From a21d2bfd771ae44bdb4c997e6dce746bf65d66fa Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 14 Jan 2022 10:20:17 -0500 Subject: [PATCH] zink: update gfx_pipeline_state.vertex_strides when necessary only necessary without any of the dynamic states and still doesn't fix the problem, but it's a step cc: mesa-stable Reviewed-by: Hoe Hao Cheng Part-of: --- src/gallium/drivers/zink/zink_context.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c index 38cacca..ac318d0 100644 --- a/src/gallium/drivers/zink/zink_context.c +++ b/src/gallium/drivers/zink/zink_context.c @@ -982,6 +982,8 @@ zink_set_vertex_buffers(struct pipe_context *pctx, res->vbo_bind_mask |= BITFIELD_BIT(start_slot + i); update_res_bind_count(ctx, res, false, false); ctx_vb->stride = vb->stride; + if (need_state_change) + ctx->gfx_pipeline_state.vertex_strides[start_slot + i] = vb->stride; ctx_vb->buffer_offset = vb->buffer_offset; /* always barrier before possible rebind */ zink_resource_buffer_barrier(ctx, res, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, -- 2.7.4