From a2b2c4ba5351b8cee0f03b5a9eeeb430862bbc7d Mon Sep 17 00:00:00 2001 From: "reed@android.com" Date: Fri, 14 Aug 2009 15:47:14 +0000 Subject: [PATCH] fix typo in matrix proc index computation, where we were always taking the perspective case when affine would have been enough (and lots faster). git-svn-id: http://skia.googlecode.com/svn/trunk@323 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/core/SkBitmapProcState_matrixProcs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/SkBitmapProcState_matrixProcs.cpp b/src/core/SkBitmapProcState_matrixProcs.cpp index bd924ca..67b57c4 100644 --- a/src/core/SkBitmapProcState_matrixProcs.cpp +++ b/src/core/SkBitmapProcState_matrixProcs.cpp @@ -399,7 +399,7 @@ SkBitmapProcState::chooseMatrixProc(bool trivial_matrix) { if (fInvType & SkMatrix::kPerspective_Mask) { index += 4; } else if (fInvType & SkMatrix::kAffine_Mask) { - index += 4; + index += 2; } if (SkShader::kClamp_TileMode == fTileModeX && -- 2.7.4