From b4e198f47f8423dfb101395cd6cb5a11fa12954e Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 5 Jan 2016 04:01:11 -0800 Subject: [PATCH] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation. We would like to be able to combine result.x = bitfieldInsert(src0.x, src1.x, src2.x, src3.x); result.y = bitfieldInsert(src0.y, src1.y, src2.y, src3.y); result.z = bitfieldInsert(src0.z, src1.z, src2.z, src3.z); result.w = bitfieldInsert(src0.w, src1.w, src2.w, src3.w); into a single ivec4 bitfieldInsert operation. This should be possible with most drivers. This patch changes the offset and bits parameters from scalar ints to ivecN or uvecN. The type of all four operands will be the same, for simplicity. Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner Reviewed-by: Ilia Mirkin --- src/glsl/builtin_functions.cpp | 8 +++++++- src/glsl/ir.h | 1 - src/glsl/ir_constant_expression.cpp | 6 +++--- src/glsl/ir_validate.cpp | 5 +++-- src/glsl/lower_instructions.cpp | 8 ++++---- src/glsl/lower_packing_builtins.cpp | 10 +++++----- src/glsl/nir/nir_opcodes.py | 4 ++-- 7 files changed, 24 insertions(+), 18 deletions(-) diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index 602852a..38383bc 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -4902,13 +4902,19 @@ builtin_builder::_bitfieldExtract(const glsl_type *type) ir_function_signature * builtin_builder::_bitfieldInsert(const glsl_type *type) { + bool is_uint = type->base_type == GLSL_TYPE_UINT; ir_variable *base = in_var(type, "base"); ir_variable *insert = in_var(type, "insert"); ir_variable *offset = in_var(glsl_type::int_type, "offset"); ir_variable *bits = in_var(glsl_type::int_type, "bits"); MAKE_SIG(type, gpu_shader5_or_es31, 4, base, insert, offset, bits); - body.emit(ret(bitfield_insert(base, insert, offset, bits))); + operand cast_offset = is_uint ? i2u(offset) : operand(offset); + operand cast_bits = is_uint ? i2u(bits) : operand(bits); + + body.emit(ret(bitfield_insert(base, insert, + swizzle(cast_offset, SWIZZLE_XXXX, type->vector_elements), + swizzle(cast_bits, SWIZZLE_XXXX, type->vector_elements)))); return sig; } diff --git a/src/glsl/ir.h b/src/glsl/ir.h index a2eb508..9af2fc1 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1710,7 +1710,6 @@ public: operation == ir_triop_vector_insert || operation == ir_quadop_vector || /* TODO: these can't currently be vectorized */ - operation == ir_quadop_bitfield_insert || operation == ir_triop_bitfield_extract; } diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 38b6dd5..f5b5bd8 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -1710,10 +1710,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) } case ir_quadop_bitfield_insert: { - int offset = op[2]->value.i[0]; - int bits = op[3]->value.i[0]; - for (unsigned c = 0; c < components; c++) { + int offset = op[2]->value.i[c]; + int bits = op[3]->value.i[c]; + if (bits == 0) data.u[c] = op[0]->value.u[c]; else if (offset < 0 || bits < 0) diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index a4d6182..fea9b76 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -647,10 +647,11 @@ ir_validate::visit_leave(ir_expression *ir) break; case ir_quadop_bitfield_insert: + assert(ir->type->is_integer()); assert(ir->operands[0]->type == ir->type); assert(ir->operands[1]->type == ir->type); - assert(ir->operands[2]->type == glsl_type::int_type); - assert(ir->operands[3]->type == glsl_type::int_type); + assert(ir->operands[2]->type == ir->type); + assert(ir->operands[3]->type == ir->type); break; case ir_quadop_vector: diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp index f70db87..d140be3 100644 --- a/src/glsl/lower_instructions.cpp +++ b/src/glsl/lower_instructions.cpp @@ -381,8 +381,8 @@ lower_instructions_visitor::ldexp_to_arith(ir_expression *ir) ir_constant *sign_mask = new(ir) ir_constant(0x80000000u, vec_elem); - ir_constant *exp_shift = new(ir) ir_constant(23); - ir_constant *exp_width = new(ir) ir_constant(8); + ir_constant *exp_shift = new(ir) ir_constant(23, vec_elem); + ir_constant *exp_width = new(ir) ir_constant(8, vec_elem); /* Temporary variables */ ir_variable *x = new(ir) ir_variable(ir->type, "x", ir_var_temporary); @@ -470,8 +470,8 @@ lower_instructions_visitor::dldexp_to_arith(ir_expression *ir) ir_constant *sign_mask = new(ir) ir_constant(0x80000000u); - ir_constant *exp_shift = new(ir) ir_constant(20); - ir_constant *exp_width = new(ir) ir_constant(11); + ir_constant *exp_shift = new(ir) ir_constant(20, vec_elem); + ir_constant *exp_width = new(ir) ir_constant(11, vec_elem); ir_constant *exp_bias = new(ir) ir_constant(1022, vec_elem); /* Temporary variables */ diff --git a/src/glsl/lower_packing_builtins.cpp b/src/glsl/lower_packing_builtins.cpp index c8bf68b..19eeaa3 100644 --- a/src/glsl/lower_packing_builtins.cpp +++ b/src/glsl/lower_packing_builtins.cpp @@ -230,8 +230,8 @@ private: if (op_mask & LOWER_PACK_USE_BFI) { return bitfield_insert(bit_and(swizzle_x(u), constant(0xffffu)), swizzle_y(u), - constant(16), - constant(16)); + constant(16u), + constant(16u)); } /* return (u.y << 16) | (u.x & 0xffff); */ @@ -261,9 +261,9 @@ private: return bitfield_insert(bitfield_insert( bitfield_insert( bit_and(swizzle_x(u), constant(0xffu)), - swizzle_y(u), constant(8), constant(8)), - swizzle_z(u), constant(16), constant(8)), - swizzle_w(u), constant(24), constant(8)); + swizzle_y(u), constant(8u), constant(8u)), + swizzle_z(u), constant(16u), constant(8u)), + swizzle_w(u), constant(24u), constant(8u)); } /* uvec4 u = UVEC4_RVAL & 0xff */ diff --git a/src/glsl/nir/nir_opcodes.py b/src/glsl/nir/nir_opcodes.py index 398ae50..3780628 100644 --- a/src/glsl/nir/nir_opcodes.py +++ b/src/glsl/nir/nir_opcodes.py @@ -609,10 +609,10 @@ def quadop_horiz(name, output_size, src1_size, src2_size, src3_size, [tuint, tuint, tuint, tuint], "", const_expr) -opcode("bitfield_insert", 0, tuint, [0, 0, 1, 1], +opcode("bitfield_insert", 0, tuint, [0, 0, 0, 0], [tuint, tuint, tint, tint], "", """ unsigned base = src0, insert = src1; -int offset = src2.x, bits = src3.x; +int offset = src2, bits = src3; if (bits == 0) { dst = 0; } else if (offset < 0 || bits < 0 || bits + offset > 32) { -- 2.7.4