From ab5e9a726d50b414718a248fd8625f1c6f269a49 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Wed, 22 Sep 2010 19:31:54 +0200 Subject: [PATCH] d3d1x: define GUIDs in the normal way --- .../state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h | 14 -------------- .../state_trackers/d3d1x/progs/d3d10app/d3d10x11main.cpp | 1 - .../state_trackers/d3d1x/progs/d3d11app/d3d11x11main.cpp | 1 - 3 files changed, 16 deletions(-) diff --git a/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h b/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h index 83cf0f2..7627720 100644 --- a/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h +++ b/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/d3d1xstutil.h @@ -42,20 +42,6 @@ namespace std #include #define WIN32_LEAN_AND_MEAN -#define INITGUID -#include - -// just replicate GUIDs in every object file to avoid the hassle of having to pull in a library for them -#ifdef __GNUC__ -#define ATTRIBUTE_UNUSED __attribute__((unused)) -#else -#define ATTRIBUTE_UNUSED -#endif -#undef DEFINE_GUID -#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - static const GUID name ATTRIBUTE_UNUSED = \ - { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } - #include #include diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d10app/d3d10x11main.cpp b/src/gallium/state_trackers/d3d1x/progs/d3d10app/d3d10x11main.cpp index ddba685..0fcef0d 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d10app/d3d10x11main.cpp +++ b/src/gallium/state_trackers/d3d1x/progs/d3d10app/d3d10x11main.cpp @@ -24,7 +24,6 @@ * **************************************************************************/ -#define INITGUID #include "d3d10app.h" #include #include diff --git a/src/gallium/state_trackers/d3d1x/progs/d3d11app/d3d11x11main.cpp b/src/gallium/state_trackers/d3d1x/progs/d3d11app/d3d11x11main.cpp index 7e1edeb..7055da9 100755 --- a/src/gallium/state_trackers/d3d1x/progs/d3d11app/d3d11x11main.cpp +++ b/src/gallium/state_trackers/d3d1x/progs/d3d11app/d3d11x11main.cpp @@ -1,4 +1,3 @@ -#define INITGUID #include "d3d11app.h" #include #include -- 2.7.4