From b1bea1c12daf52e2306a698e40d9ec4c23d1e70b Mon Sep 17 00:00:00 2001 From: "commit-queue@webkit.org" Date: Mon, 2 Jul 2012 10:44:05 +0000 Subject: [PATCH] [EFL] Fix compilation error in GamepadsEfl.cpp in debug mode https://bugs.webkit.org/show_bug.cgi?id=90369 Unreviewed, EFL build fix. Patch by Christophe Dumez on 2012-07-02 * platform/efl/GamepadsEfl.cpp: (WebCore::GamepadsEfl::registerDevice): (WebCore::GamepadsEfl::unregisterDevice): git-svn-id: http://svn.webkit.org/repository/webkit/trunk@121668 268f45cc-cd09-0410-ab3c-d52691b4dbfc --- Source/WebCore/ChangeLog | 11 +++++++++++ Source/WebCore/platform/efl/GamepadsEfl.cpp | 4 ---- 2 files changed, 11 insertions(+), 4 deletions(-) diff --git a/Source/WebCore/ChangeLog b/Source/WebCore/ChangeLog index 0f0360c..521ddb7 100644 --- a/Source/WebCore/ChangeLog +++ b/Source/WebCore/ChangeLog @@ -1,3 +1,14 @@ +2012-07-02 Christophe Dumez + + [EFL] Fix compilation error in GamepadsEfl.cpp in debug mode + https://bugs.webkit.org/show_bug.cgi?id=90369 + + Unreviewed, EFL build fix. + + * platform/efl/GamepadsEfl.cpp: + (WebCore::GamepadsEfl::registerDevice): + (WebCore::GamepadsEfl::unregisterDevice): + 2012-07-02 Nikita Vasilyev Web Inspector: Design WebSockets panel diff --git a/Source/WebCore/platform/efl/GamepadsEfl.cpp b/Source/WebCore/platform/efl/GamepadsEfl.cpp index be9308b..530496c 100644 --- a/Source/WebCore/platform/efl/GamepadsEfl.cpp +++ b/Source/WebCore/platform/efl/GamepadsEfl.cpp @@ -179,8 +179,6 @@ void GamepadsEfl::registerDevice(const String& syspath) if (!deviceFile || !eina_str_has_prefix(deviceFile, joystickPrefix)) return; - LOG(Gamepad, "Registering gamepad at %s, deviceFile: %s", syspath.utf8().data(), deviceFile); - const size_t slotCount = m_slots.size(); for (size_t index = 0; index < slotCount; ++index) { if (!m_slots[index]) { @@ -196,8 +194,6 @@ void GamepadsEfl::unregisterDevice(const String& syspath) if (!m_deviceMap.contains(syspath)) return; - LOG(Gamepad, "Registering gamepad at %s,", syspath.utf8().data()); - GamepadDeviceEfl* gamepadDevice = m_deviceMap.take(syspath); const size_t index = m_slots.find(gamepadDevice); ASSERT(index != notFound); -- 2.7.4