From b429e9b2d74ece0906602d2f843c0f8bf74c44f4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 28 Jun 2008 16:48:23 -0600 Subject: [PATCH] mesa: added null ptr checks --- src/mesa/shader/prog_uniform.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index 20e004b..0b1d023 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -119,7 +119,7 @@ GLint _mesa_lookup_uniform(const struct gl_uniform_list *list, const char *name) { GLuint i; - for (i = 0; i < list->NumUniforms; i++) { + for (i = 0; list && i < list->NumUniforms; i++) { if (!_mesa_strcmp(list->Uniforms[i].Name, name)) { return i; } @@ -133,7 +133,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list) { GLint max = 0; GLuint i; - for (i = 0; i < list->NumUniforms; i++) { + for (i = 0; list && i < list->NumUniforms; i++) { GLuint len = _mesa_strlen(list->Uniforms[i].Name); if (len > max) max = len; -- 2.7.4