From a4f281ac1b7f7ced7c59b0792c39cbdb06e9e46f Mon Sep 17 00:00:00 2001 From: =?utf8?q?Sebastian=20Dr=C3=B6ge?= Date: Tue, 23 Apr 2019 14:31:45 +0300 Subject: [PATCH] gl: Add various missing Since: 1.16 markers And add some missing function documentation. --- gst-libs/gst/gl/gstglformat.c | 4 ++++ gst-libs/gst/gl/gstglshaderstrings.c | 6 ++++++ gst-libs/gst/gl/gstglsl.c | 4 ++++ gst-libs/gst/gl/gstglwindow.c | 24 ++++++++++++++++++++++++ 4 files changed, 38 insertions(+) diff --git a/gst-libs/gst/gl/gstglformat.c b/gst-libs/gst/gl/gstglformat.c index 422ef9e..3a5603c 100644 --- a/gst-libs/gst/gl/gstglformat.c +++ b/gst-libs/gst/gl/gstglformat.c @@ -300,6 +300,8 @@ gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context, * * Get the unsized format and type from @format for usage in glReadPixels, * glTex{Sub}Image*, glTexImage* and similar functions. + * + * Since: 1.16 */ void gst_gl_format_type_from_sized_gl_format (GstGLFormat format, @@ -362,6 +364,8 @@ gst_gl_format_type_from_sized_gl_format (GstGLFormat format, * * Returns: Whether @format is supported by @context based on the OpenGL API, * version, or available OpenGL extension/s. + * + * Since: 1.16 */ gboolean gst_gl_format_is_supported (GstGLContext * context, GstGLFormat format) diff --git a/gst-libs/gst/gl/gstglshaderstrings.c b/gst-libs/gst/gl/gstglshaderstrings.c index 6e9aa10..4d7ac3d 100644 --- a/gst-libs/gst/gl/gstglshaderstrings.c +++ b/gst-libs/gst/gl/gstglshaderstrings.c @@ -113,6 +113,8 @@ const gchar *gst_gl_shader_string_fragment_external_oes_default = * * Returns: a shader string defining the precision of float types based on * @context, @version and @profile + * + * Since: 1.16 */ const gchar * gst_gl_shader_string_get_highest_precision (GstGLContext * context, @@ -135,6 +137,8 @@ gst_gl_shader_string_get_highest_precision (GstGLContext * context, * * Returns: a passthrough shader string for copying an input texture to * the output + * + * Since: 1.16 */ gchar * gst_gl_shader_string_fragment_get_default (GstGLContext * context, @@ -154,6 +158,8 @@ gst_gl_shader_string_fragment_get_default (GstGLContext * context, * * Returns: a passthrough shader string for copying an input external-oes * texture to the output + * + * Since: 1.16 */ gchar * gst_gl_shader_string_fragment_external_oes_get_default (GstGLContext * context, diff --git a/gst-libs/gst/gl/gstglsl.c b/gst-libs/gst/gl/gstglsl.c index 257ab59..a57587a 100644 --- a/gst-libs/gst/gl/gstglsl.c +++ b/gst-libs/gst/gl/gstglsl.c @@ -937,6 +937,8 @@ _gst_glsl_mangle_shader (const gchar * str, guint shader_type, * @profile: a #GstGLSLProfile * * Returns: whether @context supports the 'precision' specifier in GLSL shaders + * + * Since: 1.16 */ gboolean gst_gl_context_supports_precision (GstGLContext * context, @@ -962,6 +964,8 @@ gst_gl_context_supports_precision (GstGLContext * context, * @profile: a #GstGLSLProfile * * Returns: whether @context supports the 'precision highp' specifier in GLSL shaders + * + * Since: 1.16 */ gboolean gst_gl_context_supports_precision_highp (GstGLContext * context, diff --git a/gst-libs/gst/gl/gstglwindow.c b/gst-libs/gst/gl/gstglwindow.c index 1044b98..13ffa18 100644 --- a/gst-libs/gst/gl/gstglwindow.c +++ b/gst-libs/gst/gl/gstglwindow.c @@ -926,6 +926,12 @@ gst_gl_window_set_render_rectangle (GstGLWindow * window, gint x, gint y, return ret; } +/** + * gst_gl_window_queue_resize: + * @window: a #GstGLWindow + * + * Queue resizing of @window. + */ void gst_gl_window_queue_resize (GstGLWindow * window) { @@ -954,6 +960,14 @@ _on_resize (gpointer data) resize->height); } +/** + * gst_gl_window_resize: + * @window: a #GstGLWindow + * @width: new width + * @height: new height + * + * Resize @window to the given @width and @height. + */ void gst_gl_window_resize (GstGLWindow * window, guint width, guint height) { @@ -975,6 +989,16 @@ gst_gl_window_resize (GstGLWindow * window, guint width, guint height) window->queue_resize = FALSE; } +/** + * gst_gl_window_controls_viewport: + * @window: a #GstGLWindow + * + * Checks if @window controls the GL viewport. + * + * Returns: %TRUE if @window controls the GL viewport, otherwise %FALSE + * + * Since: 1.16 + */ gboolean gst_gl_window_controls_viewport (GstGLWindow * window) { -- 2.7.4