From 9b00fa9ac24cb5c2e8740dac4b8c2c28e6b861f5 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 15 Dec 2006 15:36:09 -0700 Subject: [PATCH] code movement --- src/mesa/shader/slang/slang_codegen.c | 92 +++++++++++++++++------------------ src/mesa/shader/slang/slang_emit.c | 5 +- 2 files changed, 47 insertions(+), 50 deletions(-) diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index acca05d..611b614 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -52,6 +52,52 @@ static slang_ir_node * slang_assemble_operation(slang_assemble_ctx * A, slang_operation *oper); +/** + * Map "_asm foo" to IR_FOO, etc. + */ +typedef struct +{ + const char *Name; + slang_ir_opcode Opcode; + GLuint HaveRetValue, NumParams; +} slang_asm_info; + + +static slang_asm_info AsmInfo[] = { + /* vec4 binary op */ + { "vec4_add", IR_ADD, 1, 2 }, + { "vec4_multiply", IR_MUL, 1, 2 }, + { "vec4_dot", IR_DOT4, 1, 2 }, + { "vec3_dot", IR_DOT3, 1, 2 }, + { "vec3_cross", IR_CROSS, 1, 2 }, + { "vec4_min", IR_MIN, 1, 2 }, + { "vec4_max", IR_MAX, 1, 2 }, + { "vec4_seq", IR_SEQ, 1, 2 }, + { "vec4_sge", IR_SGE, 1, 2 }, + { "vec4_sgt", IR_SGT, 1, 2 }, + /* vec4 unary */ + { "vec4_floor", IR_FLOOR, 1, 1 }, + { "vec4_frac", IR_FRAC, 1, 1 }, + { "vec4_abs", IR_ABS, 1, 1 }, + /* float binary op */ + { "float_add", IR_ADD, 1, 2 }, + { "float_subtract", IR_SUB, 1, 2 }, + { "float_multiply", IR_MUL, 1, 2 }, + { "float_divide", IR_DIV, 1, 2 }, + { "float_power", IR_POW, 1, 2 }, + /* unary op */ + { "int_to_float", IR_I_TO_F, 1, 1 }, + { "float_exp", IR_EXP, 1, 1 }, + { "float_exp2", IR_EXP2, 1, 1 }, + { "float_log2", IR_LOG2, 1, 1 }, + { "float_rsq", IR_RSQ, 1, 1 }, + { "float_rcp", IR_RCP, 1, 1 }, + { "float_sine", IR_SIN, 1, 1 }, + { "float_cosine", IR_COS, 1, 1 }, + { NULL, IR_NOP, 0, 0 } +}; + + static slang_ir_node * new_node(slang_ir_opcode op, slang_ir_node *left, slang_ir_node *right) @@ -739,52 +785,6 @@ slang_assemble_function_call(slang_assemble_ctx *A, slang_function *fun, } -/** - * Map "_asm foo" to IR_FOO, etc. - */ -typedef struct -{ - const char *Name; - slang_ir_opcode Opcode; - GLuint HaveRetValue, NumParams; -} slang_asm_info; - - -static slang_asm_info AsmInfo[] = { - /* vec4 binary op */ - { "vec4_add", IR_ADD, 1, 2 }, - { "vec4_multiply", IR_MUL, 1, 2 }, - { "vec4_dot", IR_DOT4, 1, 2 }, - { "vec3_dot", IR_DOT3, 1, 2 }, - { "vec3_cross", IR_CROSS, 1, 2 }, - { "vec4_min", IR_MIN, 1, 2 }, - { "vec4_max", IR_MAX, 1, 2 }, - { "vec4_seq", IR_SEQ, 1, 2 }, - { "vec4_sge", IR_SGE, 1, 2 }, - { "vec4_sgt", IR_SGT, 1, 2 }, - /* vec4 unary */ - { "vec4_floor", IR_FLOOR, 1, 1 }, - { "vec4_frac", IR_FRAC, 1, 1 }, - { "vec4_abs", IR_ABS, 1, 1 }, - /* float binary op */ - { "float_add", IR_ADD, 1, 2 }, - { "float_subtract", IR_SUB, 1, 2 }, - { "float_multiply", IR_MUL, 1, 2 }, - { "float_divide", IR_DIV, 1, 2 }, - { "float_power", IR_POW, 1, 2 }, - /* unary op */ - { "int_to_float", IR_I_TO_F, 1, 1 }, - { "float_exp", IR_EXP, 1, 1 }, - { "float_exp2", IR_EXP2, 1, 1 }, - { "float_log2", IR_LOG2, 1, 1 }, - { "float_rsq", IR_RSQ, 1, 1 }, - { "float_rcp", IR_RCP, 1, 1 }, - { "float_sine", IR_SIN, 1, 1 }, - { "float_cosine", IR_COS, 1, 1 }, - { NULL, IR_NOP, 0, 0 } -}; - - static slang_asm_info * slang_find_asm_info(const char *name) { diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 4f7a9dd..8b95b94 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -982,7 +982,6 @@ gen(slang_gen_context *gc, slang_ir_node *n, struct gl_program *prog) else #endif { -#if 1 if (n->Children[0]->Store->Size > 4) { /* move matrix/struct etc */ slang_ir_storage dstStore = *n->Children[0]->Store; @@ -1003,9 +1002,7 @@ gen(slang_gen_context *gc, slang_ir_node *n, struct gl_program *prog) size -= 4; } } - else -#endif - { + else { inst = new_instruction(prog, OPCODE_MOV); storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask); storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store, -- 2.7.4