From 9b3c4d3e67db9d43fc6b12d2b4943b087c80c926 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 26 Oct 2010 18:04:28 -0600 Subject: [PATCH] mesa: remove the unused _mesa_is_fragment_shader_active() function This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. --- src/mesa/main/shaderobj.h | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 5c6a056..346a5b7 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -130,18 +130,6 @@ _mesa_shader_index_to_type(GLuint i) } -/** - * Check if there's a fragment shader active. - */ -static INLINE GLboolean -_mesa_is_fragment_shader_active(const struct gl_context *ctx) -{ - return (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->LinkStatus && - ctx->Shader.CurrentProgram->FragmentProgram); -} - - #ifdef __cplusplus } #endif -- 2.7.4