From 9e55d6aecc4a7f9a1ac1096a224ef17ad44e0073 Mon Sep 17 00:00:00 2001 From: David Steele Date: Fri, 27 Feb 2015 11:07:55 +0000 Subject: [PATCH] Removed AffectedByLighting APIs from MeshActor Change-Id: Ib45d36940d257abac8be65213df02257dbea9dbd --- adaptors/common/indicator-impl.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/adaptors/common/indicator-impl.cpp b/adaptors/common/indicator-impl.cpp index 48e926e..0fa4860 100644 --- a/adaptors/common/indicator-impl.cpp +++ b/adaptors/common/indicator-impl.cpp @@ -1202,7 +1202,6 @@ void Indicator::ConstructBackgroundMesh() } mBackgroundActor = Dali::MeshActor::New(mBackgroundMesh); - mBackgroundActor.SetAffectedByLighting(false); Dali::ShaderEffect shaderEffect = Dali::ShaderEffect::New( MESH_VERTEX_SHADER, MESH_FRAGMENT_SHADER, GEOMETRY_TYPE_UNTEXTURED_MESH, // Using vertex color Dali::ShaderEffect::HINT_BLENDING ); -- 2.7.4