From bc667a3fc2a5f5772c9a1a9dfcb2bc375030e8d7 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 17 Dec 2015 17:07:15 +1300 Subject: [PATCH] layers: MR128, Revert "layers: Work around Windows release build crash in cube" This reverts commit 470d0226d222ac1532a88e5c5f0b78b7a391f7ce. Conflicts: layers/draw_state.cpp --- layers/draw_state.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp index 0ddce43..211b3d5 100644 --- a/layers/draw_state.cpp +++ b/layers/draw_state.cpp @@ -1462,10 +1462,10 @@ static VkBool32 verifyPipelineCreateState(layer_data* my_data, const VkDevice de { VkBool32 skipCall = VK_FALSE; + //if (!validate_pipeline_shaders(my_data, device, &(pPipeline->graphicsPipelineCI))) { if (!validate_pipeline_shaders(my_data, device, pPipeline)) { skipCall = VK_TRUE; } - // VS is required if (!(pPipeline->active_shaders & VK_SHADER_STAGE_VERTEX_BIT)) { skipCall |= log_msg(my_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, (VkDebugReportObjectTypeEXT) 0, 0, __LINE__, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS", -- 2.7.4