From aa35670fd0923d5779a0f1498a120223a69d6949 Mon Sep 17 00:00:00 2001 From: Bas Nieuwenhuizen Date: Wed, 24 Jun 2020 01:28:54 +0200 Subject: [PATCH] radv: Make radv_alloc_shader_memory static. Just a cleanup. Reviewed-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_shader.c | 2 +- src/amd/vulkan/radv_shader.h | 4 ---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 6cc82f0..7822789 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -631,7 +631,7 @@ radv_lower_fs_io(nir_shader *nir) } -void * +static void * radv_alloc_shader_memory(struct radv_device *device, struct radv_shader_variant *shader) { diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index ee4b01a..7e1659a 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -438,10 +438,6 @@ radv_shader_compile_to_nir(struct radv_device *device, const struct radv_pipeline_layout *layout, unsigned subgroup_size, unsigned ballot_bit_size); -void * -radv_alloc_shader_memory(struct radv_device *device, - struct radv_shader_variant *shader); - void radv_destroy_shader_slabs(struct radv_device *device); -- 2.7.4