From a840375b81d0d4967204fc729ea398413b61f872 Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Fri, 13 Jun 2008 15:37:58 +0000 Subject: [PATCH] Remove the "hiding" in the texture description --- clutter/clutter-texture.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index 5a9da20..d7be3d0 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -35,10 +35,10 @@ * data into texture memory and subsequently realize the texture. * * If texture reads are supported by underlying GL implementation, - * unrealizing/hiding frees image data from texture memory moving to main + * unrealizing frees image data from texture memory moving to main * system memory. Re-realizing then performs the opposite operation. - * This process allows basic management of commonly limited available texture - * memory. + * This process allows basic management of commonly limited available + * texture memory. * * Note: a ClutterTexture will scale its contents to fit the bounding * box requested using clutter_actor_set_size(). To display an area of -- 2.7.4