From a11d20a2bc23bc5b42309bf730abaef0b5656b37 Mon Sep 17 00:00:00 2001 From: Woochan Lee Date: Thu, 22 May 2025 13:46:03 +0900 Subject: [PATCH] [Tizen] Enable shaderFileCaching in InitializeGLES This reverts commit fbf6ece51256b486508a3ce8fe236c909fccd3e3. --- dali/internal/graphics/gles-impl/egl-graphics-controller.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali/internal/graphics/gles-impl/egl-graphics-controller.cpp b/dali/internal/graphics/gles-impl/egl-graphics-controller.cpp index db8845a77..747a0d6cc 100644 --- a/dali/internal/graphics/gles-impl/egl-graphics-controller.cpp +++ b/dali/internal/graphics/gles-impl/egl-graphics-controller.cpp @@ -211,7 +211,7 @@ void EglGraphicsController::InitializeGLES(Integration::GlAbstraction& glAbstrac GLES::Framebuffer::SetSharedContext(mCurrentContext); static auto enableShaderUseProgramBinaryString = Dali::EnvironmentVariable::GetEnvironmentVariable(DALI_ENV_SHADER_USE_PROGRAM_BINARY); - mUseProgramBinary = enableShaderUseProgramBinaryString ? std::atoi(enableShaderUseProgramBinaryString) : false; + mUseProgramBinary = enableShaderUseProgramBinaryString ? std::atoi(enableShaderUseProgramBinaryString) : true; // change default } void EglGraphicsController::Initialize(Integration::GraphicsSyncAbstraction& syncImplementation, -- 2.34.1