From a98546ebcd2a692e0634c5b1a7e77471316ab6e0 Mon Sep 17 00:00:00 2001 From: Lang Hames Date: Tue, 15 Oct 2019 21:41:12 +0000 Subject: [PATCH] [Orc] Add a method for ObjectLinkingLayer to return ownership of object buffers. RTDyldObjectLinkingLayer allowed clients to register a NotifyEmitted function to reclaim ownership of object buffers once they had been linked. This patch adds similar functionality to ObjectLinkingLayer: Clients can now optionally call the ObjectLinkingLayer::setReturnObjectBuffer method to register a function that will be called when discarding object buffers. If set, this function will be called to return ownership of the object regardless of whether the link succeeded or failed. Use cases for this function include debug dumping (it provides a way to dump all objects linked into JIT'd code) and object re-use (e.g. storing an object in a cache). llvm-svn: 374951 --- llvm/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h | 11 +++++++++++ llvm/lib/ExecutionEngine/Orc/ObjectLinkingLayer.cpp | 7 +++++++ 2 files changed, 18 insertions(+) diff --git a/llvm/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h b/llvm/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h index 0605ee3..caf8e70 100644 --- a/llvm/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h +++ b/llvm/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h @@ -73,6 +73,9 @@ public: virtual Error notifyRemovingAllModules() { return Error::success(); } }; + using ReturnObjectBufferFunction = + std::function)>; + /// Construct an ObjectLinkingLayer with the given NotifyLoaded, /// and NotifyEmitted functors. ObjectLinkingLayer(ExecutionSession &ES, @@ -81,6 +84,13 @@ public: /// Destruct an ObjectLinkingLayer. ~ObjectLinkingLayer(); + /// Set an object buffer return function. By default object buffers are + /// deleted once the JIT has linked them. If a return function is set then + /// it will be called to transfer ownership of the buffer instead. + void setReturnObjectBuffer(ReturnObjectBufferFunction ReturnObjectBuffer) { + this->ReturnObjectBuffer = std::move(ReturnObjectBuffer); + } + /// Add a pass-config modifier. ObjectLinkingLayer &addPlugin(std::unique_ptr P) { std::lock_guard Lock(LayerMutex); @@ -138,6 +148,7 @@ private: jitlink::JITLinkMemoryManager &MemMgr; bool OverrideObjectFlags = false; bool AutoClaimObjectSymbols = false; + ReturnObjectBufferFunction ReturnObjectBuffer; DenseMap TrackedAllocs; std::vector UntrackedAllocs; std::vector> Plugins; diff --git a/llvm/lib/ExecutionEngine/Orc/ObjectLinkingLayer.cpp b/llvm/lib/ExecutionEngine/Orc/ObjectLinkingLayer.cpp index 952ca60..874decb 100644 --- a/llvm/lib/ExecutionEngine/Orc/ObjectLinkingLayer.cpp +++ b/llvm/lib/ExecutionEngine/Orc/ObjectLinkingLayer.cpp @@ -29,6 +29,13 @@ public: std::unique_ptr ObjBuffer) : Layer(Layer), MR(std::move(MR)), ObjBuffer(std::move(ObjBuffer)) {} + ~ObjectLinkingLayerJITLinkContext() { + // If there is an object buffer return function then use it to + // return ownership of the buffer. + if (Layer.ReturnObjectBuffer) + Layer.ReturnObjectBuffer(std::move(ObjBuffer)); + } + JITLinkMemoryManager &getMemoryManager() override { return Layer.MemMgr; } MemoryBufferRef getObjectBuffer() const override { -- 2.7.4