From ab9948997aceb5962069ed2ddf21033164cc24bc Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Sun, 26 Sep 2021 08:22:58 -0700 Subject: [PATCH] d3d12: Support PIPE_CAP_MIXED_COLOR_DEPTH_BITS Reviewed-by: Bill Kristiansen Part-of: --- src/gallium/drivers/d3d12/d3d12_screen.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/d3d12/d3d12_screen.cpp b/src/gallium/drivers/d3d12/d3d12_screen.cpp index 0d40569..e35c053 100644 --- a/src/gallium/drivers/d3d12/d3d12_screen.cpp +++ b/src/gallium/drivers/d3d12/d3d12_screen.cpp @@ -174,6 +174,7 @@ d3d12_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND: + case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: return 1; /* We need to do some lowering that requires a link to the sampler */ -- 2.7.4