mem.allocator, NULL, src->context, &src->info, + src->plane, NULL, NULL); dest->data = g_malloc (src->mem.maxsize); memcpy (dest->data, src->data, src->mem.maxsize); GST_GL_MEMORY_FLAG_SET (dest, GST_GL_MEMORY_FLAG_NEED_UPLOAD); @@ -833,16 +847,16 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size) copy_params.src = src; copy_params.tex_id = 0; copy_params.out_format = src->tex_type; - copy_params.out_width = src->width; - copy_params.out_height = src->height; - copy_params.out_stride = src->height; + copy_params.out_width = src->tex_width; + copy_params.out_height = GL_MEM_HEIGHT (src); + copy_params.out_stride = GL_MEM_STRIDE (src); copy_params.respecify = FALSE; gst_gl_context_thread_add (src->context, _gl_mem_copy_thread, ©_params); dest = g_slice_new0 (GstGLMemory); - _gl_mem_init (dest, src->mem.allocator, NULL, src->context, src->tex_type, - src->width, src->height, src->stride, NULL, NULL); + _gl_mem_init (dest, src->mem.allocator, NULL, src->context, &src->info, + src->plane, NULL, NULL); if (!copy_params.result) { GST_CAT_WARNING (GST_CAT_GL_MEMORY, "Could not copy GL Memory"); @@ -966,15 +980,12 @@ gst_gl_memory_copy_into_texture (GstGLMemory * gl_mem, guint tex_id, GstGLMemory * gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id, - GstVideoGLTextureType tex_type, gint width, gint height, gpointer user_data, - GDestroyNotify notify) + GstVideoInfo * info, guint plane, gpointer user_data, GDestroyNotify notify) { GstGLMemory *mem; - guint n_gl_bytes = _gl_texture_type_n_bytes (tex_type); mem = g_slice_new0 (GstGLMemory); - _gl_mem_init (mem, _gl_allocator, NULL, context, tex_type, width, height, - width * n_gl_bytes, NULL, NULL); + _gl_mem_init (mem, _gl_allocator, NULL, context, info, plane, NULL, NULL); mem->tex_id = texture_id; mem->texture_wrapped = TRUE; @@ -998,13 +1009,11 @@ gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id, * from @context */ GstMemory * -gst_gl_memory_alloc (GstGLContext * context, GstVideoGLTextureType tex_type, - gint width, gint height, gint stride) +gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo * info, guint plane) { GstGLMemory *mem; - mem = _gl_mem_new (_gl_allocator, NULL, context, tex_type, width, height, - stride, NULL, NULL); + mem = _gl_mem_new (_gl_allocator, NULL, context, info, plane, NULL, NULL); mem->data = g_malloc (mem->mem.maxsize); if (mem->data == NULL) { @@ -1027,14 +1036,14 @@ gst_gl_memory_alloc (GstGLContext * context, GstVideoGLTextureType tex_type, * from @context and contents specified by @data */ GstGLMemory * -gst_gl_memory_wrapped (GstGLContext * context, GstVideoGLTextureType tex_type, - gint width, gint height, gint stride, gpointer data, gpointer user_data, - GDestroyNotify notify) +gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo * info, guint plane, + gpointer data, gpointer user_data, GDestroyNotify notify) { GstGLMemory *mem; - mem = _gl_mem_new (_gl_allocator, NULL, context, tex_type, width, height, - stride, user_data, notify); + mem = + _gl_mem_new (_gl_allocator, NULL, context, info, plane, user_data, + notify); mem->data = data; mem->data_wrapped = TRUE; @@ -1044,6 +1053,22 @@ gst_gl_memory_wrapped (GstGLContext * context, GstVideoGLTextureType tex_type, return mem; } +gint +gst_gl_memory_get_texture_width (GstGLMemory * gl_mem) +{ + g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); + + return gl_mem->tex_width; +} + +gint +gst_gl_memory_get_texture_height (GstGLMemory * gl_mem) +{ + g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); + + return _get_plane_height (&gl_mem->info, gl_mem->plane); +} + G_DEFINE_TYPE (GstGLAllocator, gst_gl_allocator, GST_TYPE_ALLOCATOR); static void @@ -1120,19 +1145,12 @@ gst_gl_memory_setup_buffer (GstGLContext * context, GstVideoInfo * info, GstBuffer * buffer) { GstGLMemory *gl_mem[GST_VIDEO_MAX_PLANES] = { NULL, }; - GstVideoGLTextureType tex_type; guint n_mem, i; n_mem = GST_VIDEO_INFO_N_PLANES (info); for (i = 0; i < n_mem; i++) { - tex_type = - gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info), - i); - gl_mem[i] = - (GstGLMemory *) gst_gl_memory_alloc (context, tex_type, - _get_plane_width (info, i), _get_plane_height (info, i), - GST_VIDEO_INFO_PLANE_STRIDE (info, i)); + gl_mem[i] = (GstGLMemory *) gst_gl_memory_alloc (context, info, i); gst_buffer_append_memory (buffer, (GstMemory *) gl_mem[i]); } @@ -1161,17 +1179,11 @@ gst_gl_memory_setup_wrapped (GstGLContext * context, GstVideoInfo * info, gpointer data[GST_VIDEO_MAX_PLANES], GstGLMemory * textures[GST_VIDEO_MAX_PLANES]) { - GstVideoGLTextureType tex_type; gint i; for (i = 0; i < GST_VIDEO_INFO_N_PLANES (info); i++) { - tex_type = - gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info), - i); - - textures[i] = (GstGLMemory *) gst_gl_memory_wrapped (context, tex_type, - _get_plane_width (info, i), _get_plane_height (info, i), - GST_VIDEO_INFO_PLANE_STRIDE (info, i), data[i], NULL, NULL); + textures[i] = (GstGLMemory *) gst_gl_memory_wrapped (context, info, i, + data[i], NULL, NULL); } return TRUE; diff --git a/gst-libs/gst/gl/gstglmemory.h b/gst-libs/gst/gl/gstglmemory.h index 82c9e88..be3bed5 100644 --- a/gst-libs/gst/gl/gstglmemory.h +++ b/gst-libs/gst/gl/gstglmemory.h @@ -85,9 +85,8 @@ struct _GstGLMemory GstGLContext *context; guint tex_id; GstVideoGLTextureType tex_type; - gint width; - gint height; - gint stride; + GstVideoInfo info; + guint plane; gfloat tex_scaling[2]; /* */ @@ -100,6 +99,7 @@ struct _GstGLMemory gpointer user_data; guint pbo; guint unpack_length; + guint tex_width; gpointer _gst_reserved[GST_PADDING]; }; @@ -151,19 +151,15 @@ struct _GstGLMemory void gst_gl_memory_init (void); gboolean gst_is_gl_memory (GstMemory * mem); -GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoGLTextureType tex_type, - gint width, gint height, gint stride); -GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoGLTextureType tex_type, - gint width, gint height, gint stride, - gpointer data, gpointer user_data, - GDestroyNotify notify); +GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo * info, guint plane); +GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo * info, guint plane, + gpointer data, gpointer user_data, GDestroyNotify notify); GstGLMemory * gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id, - GstVideoGLTextureType tex_type, - gint width, gint height, + GstVideoInfo * info, guint plane, gpointer user_data, GDestroyNotify notify); gboolean gst_gl_memory_copy_into_texture (GstGLMemory *gl_mem, guint tex_id, - GstVideoGLTextureType tex_type, + GstVideoGLTextureType tex_type, gint width, gint height, gint stride, gboolean respecify); @@ -173,6 +169,9 @@ gboolean gst_gl_memory_setup_wrapped (GstGLContext * context, GstVideoInfo gpointer data[GST_VIDEO_MAX_PLANES], GstGLMemory *textures[GST_VIDEO_MAX_PLANES]); +gint gst_gl_memory_get_texture_width (GstGLMemory * gl_mem); +gint gst_gl_memory_get_texture_height (GstGLMemory * gl_mem); + GstVideoGLTextureType gst_gl_texture_type_from_format (GstGLContext *context, GstVideoFormat v_format, guint plane); /** diff --git a/gst-libs/gst/gl/gstglupload.c b/gst-libs/gst/gl/gstglupload.c index ed54dfe..1c2346d 100644 --- a/gst-libs/gst/gl/gstglupload.c +++ b/gst-libs/gst/gl/gstglupload.c @@ -491,8 +491,7 @@ _init_upload (GstGLUpload * upload) &out_info); upload->out_tex = gst_gl_memory_wrapped_texture (upload->context, 0, - GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info), - GST_VIDEO_INFO_HEIGHT (&upload->in_info), NULL, NULL); + &out_info, 0, NULL, NULL); upload->initted = TRUE; diff --git a/gst-libs/gst/gl/gstgluploadmeta.c b/gst-libs/gst/gl/gstgluploadmeta.c index fe70d28..c2dffd2 100644 --- a/gst-libs/gst/gl/gstgluploadmeta.c +++ b/gst-libs/gst/gl/gstgluploadmeta.c @@ -219,12 +219,11 @@ _perform_with_gl_memory (GstGLUploadMeta * upload, GstVideoGLTextureUploadMeta * GST_GL_MEMORY_FLAG_SET (in_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD); } else { GstGLMemory *out_mem; + gint mem_width, mem_height; if (!upload->priv->out_tex[i]) upload->priv->out_tex[i] = gst_gl_memory_wrapped_texture (upload->context, - texture_id[i], meta->texture_type[i], - GST_VIDEO_INFO_WIDTH (&upload->info), - GST_VIDEO_INFO_HEIGHT (&upload->info), NULL, NULL); + texture_id[i], &upload->info, i, NULL, NULL); out_mem = upload->priv->out_tex[i]; @@ -233,8 +232,12 @@ _perform_with_gl_memory (GstGLUploadMeta * upload, GstVideoGLTextureUploadMeta * GST_GL_MEMORY_FLAG_SET (out_mem, GST_GL_MEMORY_FLAG_NEED_DOWNLOAD); } + mem_width = gst_gl_memory_get_texture_width (out_mem); + mem_height = gst_gl_memory_get_texture_height (out_mem); + if (!(res = gst_gl_memory_copy_into_texture (in_mem, out_mem->tex_id, - out_mem->tex_type, out_mem->width, out_mem->height, out_mem->stride, + out_mem->tex_type, mem_width, mem_height, + GST_VIDEO_INFO_PLANE_STRIDE (&out_mem->info, out_mem->plane), FALSE))) break; } @@ -253,9 +256,7 @@ _perform_with_data_unlocked (GstGLUploadMeta * upload, for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&upload->info); i++) { if (!upload->priv->in_tex[i]) upload->priv->in_tex[i] = gst_gl_memory_wrapped (upload->context, - meta->texture_type[i], GST_VIDEO_INFO_WIDTH (&upload->info), - GST_VIDEO_INFO_HEIGHT (&upload->info), - GST_VIDEO_INFO_PLANE_STRIDE (&upload->info, i), data[i], NULL, NULL); + &upload->info, i, data[i], NULL, NULL); upload->priv->in_tex[i]->data = data[i]; } -- 2.7.4