From b8f63b3c1002eea9cc6d54191bd41ea43c467e96 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Wed, 12 Aug 2015 17:01:52 +1000 Subject: [PATCH] glsl: make linker error message more informative Reviewed-by: Ilia Mirkin --- src/glsl/linker.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index d7efea5..a7cd820 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2880,8 +2880,9 @@ check_image_resources(struct gl_context *ctx, struct gl_shader_program *prog) if (sh) { if (sh->NumImages > ctx->Const.Program[i].MaxImageUniforms) - linker_error(prog, "Too many %s shader image uniforms\n", - _mesa_shader_stage_to_string(i)); + linker_error(prog, "Too many %s shader image uniforms (%u > %u)\n", + _mesa_shader_stage_to_string(i), sh->NumImages, + ctx->Const.Program[i].MaxImageUniforms); total_image_units += sh->NumImages; -- 2.7.4