From a9789616b9705e7c24b5591a1790dfc2fdda51dc Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Thu, 16 Jun 2011 12:19:49 +0100 Subject: [PATCH] paint-volumes: remove alignment constraint for completion This removes the constraint that a paint-volume must be axis aligned before _clutter_paint_volume_complete can be called. NB: A paint volume is represented by one origin vertex and then three axis vertices to define the width, height and depth of the volume. It's straightforward to use the vectors from the origin to the axis vertices to deduce the other 4 vertices so we can remove the is_axis_aligned assertion. --- clutter/clutter-paint-volume.c | 42 +++++++++++++++++++++++++++--------------- 1 file changed, 27 insertions(+), 15 deletions(-) diff --git a/clutter/clutter-paint-volume.c b/clutter/clutter-paint-volume.c index 5eea61b..3680fb4 100644 --- a/clutter/clutter-paint-volume.c +++ b/clutter/clutter-paint-volume.c @@ -549,33 +549,45 @@ done: void _clutter_paint_volume_complete (ClutterPaintVolume *pv) { - if (pv->is_complete || pv->is_empty) + float dx_l2r, dy_l2r, dz_l2r; + float dx_t2b, dy_t2b, dz_t2b; + + if (pv->is_empty) return; - /* TODO: it is possible to complete non axis aligned volumes too. */ - g_return_if_fail (pv->is_axis_aligned); + /* Find the vector that takes us from any vertex on the left face to + * the corresponding vertex on the right face. */ + dx_l2r = pv->vertices[1].x - pv->vertices[0].x; + dy_l2r = pv->vertices[1].y - pv->vertices[0].y; + dz_l2r = pv->vertices[1].z - pv->vertices[0].z; + + /* Find the vector that takes us from any vertex on the top face to + * the corresponding vertex on the bottom face. */ + dx_t2b = pv->vertices[3].x - pv->vertices[0].x; + dy_t2b = pv->vertices[3].y - pv->vertices[0].y; + dz_t2b = pv->vertices[3].z - pv->vertices[0].z; /* front-bottom-right */ - pv->vertices[2].x = pv->vertices[1].x; - pv->vertices[2].y = pv->vertices[3].y; - pv->vertices[2].z = pv->vertices[0].z; + pv->vertices[2].x = pv->vertices[3].x + dx_l2r; + pv->vertices[2].y = pv->vertices[3].y + dy_l2r; + pv->vertices[2].z = pv->vertices[3].z + dz_l2r; if (G_UNLIKELY (!pv->is_2d)) { /* back-top-right */ - pv->vertices[5].x = pv->vertices[1].x; - pv->vertices[5].y = pv->vertices[0].y; - pv->vertices[5].z = pv->vertices[4].z; + pv->vertices[5].x = pv->vertices[4].x + dx_l2r; + pv->vertices[5].y = pv->vertices[4].y + dy_l2r; + pv->vertices[5].z = pv->vertices[4].z + dz_l2r; /* back-bottom-right */ - pv->vertices[6].x = pv->vertices[1].x; - pv->vertices[6].y = pv->vertices[3].y; - pv->vertices[6].z = pv->vertices[4].z; + pv->vertices[6].x = pv->vertices[5].x + dx_t2b; + pv->vertices[6].y = pv->vertices[5].y + dy_t2b; + pv->vertices[6].z = pv->vertices[5].z + dz_t2b; /* back-bottom-left */ - pv->vertices[7].x = pv->vertices[0].x; - pv->vertices[7].y = pv->vertices[3].y; - pv->vertices[7].z = pv->vertices[4].z; + pv->vertices[7].x = pv->vertices[4].x + dx_t2b; + pv->vertices[7].y = pv->vertices[4].y + dy_t2b; + pv->vertices[7].z = pv->vertices[4].z + dz_t2b; } pv->is_complete = TRUE; -- 2.7.4