From a13182c740c9d61e897c8f41d958ca31ebbe6797 Mon Sep 17 00:00:00 2001 From: Damien Lespiau Date: Tue, 5 Oct 2010 08:03:19 +0100 Subject: [PATCH] cogl: Use Cogl (not COGL) consistently If I remember correctly, Robert wants to name Cogl, Cogl (not COGL) so start by having a consistent naming in the code. --- clutter/clutter-texture.c | 16 ++++++++-------- clutter/cogl/cogl/cogl-debug.c | 8 ++++---- configure.ac | 4 ++-- 3 files changed, 14 insertions(+), 14 deletions(-) diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index 5e48faf..8852665 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -1041,16 +1041,16 @@ clutter_texture_class_init (ClutterTextureClass *klass) g_object_class_install_property (gobject_class, PROP_PIXEL_FORMAT, pspec); pspec = g_param_spec_boxed ("cogl-texture", - P_("COGL Texture"), - P_("The underlying COGL texture handle used to draw this actor"), + P_("Cogl Texture"), + P_("The underlying Cogl texture handle used to draw this actor"), COGL_TYPE_HANDLE, CLUTTER_PARAM_READWRITE); obj_props[PROP_COGL_TEXTURE] = pspec; g_object_class_install_property (gobject_class, PROP_COGL_TEXTURE, pspec); pspec = g_param_spec_boxed ("cogl-material", - P_("COGL Material"), - P_("The underlying COGL material handle used to draw this actor"), + P_("Cogl Material"), + P_("The underlying Cogl material handle used to draw this actor"), COGL_TYPE_HANDLE, CLUTTER_PARAM_READWRITE); obj_props[PROP_COGL_MATERIAL] = pspec; @@ -1539,7 +1539,7 @@ clutter_texture_set_from_data (ClutterTexture *texture, g_set_error (&inner_error, CLUTTER_TEXTURE_ERROR, CLUTTER_TEXTURE_ERROR_BAD_FORMAT, - "Failed to create COGL texture"); + "Failed to create Cogl texture"); g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, inner_error); @@ -1935,7 +1935,7 @@ clutter_texture_async_load (ClutterTexture *self, { g_set_error (error, CLUTTER_TEXTURE_ERROR, CLUTTER_TEXTURE_ERROR_BAD_FORMAT, - "Failed to create COGL texture"); + "Failed to create Cogl texture"); return FALSE; } else @@ -2030,7 +2030,7 @@ clutter_texture_set_from_file (ClutterTexture *texture, { g_set_error (&internal_error, CLUTTER_TEXTURE_ERROR, CLUTTER_TEXTURE_ERROR_BAD_FORMAT, - "Failed to create COGL texture"); + "Failed to create Cogl texture"); } if (internal_error != NULL) @@ -2337,7 +2337,7 @@ clutter_texture_set_area_from_rgb_data (ClutterTexture *texture, { g_set_error (error, CLUTTER_TEXTURE_ERROR, CLUTTER_TEXTURE_ERROR_BAD_FORMAT, - "Failed to upload COGL texture data"); + "Failed to upload Cogl texture data"); return FALSE; } diff --git a/clutter/cogl/cogl/cogl-debug.c b/clutter/cogl/cogl/cogl-debug.c index 2289af2..99049a6 100644 --- a/clutter/cogl/cogl/cogl-debug.c +++ b/clutter/cogl/cogl/cogl-debug.c @@ -151,9 +151,9 @@ cogl_arg_no_debug_cb (const char *key, static GOptionEntry cogl_args[] = { #ifdef COGL_ENABLE_DEBUG { "cogl-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_debug_cb, - N_("COGL debugging flags to set"), "FLAGS" }, + N_("Cogl debugging flags to set"), "FLAGS" }, { "cogl-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_no_debug_cb, - N_("COGL debugging flags to unset"), "FLAGS" }, + N_("Cogl debugging flags to unset"), "FLAGS" }, #endif /* COGL_ENABLE_DEBUG */ { NULL, }, }; @@ -184,8 +184,8 @@ cogl_get_option_group (void) GOptionGroup *group; group = g_option_group_new ("cogl", - _("COGL Options"), - _("Show COGL options"), + _("Cogl Options"), + _("Show Cogl options"), NULL, NULL); g_option_group_set_parse_hooks (group, pre_parse_hook, NULL); diff --git a/configure.ac b/configure.ac index e659217..05f4c3d 100644 --- a/configure.ac +++ b/configure.ac @@ -1126,9 +1126,9 @@ echo " • Extra:" echo " Build introspection data: ${enable_introspection}" echo " Build conformance test suite: ${enable_conformance}" -# COGL flags +# Cogl flags echo "" -echo " • COGL Backend:" +echo " • Cogl Backend:" echo " Driver: ${COGL_DRIVER}" echo " GL header: ${cogl_gl_headers}" -- 2.7.4