From 98e2942fedadcb5f43f4493dd8b0213d626a1385 Mon Sep 17 00:00:00 2001 From: David Schleef Date: Tue, 15 Jul 2008 14:16:53 -0700 Subject: [PATCH] [061/906] First SVN commit. This commit is a hack to make git-rebase work --- gst-libs/gst/gl/Makefile.am | 8 +- gst-libs/gst/gl/glextensions.c | 190 --------- gst-libs/gst/gl/glextensions.h | 64 --- gst-libs/gst/gl/gstglbuffer.c | 454 --------------------- gst-libs/gst/gl/gstglbuffer.h | 76 ---- gst-libs/gst/gl/gstgldisplay.c | 875 ----------------------------------------- gst-libs/gst/gl/gstgldisplay.h | 85 ---- gst-libs/gst/gl/gstglfilter.c | 323 --------------- gst-libs/gst/gl/gstglfilter.h | 65 --- 9 files changed, 2 insertions(+), 2138 deletions(-) delete mode 100644 gst-libs/gst/gl/glextensions.c delete mode 100644 gst-libs/gst/gl/glextensions.h delete mode 100644 gst-libs/gst/gl/gstglbuffer.c delete mode 100644 gst-libs/gst/gl/gstglbuffer.h delete mode 100644 gst-libs/gst/gl/gstgldisplay.c delete mode 100644 gst-libs/gst/gl/gstgldisplay.h delete mode 100644 gst-libs/gst/gl/gstglfilter.c delete mode 100644 gst-libs/gst/gl/gstglfilter.h diff --git a/gst-libs/gst/gl/Makefile.am b/gst-libs/gst/gl/Makefile.am index 656b8b5..13a67eb 100644 --- a/gst-libs/gst/gl/Makefile.am +++ b/gst-libs/gst/gl/Makefile.am @@ -2,17 +2,13 @@ lib_LTLIBRARIES = libgstgl-@GST_MAJORMINOR@.la libgstgl_@GST_MAJORMINOR@_la_SOURCES = \ - glextensions.c \ - gstglbuffer.c \ gstgldisplay.c \ - gstglfilter.c + gstglbuffer.c libgstgl_@GST_MAJORMINOR@includedir = $(includedir)/gstreamer-@GST_MAJORMINOR@/gst/gl libgstgl_@GST_MAJORMINOR@include_HEADERS = \ - glextensions.h \ - gstglbuffer.h \ gstgldisplay.h \ - gstglfilter.h + gstglbuffer.h libgstgl_@GST_MAJORMINOR@_la_LIBADD = \ $(GST_PLUGINS_BASE_LIBS) -lgstvideo-$(GST_MAJORMINOR) \ diff --git a/gst-libs/gst/gl/glextensions.c b/gst-libs/gst/gl/glextensions.c deleted file mode 100644 index c5bde8a..0000000 --- a/gst-libs/gst/gl/glextensions.c +++ /dev/null @@ -1,190 +0,0 @@ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include -#include -#include -#include - -#include "glextensions.h" - -int -gl_have_extension (const char *name) -{ - const char *s; - - s = (const char *) glGetString (GL_EXTENSIONS); - if (s == NULL) - return FALSE; - - if (strstr (s, name)) - return TRUE; - return FALSE; -} - -extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); - -#define DEFINE_FUNC_RET(name,return_type,prototype,args) \ -return_type name prototype \ -{ \ - static return_type (*func) prototype; \ - if (func == NULL) { \ - func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \ - } \ - return func args; \ -} - -#define DEFINE_FUNC(name,prototype,args) \ -void name prototype \ -{ \ - static void (*func) prototype; \ - if (func == NULL) { \ - func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \ - } \ - func args; \ -} - -DEFINE_FUNC_RET (glCreateShaderObjectARB, GLhandleARB, - (GLenum shaderType), (shaderType)); -#if 0 -typedef GLhandleARB type_glCreateShaderObjectARB (GLenum shaderType); - -GLhandleARB -glCreateShaderObjectARB (GLenum shaderType) -{ - type_glCreateShaderObjectARB *func; - - if (func == NULL) { - func = (type_glCreateShaderObjectARB *) - glXGetProcAddress ((unsigned char *) "glCreateShaderObjectARB"); - } - return (*func) (shaderType); -} -#endif - -DEFINE_FUNC (glShaderSourceARB, - (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, - const GLint * length), (shaderObj, count, string, length)); - -DEFINE_FUNC (glUniform2fARB, - (GLint location, GLfloat val1, GLfloat val2), (location, val1, val2)); - -DEFINE_FUNC_RET (glGetUniformLocationARB, GLint, - (GLhandleARB programObj, const GLcharARB * name), (programObj, name)); - -DEFINE_FUNC (glUniform1iARB, (GLint location, GLint val), (location, val)); - -DEFINE_FUNC (glGetObjectParameterivARB, (GLhandleARB object, GLenum pname, - GLint * params), (object, pname, params)); - -DEFINE_FUNC (glCompileShaderARB, (GLhandleARB shader), (shader)); - -DEFINE_FUNC (glGetInfoLogARB, (GLhandleARB object, GLsizei maxLength, - GLsizei * length, GLcharARB * infoLog), (object, maxLength, length, - infoLog)); - -DEFINE_FUNC_RET (glCreateProgramObjectARB, GLhandleARB, (void), ()); - -DEFINE_FUNC (glAttachObjectARB, (GLhandleARB program, GLhandleARB shader), - (program, shader)); - -DEFINE_FUNC (glLinkProgramARB, (GLhandleARB program), (program)); - -DEFINE_FUNC (glUseProgramObjectARB, (GLhandleARB program), (program)); - -DEFINE_FUNC (glPixelDataRangeNV, (GLenum target, GLsizei length, void *pointer), - (target, length, pointer)); - -DEFINE_FUNC_RET (glXGetSyncValuesOML, Bool, - (Display * display, GLXDrawable drawable, int64_t * ust, int64_t * msc, - int64_t * sbc), (display, drawable, ust, msc, sbc)); - -DEFINE_FUNC_RET (glXGetMscRateOML, Bool, - (Display * display, GLXDrawable drawable, int32_t * numerator, - int32_t * denominator), (display, drawable, numerator, denominator)); - -DEFINE_FUNC_RET (glXSwapBuffersMscOML, int64_t, - (Display * display, GLXDrawable drawable, int64_t target_msc, - int64_t divisor, int64_t remainder), (display, drawable, target_msc, - divisor, remainder)); - -DEFINE_FUNC_RET (glXWaitForMscOML, Bool, - (Display * display, GLXDrawable drawable, int64_t target_msc, - int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, - int64_t * sbc), (display, drawable, target_msc, divisor, remainder, ust, - msc, sbc)); - -DEFINE_FUNC_RET (glXWaitForSbcOML, Bool, - (Display * display, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, - int64_t * msc, int64_t * sbc), (display, drawable, target_sbc, ust, msc, - sbc)); - -DEFINE_FUNC_RET (glXSwapIntervalSGI, int, (int interval), (interval)); - -DEFINE_FUNC_RET (glXSwapIntervalMESA, int, (unsigned int interval), (interval)); - -#if 0 -DEFINE_FUNC (glBindFramebufferEXT, (int target, uint framebuffer), - (target, framebuffer)); - -DEFINE_FUNC (glDeleteRenderbuffersEXT, (int n, unsigned int *renderbuffers), - (n, renderbuffers)); -DEFINE_FUNC (glGenRenderbuffersEXT, (int n, unsigned int *renderbuffers), - (n, renderbuffers)); -DEFINE_FUNC (glRenderbufferStorageEXT, (int target, int internalformat, - int width, int height), (target, internalformat, width, height)); -DEFINE_FUNC (glBindRenderbufferEXT, (int target, unsigned int renderbuffer), - (target, renderbuffer)); -DEFINE_FUNC (glFramebufferRenderbufferEXT, - (int target, int attachment, int renderbuffertarget, - unsigned int renderbuffer), (target, attachment, renderbuffertarget, - renderbuffer)); -#endif - -/* EXT_framebuffer_object */ -DEFINE_FUNC_RET (glIsRenderbufferEXT, Bool, - (GLuint renderbuffer), (renderbuffer)); -DEFINE_FUNC (glBindRenderbufferEXT, - (GLenum target, GLuint renderbuffer), (target, renderbuffer)); -DEFINE_FUNC (glDeleteRenderbuffersEXT, - (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)); -DEFINE_FUNC (glGenRenderbuffersEXT, - (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)); -DEFINE_FUNC (glRenderbufferStorageEXT, - (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), - (target, internalformat, width, height)); -DEFINE_FUNC (glGetRenderbufferParameterivEXT, - (GLenum target, GLenum pname, GLint * params), (target, pname, params)); -DEFINE_FUNC_RET (glIsFramebufferEXT, Bool, (GLuint framebuffer), (framebuffer)); -DEFINE_FUNC (glBindFramebufferEXT, - (GLenum target, GLuint framebuffer), (target, framebuffer)); -DEFINE_FUNC (glDeleteFramebuffersEXT, - (GLsizei n, GLuint * framebuffers), (n, framebuffers)); -DEFINE_FUNC (glGenFramebuffersEXT, - (GLsizei n, GLuint * framebuffers), (n, framebuffers)); -DEFINE_FUNC_RET (glCheckFramebufferStatusEXT, GLenum, - (GLenum target), (target)); -DEFINE_FUNC (glFramebufferTexture1DEXT, - (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, - GLint level), (target, attachment, textarget, texture, level)); -DEFINE_FUNC (glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level), (target, attachment, - textarget, texture, level)); -DEFINE_FUNC (glFramebufferTexture3DEXT, (GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, - attachment, textarget, texture, level, zoffset)); -DEFINE_FUNC (glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment, - GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, - renderbuffertarget, renderbuffer)); -DEFINE_FUNC (glGetFramebufferAttachmentParameterivEXT, (GLenum target, - GLenum pname, GLint * params), (target, pname, params)); -DEFINE_FUNC (glGenerateMipmapEXT, (GLenum target), (target)); - -DEFINE_FUNC (glWindowPos2iARB, (GLint x, GLint y), (x, y)); - -DEFINE_FUNC (glGenProgramsARB, (GLsizei a, GLuint * b), (a, b)); -DEFINE_FUNC (glBindProgramARB, (GLenum a, GLuint b), (a, b)); -DEFINE_FUNC (glProgramStringARB, - (GLenum a, GLenum b, GLsizei c, const GLvoid * d), (a, b, c, d)); diff --git a/gst-libs/gst/gl/glextensions.h b/gst-libs/gst/gl/glextensions.h deleted file mode 100644 index 8ac880f..0000000 --- a/gst-libs/gst/gl/glextensions.h +++ /dev/null @@ -1,64 +0,0 @@ -#ifndef __GST_GLEXTENSIONS_H__ -#define __GST_GLEXTENSIONS_H__ - -#include -//#include - -int gl_have_extension (const char *name); - -GLhandleARB glCreateShaderObjectARB (GLenum shaderType); -void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); -void glUniform2fARB (GLint location, GLfloat val1, GLfloat val2); -GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); -void glUniform1iARB (GLint location, GLint val); -void glCompileShaderARB (GLhandleARB shader); -void glGetObjectParameterivARB (GLhandleARB object, GLenum pname, GLint *params); -void glGetInfoLogARB (GLhandleARB object, GLsizei maxLength, GLsizei *length, - GLcharARB *infoLog); -GLhandleARB glCreateProgramObjectARB (void); -void glAttachObjectARB (GLhandleARB program, GLhandleARB shader); -void glLinkProgramARB (GLhandleARB program); -void glUseProgramObjectARB (GLhandleARB program); -void glPixelDataRangeNV(GLenum target, GLsizei length, void *pointer); -void glActiveTexture(GLenum target); -Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *); -Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *); -int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t); -Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *); -Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *); -int glXSwapIntervalSGI (int); -int glXSwapIntervalMESA (unsigned int); - -/* EXT_framebuffer_object */ -Bool glIsRenderbufferEXT (GLuint renderbuffer); -void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); -void glDeleteRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); -void glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); -void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, - GLsizei width, GLsizei height); -void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); -Bool glIsFramebufferEXT (GLuint framebuffer); -void glBindFramebufferEXT (GLenum target, GLuint framebuffer); -void glDeleteFramebuffersEXT (GLsizei n, GLuint *framebuffers); -void glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); -GLenum glCheckFramebufferStatusEXT (GLenum target); -void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level); -void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level); -void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level, GLint zoffset); -void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, - GLenum renderbuffertarget, GLuint renderbuffer); -void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum pname, - GLint *params); -void glGenerateMipmapEXT (GLenum target); - -void glWindowPos2iARB (GLint x, GLint y); - -void glGenProgramsARB (GLsizei, GLuint *); -void glBindProgramARB (GLenum, GLuint); -void glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *); - -#endif - diff --git a/gst-libs/gst/gl/gstglbuffer.c b/gst-libs/gst/gl/gstglbuffer.c deleted file mode 100644 index b046823..0000000 --- a/gst-libs/gst/gl/gstglbuffer.c +++ /dev/null @@ -1,454 +0,0 @@ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include -#include -#include -#include -#include "glextensions.h" - -#include - -static GObjectClass *gst_gl_buffer_parent_class; - -static void -gst_gl_buffer_finalize (GstGLBuffer * buffer) -{ - gst_gl_display_lock (buffer->display); - - glDeleteTextures (1, &buffer->texture); - if (buffer->texture_u) { - glDeleteTextures (1, &buffer->texture_u); - } - if (buffer->texture_v) { - glDeleteTextures (1, &buffer->texture_v); - } - - gst_gl_display_unlock (buffer->display); - g_object_unref (buffer->display); - - GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)-> - finalize (GST_MINI_OBJECT (buffer)); -} - -static void -gst_gl_buffer_init (GstGLBuffer * buffer, gpointer g_class) -{ - -} - -static void -gst_gl_buffer_class_init (gpointer g_class, gpointer class_data) -{ - GstMiniObjectClass *mini_object_class = GST_MINI_OBJECT_CLASS (g_class); - - gst_gl_buffer_parent_class = g_type_class_peek_parent (g_class); - - mini_object_class->finalize = (GstMiniObjectFinalizeFunction) - gst_gl_buffer_finalize; -} - - -GType -gst_gl_buffer_get_type (void) -{ - static GType _gst_gl_buffer_type; - - if (G_UNLIKELY (_gst_gl_buffer_type == 0)) { - static const GTypeInfo info = { - sizeof (GstBufferClass), - NULL, - NULL, - gst_gl_buffer_class_init, - NULL, - NULL, - sizeof (GstGLBuffer), - 0, - (GInstanceInitFunc) gst_gl_buffer_init, - NULL - }; - _gst_gl_buffer_type = g_type_register_static (GST_TYPE_BUFFER, - "GstGLBuffer", &info, 0); - } - return _gst_gl_buffer_type; -} - - -GstGLBuffer * -gst_gl_buffer_new (GstGLDisplay * display, int width, int height) -{ - g_return_val_if_fail (display != NULL, NULL); - g_return_val_if_fail (width > 0, NULL); - g_return_val_if_fail (height > 0, NULL); - - return gst_gl_buffer_new_with_format (display, GST_GL_BUFFER_FORMAT_RGBA, - width, height); -} - -GstGLBuffer * -gst_gl_buffer_new_with_format (GstGLDisplay * display, - GstGLBufferFormat format, int width, int height) -{ - GstGLBuffer *buffer; - - g_return_val_if_fail (format != GST_GL_BUFFER_FORMAT_UNKNOWN, NULL); - g_return_val_if_fail (display != NULL, NULL); - g_return_val_if_fail (width > 0, NULL); - g_return_val_if_fail (height > 0, NULL); - - buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER); - - buffer->display = g_object_ref (display); - buffer->width = width; - buffer->height = height; - buffer->format = format; - GST_BUFFER_SIZE (buffer) = gst_gl_buffer_format_get_size (format, width, - height); - - gst_gl_display_lock (buffer->display); - glGenTextures (1, &buffer->texture); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture); - switch (format) { - case GST_GL_BUFFER_FORMAT_RGBA: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, - buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - break; - case GST_GL_BUFFER_FORMAT_RGB: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, - buffer->width, buffer->height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); - break; - case GST_GL_BUFFER_FORMAT_YUYV: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, - buffer->width, buffer->height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - break; - case GST_GL_BUFFER_FORMAT_PLANAR444: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - buffer->width, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - - glGenTextures (1, &buffer->texture_u); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u); - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - buffer->width, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - - glGenTextures (1, &buffer->texture_v); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v); - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - buffer->width, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - break; - case GST_GL_BUFFER_FORMAT_PLANAR422: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - buffer->width, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - - glGenTextures (1, &buffer->texture_u); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u); - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - GST_ROUND_UP_2 (buffer->width) / 2, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - - glGenTextures (1, &buffer->texture_v); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v); - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - GST_ROUND_UP_2 (buffer->width) / 2, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - break; - case GST_GL_BUFFER_FORMAT_PLANAR420: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - buffer->width, buffer->height, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - - glGenTextures (1, &buffer->texture_u); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u); - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - GST_ROUND_UP_2 (buffer->width) / 2, - GST_ROUND_UP_2 (buffer->height) / 2, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - - glGenTextures (1, &buffer->texture_v); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v); - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE, - GST_ROUND_UP_2 (buffer->width) / 2, - GST_ROUND_UP_2 (buffer->height) / 2, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL); - break; - default: - g_warning ("GL buffer format not handled"); - } - - gst_gl_display_unlock (buffer->display); - - return buffer; -} - -GstGLBuffer * -gst_gl_buffer_new_from_video_format (GstGLDisplay * display, - GstVideoFormat video_format, int width, int height) -{ - GstGLBuffer *buffer; - - g_return_val_if_fail (width > 0, NULL); - g_return_val_if_fail (height > 0, NULL); - - buffer = gst_gl_buffer_new_with_format (display, - gst_gl_buffer_format_from_video_format (video_format), width, height); - - switch (video_format) { - case GST_VIDEO_FORMAT_RGBx: - case GST_VIDEO_FORMAT_BGRx: - case GST_VIDEO_FORMAT_xRGB: - case GST_VIDEO_FORMAT_xBGR: - buffer->is_yuv = FALSE; - break; - case GST_VIDEO_FORMAT_YUY2: - case GST_VIDEO_FORMAT_UYVY: - /* counterintuitive: when you use a GL_YCBCR_MESA texture, the - * colorspace is automatically converted, so it's referred to - * as RGB */ - buffer->is_yuv = FALSE; - break; - case GST_VIDEO_FORMAT_AYUV: - case GST_VIDEO_FORMAT_I420: - case GST_VIDEO_FORMAT_YV12: - buffer->is_yuv = TRUE; - break; - default: - g_assert_not_reached (); - } - - return buffer; -} - -void -gst_gl_buffer_upload (GstGLBuffer * buffer, GstVideoFormat video_format, - void *data) -{ - int width = buffer->width; - int height = buffer->height; - - GST_DEBUG ("uploading %p %dx%d", data, width, height); - - g_return_if_fail (buffer->format == - gst_gl_buffer_format_from_video_format (video_format)); - - gst_gl_display_lock (buffer->display); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture); - - switch (video_format) { - case GST_VIDEO_FORMAT_RGBx: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_BGRx: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_AYUV: - case GST_VIDEO_FORMAT_xRGB: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_xBGR: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_YUY2: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); - break; - case GST_VIDEO_FORMAT_UYVY: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); - break; - case GST_VIDEO_FORMAT_I420: - case GST_VIDEO_FORMAT_YV12: - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_LUMINANCE, GL_UNSIGNED_BYTE, data); - - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, - GST_ROUND_UP_2 (buffer->width) / 2, - GST_ROUND_UP_2 (buffer->height) / 2, - GL_LUMINANCE, GL_UNSIGNED_BYTE, - (guint8 *) data + - gst_video_format_get_component_offset (video_format, 1, width, - height)); - - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, - GST_ROUND_UP_2 (buffer->width) / 2, - GST_ROUND_UP_2 (buffer->height) / 2, - GL_LUMINANCE, GL_UNSIGNED_BYTE, - (guint8 *) data + - gst_video_format_get_component_offset (video_format, 2, width, - height)); - break; - default: - g_assert_not_reached (); - } - - gst_gl_display_unlock (buffer->display); -} - - -void -gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat video_format, - void *data) -{ - GLuint fbo; - - g_return_if_fail (buffer->format == - gst_gl_buffer_format_from_video_format (video_format)); - - GST_DEBUG ("downloading"); - - gst_gl_display_lock (buffer->display); - - /* we need a reset function */ - glMatrixMode (GL_COLOR); - glLoadIdentity (); - glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, 0); - glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, 0); - glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, 0); - - glGenFramebuffersEXT (1, &fbo); - glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo); - - glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB, buffer->texture, 0); - - glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT); - glReadBuffer (GL_COLOR_ATTACHMENT1_EXT); - - g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) == - GL_FRAMEBUFFER_COMPLETE_EXT); - - switch (video_format) { - case GST_VIDEO_FORMAT_RGBx: - glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA, - GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_BGRx: - glReadPixels (0, 0, buffer->width, buffer->height, GL_BGRA, - GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_xBGR: - glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA, - GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_AYUV: - case GST_VIDEO_FORMAT_xRGB: - glReadPixels (0, 0, buffer->width, buffer->height, GL_BGRA, - GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_YUY2: - case GST_VIDEO_FORMAT_UYVY: - g_warning ("video format not supported for download from GL texture"); - break; - case GST_VIDEO_FORMAT_I420: - case GST_VIDEO_FORMAT_YV12: - glReadPixels (0, 0, buffer->width, buffer->height, - GL_LUMINANCE, GL_UNSIGNED_BYTE, data); - - glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB, - buffer->texture_u, 0); - glReadPixels (0, 0, - GST_ROUND_UP_2 (buffer->width) / 2, - GST_ROUND_UP_2 (buffer->height) / 2, - GL_LUMINANCE, GL_UNSIGNED_BYTE, - (guint8 *) data + - gst_video_format_get_component_offset (video_format, 1, buffer->width, - buffer->height)); - - glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB, - buffer->texture_v, 0); - glReadPixels (0, 0, - GST_ROUND_UP_2 (buffer->width) / 2, - GST_ROUND_UP_2 (buffer->height) / 2, - GL_LUMINANCE, GL_UNSIGNED_BYTE, - (guint8 *) data + - gst_video_format_get_component_offset (video_format, 2, buffer->width, - buffer->height)); - break; - default: - g_assert_not_reached (); - } - - glDeleteFramebuffersEXT (1, &fbo); - - gst_gl_display_unlock (buffer->display); -} - - - -/* buffer format */ - -GstGLBufferFormat -gst_gl_buffer_format_from_video_format (GstVideoFormat format) -{ - switch (format) { - case GST_VIDEO_FORMAT_RGBx: - case GST_VIDEO_FORMAT_BGRx: - case GST_VIDEO_FORMAT_xRGB: - case GST_VIDEO_FORMAT_xBGR: - case GST_VIDEO_FORMAT_RGBA: - case GST_VIDEO_FORMAT_BGRA: - case GST_VIDEO_FORMAT_ARGB: - case GST_VIDEO_FORMAT_ABGR: - case GST_VIDEO_FORMAT_AYUV: - return GST_GL_BUFFER_FORMAT_RGBA; - case GST_VIDEO_FORMAT_RGB: - case GST_VIDEO_FORMAT_BGR: - return GST_GL_BUFFER_FORMAT_RGB; - case GST_VIDEO_FORMAT_YUY2: - case GST_VIDEO_FORMAT_UYVY: - return GST_GL_BUFFER_FORMAT_YUYV; - case GST_VIDEO_FORMAT_I420: - case GST_VIDEO_FORMAT_YV12: - return GST_GL_BUFFER_FORMAT_PLANAR420; - default: - GST_WARNING ("GstVideoFormat %d not implemented", format); - /* fall through */ - case GST_VIDEO_FORMAT_UNKNOWN: - return GST_GL_BUFFER_FORMAT_UNKNOWN; - } - - g_return_val_if_reached (GST_GL_BUFFER_FORMAT_UNKNOWN); -} - -int -gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width, int height) -{ - /* this is not strictly true, but it's used for compatibility with - * queue and BaseTransform */ - return width * height * 4; -} - -gboolean -gst_gl_buffer_format_parse_caps (GstCaps * caps, GstGLBufferFormat * format, - int *width, int *height) -{ - GstStructure *structure; - int format_as_int; - gboolean ret; - - structure = gst_caps_get_structure (caps, 0); - - if (!gst_structure_has_name (structure, "video/x-raw-gl")) { - return FALSE; - } - - ret = gst_structure_get_int (structure, "format", &format_as_int); - *format = format_as_int; - ret &= gst_structure_get_int (structure, "width", width); - ret &= gst_structure_get_int (structure, "height", height); - - return ret; -} diff --git a/gst-libs/gst/gl/gstglbuffer.h b/gst-libs/gst/gl/gstglbuffer.h deleted file mode 100644 index 0cf27de..0000000 --- a/gst-libs/gst/gl/gstglbuffer.h +++ /dev/null @@ -1,76 +0,0 @@ - -#ifndef _GST_GL_BUFFER_H_ -#define _GST_GL_BUFFER_H_ - -#include -#include -#include - -typedef struct _GstGLBuffer GstGLBuffer; - -#define GST_TYPE_GL_BUFFER (gst_gl_buffer_get_type()) - -#define GST_IS_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_BUFFER)) -#define GST_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER, GstGLBuffer)) - -typedef enum { - GST_GL_BUFFER_FORMAT_UNKNOWN, - GST_GL_BUFFER_FORMAT_RGBA, - GST_GL_BUFFER_FORMAT_RGB, - GST_GL_BUFFER_FORMAT_YUYV, - GST_GL_BUFFER_FORMAT_PLANAR444, - GST_GL_BUFFER_FORMAT_PLANAR422, - GST_GL_BUFFER_FORMAT_PLANAR420 -} GstGLBufferFormat; - -struct _GstGLBuffer { - GstBuffer buffer; - - GstGLDisplay *display; - - GstGLBufferFormat format; - gboolean is_yuv; - - GLuint texture; - GLuint texture_u; - GLuint texture_v; - - int width; - int height; -}; - -GType gst_gl_buffer_get_type (void); - -#define gst_gl_buffer_ref(x) ((GstGLBuffer *)(gst_buffer_ref((GstBuffer *)(x)))) -#define gst_gl_buffer_unref(x) (gst_buffer_unref((GstBuffer *)(x))) - -GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display, - int width, int height); -GstGLBuffer * gst_gl_buffer_new_with_format (GstGLDisplay *display, - GstGLBufferFormat format, int width, int height); -GstGLBuffer * gst_gl_buffer_new_from_video_format (GstGLDisplay *display, - GstVideoFormat format, int width, int height); -void gst_gl_buffer_upload (GstGLBuffer *buffer, - GstVideoFormat format, void *data); -void gst_gl_buffer_download (GstGLBuffer *buffer, GstVideoFormat format, - void *data); - - -#define GST_GL_VIDEO_CAPS \ - "video/x-raw-gl," \ - "format=(int)1," \ - "is_yuv=(boolean)FALSE," \ - "width=(int)[1,2048]," \ - "height=(int)[1,2048]," \ - "pixel-aspect-ratio=(fraction)1/1," \ - "framerate=(fraction)[0/1,100/1]" - -GstGLBufferFormat gst_gl_buffer_format_from_video_format (GstVideoFormat format); -int gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width, - int height); -gboolean gst_gl_buffer_format_parse_caps (GstCaps *caps, GstGLBufferFormat *format, - int *width, int *height); - - -#endif - diff --git a/gst-libs/gst/gl/gstgldisplay.c b/gst-libs/gst/gl/gstgldisplay.c deleted file mode 100644 index d04242c..0000000 --- a/gst-libs/gst/gl/gstgldisplay.c +++ /dev/null @@ -1,875 +0,0 @@ -/* gstgldisplay.c - * Copyright (C) 2007 David A. Schleef - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include "gstgldisplay.h" -#include "glextensions.h" -#include - -#include - -static void gst_gl_display_finalize (GObject * object); -static void gst_gl_display_init_tmp_window (GstGLDisplay * display); - -GST_BOILERPLATE (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT); - -static void -gst_gl_display_base_init (gpointer g_class) -{ - -} - -static void -gst_gl_display_class_init (GstGLDisplayClass * klass) -{ - G_OBJECT_CLASS (klass)->finalize = gst_gl_display_finalize; -} - -static void -gst_gl_display_init (GstGLDisplay * display, GstGLDisplayClass * klass) -{ - - display->lock = g_mutex_new (); - -} - -static void -gst_gl_display_finalize (GObject * object) -{ - GstGLDisplay *display = GST_GL_DISPLAY (object); - - GST_DEBUG ("finalize %p", object); - - if (display->window != None) { - XDestroyWindow (display->display, display->window); - } - if (display->context) { - glXDestroyContext (display->display, display->context); - } - //if (display->visinfo) { - // XFree (display->visinfo); - //} - if (display->display) { - XCloseDisplay (display->display); - } - - if (display->lock) { - g_mutex_free (display->lock); - } -} - -static gboolean gst_gl_display_check_features (GstGLDisplay * display); - -GstGLDisplay * -gst_gl_display_new (void) -{ - return g_object_new (GST_TYPE_GL_DISPLAY, NULL); -} - -//#define HANDLE_X_ERRORS -#ifdef HANDLE_X_ERRORS -static int -x_error_handler (Display * display, XErrorEvent * event) -{ - g_assert_not_reached (); -} -#endif - -gboolean -gst_gl_display_connect (GstGLDisplay * display, const char *display_name) -{ - gboolean usable; - XGCValues values; - XPixmapFormatValues *px_formats; - int n_formats; - int i; - - display->display = XOpenDisplay (display_name); - if (display->display == NULL) { - return FALSE; - } -#ifdef HANDLE_X_ERRORS - XSynchronize (display->display, True); - XSetErrorHandler (x_error_handler); -#endif - - usable = gst_gl_display_check_features (display); - if (!usable) { - return FALSE; - } - - display->screen = DefaultScreenOfDisplay (display->display); - display->screen_num = DefaultScreen (display->display); - display->visual = DefaultVisual (display->display, display->screen_num); - display->root = DefaultRootWindow (display->display); - display->white = XWhitePixel (display->display, display->screen_num); - display->black = XBlackPixel (display->display, display->screen_num); - display->depth = DefaultDepthOfScreen (display->screen); - - display->gc = XCreateGC (display->display, - DefaultRootWindow (display->display), 0, &values); - - px_formats = XListPixmapFormats (display->display, &n_formats); - for (i = 0; i < n_formats; i++) { - GST_DEBUG ("%d: depth %d bpp %d pad %d", i, - px_formats[i].depth, - px_formats[i].bits_per_pixel, px_formats[i].scanline_pad); - } - - gst_gl_display_init_tmp_window (display); - - return TRUE; -} - -static gboolean -gst_gl_display_check_features (GstGLDisplay * display) -{ - gboolean ret; - XVisualInfo *visinfo; - Screen *screen; - Window root; - int scrnum; - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8, - GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None - }; - XSetWindowAttributes attr; - int error_base; - int event_base; - int mask; - const char *extstring; - Window window; - - screen = XDefaultScreenOfDisplay (display->display); - scrnum = XScreenNumberOfScreen (screen); - root = XRootWindow (display->display, scrnum); - - ret = glXQueryExtension (display->display, &error_base, &event_base); - if (!ret) { - GST_DEBUG ("No GLX extension"); - return FALSE; - } - - visinfo = glXChooseVisual (display->display, scrnum, attrib); - if (visinfo == NULL) { - GST_DEBUG ("No usable visual"); - return FALSE; - } - - display->visinfo = visinfo; - - display->context = glXCreateContext (display->display, visinfo, NULL, True); - - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap (display->display, root, - visinfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask; - attr.override_redirect = True; - - mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; - - GST_DEBUG ("creating window with visual %ld", visinfo->visualid); - - window = XCreateWindow (display->display, root, 0, 0, - 100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); - - XSync (display->display, FALSE); - - glXMakeCurrent (display->display, window, display->context); - - glGetIntegerv (GL_MAX_TEXTURE_SIZE, &display->max_texture_size); - - extstring = (const char *) glGetString (GL_EXTENSIONS); - - display->have_ycbcr_texture = FALSE; -#ifdef GL_YCBCR_MESA - if (strstr (extstring, "GL_MESA_ycbcr_texture")) { - display->have_ycbcr_texture = TRUE; - } -#endif - - display->have_color_matrix = FALSE; -#ifdef GL_POST_COLOR_MATRIX_RED_BIAS - if (strstr (extstring, "GL_SGI_color_matrix")) { - display->have_color_matrix = TRUE; - } -#endif - - display->have_texture_rectangle = FALSE; -#ifdef GL_TEXTURE_RECTANGLE_ARB - if (strstr (extstring, "GL_ARB_texture_rectangle")) { - display->have_texture_rectangle = TRUE; - } -#endif - - glXMakeCurrent (display->display, None, NULL); - XDestroyWindow (display->display, window); - - return TRUE; -} - -gboolean -gst_gl_display_can_handle_type (GstGLDisplay * display, GstVideoFormat type) -{ - switch (type) { - case GST_VIDEO_FORMAT_RGBx: - case GST_VIDEO_FORMAT_BGRx: - case GST_VIDEO_FORMAT_xRGB: - case GST_VIDEO_FORMAT_xBGR: - return TRUE; - case GST_VIDEO_FORMAT_YUY2: - case GST_VIDEO_FORMAT_UYVY: - return display->have_ycbcr_texture; - case GST_VIDEO_FORMAT_AYUV: - return display->have_color_matrix; - default: - return FALSE; - } -} - -void -gst_gl_display_lock (GstGLDisplay * display) -{ - gboolean ret; - - g_assert (display->window != None); - g_assert (display->context != NULL); - - g_mutex_lock (display->lock); - ret = glXMakeCurrent (display->display, display->window, display->context); - if (!ret) { - g_warning ("glxMakeCurrent failed"); - } - gst_gl_display_check_error (display, __LINE__); -} - -void -gst_gl_display_unlock (GstGLDisplay * display) -{ - gst_gl_display_check_error (display, __LINE__); - glXMakeCurrent (display->display, None, NULL); - g_mutex_unlock (display->lock); -} - -static void -gst_gl_display_init_tmp_window (GstGLDisplay * display) -{ - XSetWindowAttributes attr = { 0 }; - int scrnum; - int mask; - Window root; - Window parent_window; - Screen *screen; - int width; - int height; - - GST_DEBUG ("creating temp window"); - - screen = XDefaultScreenOfDisplay (display->display); - scrnum = XScreenNumberOfScreen (screen); - root = XRootWindow (display->display, scrnum); - - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap (display->display, root, - display->visinfo->visual, AllocNone); - if (display->parent_window != None) { - XWindowAttributes parent_attr; - - attr.override_redirect = True; - parent_window = display->parent_window; - - XGetWindowAttributes (display->display, parent_window, &parent_attr); - width = parent_attr.width; - height = parent_attr.height; - } else { - attr.override_redirect = False; - parent_window = root; - width = 100; - height = 100; - } - - mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; - - display->window = XCreateWindow (display->display, - parent_window, 0, 0, width, height, - 0, display->visinfo->depth, InputOutput, - display->visinfo->visual, mask, &attr); - if (display->visible) { - XMapWindow (display->display, display->window); - } - XSync (display->display, FALSE); -} - -static void -gst_gl_display_destroy_tmp_window (GstGLDisplay * display) -{ - XDestroyWindow (display->display, display->window); -} - -void -gst_gl_display_set_visible (GstGLDisplay * display, gboolean visible) -{ - if (display->visible == visible) - return; - display->visible = visible; - if (display->visible) { - XMapWindow (display->display, display->window); - } else { - XUnmapWindow (display->display, display->window); - } - XSync (display->display, FALSE); -} - -void -gst_gl_display_set_window (GstGLDisplay * display, Window window) -{ - g_mutex_lock (display->lock); - - if (display->display == NULL) { - display->parent_window = window; - } else { - if (window != display->parent_window) { - XSync (display->display, False); - - gst_gl_display_destroy_tmp_window (display); - - display->parent_window = window; - - gst_gl_display_init_tmp_window (display); - } - } - - g_mutex_unlock (display->lock); -} - -void -gst_gl_display_update_window (GstGLDisplay * display) -{ - XWindowAttributes attr; - - g_return_if_fail (display != NULL); - - g_mutex_lock (display->lock); - if (display->window != None && display->parent_window != None) { - XSync (display->display, False); - XGetWindowAttributes (display->display, display->parent_window, &attr); - - GST_DEBUG ("new size %d %d", attr.width, attr.height); - - if (display->win_width != attr.width || display->win_height != attr.height) { - XResizeWindow (display->display, display->window, - attr.width, attr.height); - //XSync (display->display, False); - } - display->win_width = attr.width; - display->win_height = attr.height; - } - g_mutex_unlock (display->lock); -} - -void -gst_gl_display_update_attributes (GstGLDisplay * display) -{ - XWindowAttributes attr; - - if (display->window != None) { - XGetWindowAttributes (display->display, display->window, &attr); - - GST_DEBUG ("window visual %ld display visual %ld", - attr.visual->visualid, display->visinfo->visual->visualid); - - display->win_width = attr.width; - display->win_height = attr.height; - } else { - display->win_width = 0; - display->win_height = 0; - } -} - -void -gst_gl_display_set_window_size (GstGLDisplay * display, int width, int height) -{ - if (display->win_width != width || display->win_height != height) { - display->win_width = width; - display->win_height = height; - XResizeWindow (display->display, display->window, width, height); - XSync (display->display, False); - } -} - -void -gst_gl_display_clear (GstGLDisplay * display) -{ - gst_gl_display_lock (display); - - glDepthFunc (GL_LESS); - glEnable (GL_DEPTH_TEST); - glClearColor (0.2, 0.2, 0.2, 1.0); - glViewport (0, 0, display->win_width, display->win_height); - - gst_gl_display_unlock (display); -} - -void -gst_gl_display_check_error (GstGLDisplay * display, int line) -{ - GLenum err = glGetError (); - - if (err) { - GST_ERROR ("GL Error 0x%x at line %d", (int) err, line); - g_assert (0); - } -} - - -GLuint -gst_gl_display_upload_texture_rectangle (GstGLDisplay * display, - GstVideoFormat type, void *data, int width, int height) -{ - GLuint texture; - - glGenTextures (1, &texture); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture); - - switch (type) { - case GST_VIDEO_FORMAT_RGBx: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_BGRx: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_xRGB: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_xBGR: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_YUY2: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); - break; - case GST_VIDEO_FORMAT_UYVY: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); - break; - case GST_VIDEO_FORMAT_AYUV: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - default: - g_assert_not_reached (); - } - - return texture; -} - - -#if 0 -static void -draw_rect_texture (GstGLDisplay * display, GstVideoFormat type, - void *data, int width, int height) -{ - GLuint texture; - - GST_DEBUG ("using rectangular texture"); - -#ifdef GL_TEXTURE_RECTANGLE_ARB - glEnable (GL_TEXTURE_RECTANGLE_ARB); - - texture = gst_gl_display_upload_texture_rectangle (display, type, - data, width, height); - - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - -#if 0 - switch (type) { - case GST_VIDEO_FORMAT_RGBx: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_BGRx: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_xRGB: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_xBGR: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_YUY2: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); - break; - case GST_VIDEO_FORMAT_UYVY: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); - break; - case GST_VIDEO_FORMAT_AYUV: - glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - default: - g_assert_not_reached (); - } - -#ifdef GL_POST_COLOR_MATRIX_RED_BIAS - if (type == GST_VIDEO_FORMAT_AYUV) { - const double matrix[16] = { - 1, 1, 1, 0, - 0, -0.344 * 1, 1.770 * 1, 0, - 1.403 * 1, -0.714 * 1, 0, 0, - 0, 0, 0, 1 - }; - glMatrixMode (GL_COLOR); - glLoadMatrixd (matrix); - glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, -1.403 / 2); - glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, (0.344 + 0.714) / 2); - glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, -1.770 / 2); - } -#endif -#endif - - glColor4f (1, 0, 1, 1); - glBegin (GL_QUADS); - - glNormal3f (0, 0, -1); - - glTexCoord2f (width, 0); - glVertex3f (1.0, 1.0, 0); - glTexCoord2f (0, 0); - glVertex3f (-1.0, 1.0, 0); - glTexCoord2f (0, height); - glVertex3f (-1.0, -1.0, 0); - glTexCoord2f (width, height); - glVertex3f (1.0, -1.0, 0); - glEnd (); - glDeleteTextures (1, &texture); -#else - g_assert_not_reached (); -#endif -} - -static void -draw_pow2_texture (GstGLDisplay * display, GstVideoFormat type, - void *data, int width, int height) -{ - int pow2_width; - int pow2_height; - double x, y; - GLuint texture; - - GST_DEBUG ("using power-of-2 texture"); - - for (pow2_height = 64; - pow2_height < height && pow2_height > 0; pow2_height <<= 1); - for (pow2_width = 64; pow2_width < width && pow2_width > 0; pow2_width <<= 1); - - glEnable (GL_TEXTURE_2D); - glGenTextures (1, &texture); - glBindTexture (GL_TEXTURE_2D, texture); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - switch (type) { - case GST_VIDEO_FORMAT_RGBx: - glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_BGRx: - glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_BYTE, data); - break; - case GST_VIDEO_FORMAT_xRGB: - glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_xBGR: - glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - case GST_VIDEO_FORMAT_YUY2: - glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); - break; - case GST_VIDEO_FORMAT_UYVY: - glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height, - 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); - break; - case GST_VIDEO_FORMAT_AYUV: - glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); - break; - default: - g_assert_not_reached (); - } - -#ifdef GL_POST_COLOR_MATRIX_RED_BIAS - if (type == GST_VIDEO_FORMAT_AYUV) { - const double matrix[16] = { - 1, 1, 1, 0, - 0, -0.344 * 1, 1.770 * 1, 0, - 1.403 * 1, -0.714 * 1, 0, 0, - 0, 0, 0, 1 - }; - glMatrixMode (GL_COLOR); - glLoadMatrixd (matrix); - glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, -1.403 / 2); - glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, (0.344 + 0.714) / 2); - glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, -1.770 / 2); - } -#endif - - glColor4f (1, 0, 1, 1); - glBegin (GL_QUADS); - - glNormal3f (0, 0, -1); - - x = (double) width / pow2_width; - y = (double) height / pow2_height; - - glTexCoord2f (x, 0); - glVertex3f (1.0, 1.0, 0); - glTexCoord2f (0, 0); - glVertex3f (-1.0, 1.0, 0); - glTexCoord2f (0, y); - glVertex3f (-1.0, -1.0, 0); - glTexCoord2f (x, y); - glVertex3f (1.0, -1.0, 0); - glEnd (); - glDeleteTextures (1, &texture); -} -#endif - -#if 0 -void -gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type, - void *data, int width, int height) -{ - g_return_if_fail (data != NULL); - g_return_if_fail (width > 0); - g_return_if_fail (height > 0); - - gst_gl_display_lock (display); - -#if 0 - /* Doesn't work */ - { - int64_t ust = 1234; - int64_t mst = 1234; - int64_t sbc = 1234; - gboolean ret; - - ret = glXGetSyncValuesOML (display->display, display->window, - &ust, &mst, &sbc); - GST_ERROR ("sync values %d %" G_GINT64_FORMAT " %" G_GINT64_FORMAT - " %" G_GINT64_FORMAT, ret, ust, mst, sbc); - } -#endif - -#if 0 - /* Does work, but is not relevant */ - { - int32_t num = 1234; - int32_t den = 1234; - gboolean ret; - - ret = glXGetMscRateOML (display->display, display->window, &num, &den); - GST_DEBUG ("rate %d %d %d", ret, num, den); - } -#endif - - gst_gl_display_update_attributes (display); - - glXSwapIntervalSGI (1); - glViewport (0, 0, display->win_width, display->win_height); - - glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode (GL_PROJECTION); - glLoadIdentity (); - - glMatrixMode (GL_MODELVIEW); - glLoadIdentity (); - - glDisable (GL_CULL_FACE); - glEnableClientState (GL_TEXTURE_COORD_ARRAY); - - glColor4f (1, 1, 1, 1); - - if (display->have_texture_rectangle) { - draw_rect_texture (display, type, data, width, height); - } else { - draw_pow2_texture (display, type, data, width, height); - } - - glXSwapBuffers (display->display, display->window); -#if 0 - /* Doesn't work */ - { - ret = glXSwapBuffersMscOML (display->display, display->window, 0, 1, 0); - if (ret == 0) { - GST_DEBUG ("glXSwapBuffersMscOML failed"); - } - } -#endif - - gst_gl_display_unlock (display); -} -#endif - -void -gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture, - int width, int height, gboolean sync) -{ - g_return_if_fail (width > 0); - g_return_if_fail (height > 0); - g_return_if_fail (texture != None); - - gst_gl_display_lock (display); - - g_assert (display->window != None); - g_assert (display->context != NULL); - - //gst_gl_display_update_attributes (display); -#if 0 - /* Doesn't work */ - { - int64_t ust = 1234; - int64_t mst = 1234; - int64_t sbc = 1234; - gboolean ret; - - ret = glXGetSyncValuesOML (display->display, display->window, - &ust, &mst, &sbc); - GST_ERROR ("sync values %d %" G_GINT64_FORMAT " %" G_GINT64_FORMAT - " %" G_GINT64_FORMAT, ret, ust, mst, sbc); - } -#endif - - if (sync) { - glXSwapIntervalSGI (1); - } else { - glXSwapIntervalSGI (0); - } - - glViewport (0, 0, display->win_width, display->win_height); - - glClearColor (0.3, 0.3, 0.3, 1.0); - glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode (GL_PROJECTION); - glLoadIdentity (); - - glMatrixMode (GL_MODELVIEW); - glLoadIdentity (); - - glDisable (GL_CULL_FACE); - glEnableClientState (GL_TEXTURE_COORD_ARRAY); - - glColor4f (1, 1, 1, 1); - - glEnable (GL_TEXTURE_RECTANGLE_ARB); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - glColor4f (1, 0, 1, 1); - gst_gl_display_check_error (display, __LINE__); - glBegin (GL_QUADS); - - glNormal3f (0, 0, -1); - - glTexCoord2f (width, 0); - glVertex3f (1.0, 1.0, 0); - glTexCoord2f (0, 0); - glVertex3f (-1.0, 1.0, 0); - glTexCoord2f (0, height); - glVertex3f (-1.0, -1.0, 0); - glTexCoord2f (width, height); - glVertex3f (1.0, -1.0, 0); - glEnd (); - gst_gl_display_check_error (display, __LINE__); - - glXSwapBuffers (display->display, display->window); - - gst_gl_display_unlock (display); -} diff --git a/gst-libs/gst/gl/gstgldisplay.h b/gst-libs/gst/gl/gstgldisplay.h deleted file mode 100644 index 1b2c9df..0000000 --- a/gst-libs/gst/gl/gstgldisplay.h +++ /dev/null @@ -1,85 +0,0 @@ - -#ifndef __GST_GL_H__ -#define __GST_GL_H__ - -#include -#include -#include -#include - -typedef struct _GstGLDisplay GstGLDisplay; -typedef struct _GstGLDisplayClass GstGLDisplayClass; - -#define GST_TYPE_GL_DISPLAY \ - (gst_gl_display_get_type()) -#define GST_GL_DISPLAY(obj) \ - (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY,GstGLDisplay)) -#define GST_GL_DISPLAY_CLASS(klass) \ - (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLDisplayClass)) -#define GST_IS_GL_DISPLAY(obj) \ - (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY)) -#define GST_IS_GL_DISPLAY_CLASS(klass) \ - (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_DISPLAY)) - - -struct _GstGLDisplay { - GObject object; - - Display *display; - GC gc; - XVisualInfo *visinfo; - GLXContext context; - GMutex *lock; - - Screen *screen; - int screen_num; - Visual *visual; - Window root; - guint32 white; - guint32 black; - int depth; - - int max_texture_size; - - gboolean have_ycbcr_texture; - gboolean have_texture_rectangle; - gboolean have_color_matrix; - - Window window; - gboolean visible; - Window parent_window; - - int win_width; - int win_height; - -}; - -struct _GstGLDisplayClass { - GObjectClass object_class; -}; - -GType gst_gl_display_get_type (void); - - -GstGLDisplay *gst_gl_display_new (void); -gboolean gst_gl_display_connect (GstGLDisplay *display, - const char *display_name); -gboolean gst_gl_display_can_handle_type (GstGLDisplay *display, - GstVideoFormat type); -void gst_gl_display_lock (GstGLDisplay *display); -void gst_gl_display_unlock (GstGLDisplay *display); -void gst_gl_display_set_window (GstGLDisplay *display, Window window); -void gst_gl_display_update_attributes (GstGLDisplay *display); -void gst_gl_display_clear (GstGLDisplay *display); -void gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture, - int width, int height, gboolean sync); -void gst_gl_display_check_error (GstGLDisplay *display, int line); -GLuint gst_gl_display_upload_texture_rectangle (GstGLDisplay *display, - GstVideoFormat type, void *data, int width, int height); -void gst_gl_display_set_visible (GstGLDisplay *display, gboolean visible); -void gst_gl_display_set_window_size (GstGLDisplay *display, int width, - int height); -void gst_gl_display_update_window (GstGLDisplay * display); - -#endif - diff --git a/gst-libs/gst/gl/gstglfilter.c b/gst-libs/gst/gl/gstglfilter.c deleted file mode 100644 index a2175af..0000000 --- a/gst-libs/gst/gl/gstglfilter.c +++ /dev/null @@ -1,323 +0,0 @@ -/* - * GStreamer - * Copyright (C) 2007 David Schleef - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include -#include -#include -#include -#include "glextensions.h" - -#define GST_CAT_DEFAULT gst_gl_filter_debug -GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); - - -static GstStaticPadTemplate gst_gl_filter_src_pad_template = -GST_STATIC_PAD_TEMPLATE ("src", - GST_PAD_SRC, - GST_PAD_ALWAYS, - GST_STATIC_CAPS (GST_GL_VIDEO_CAPS) - ); - -static GstStaticPadTemplate gst_gl_filter_sink_pad_template = -GST_STATIC_PAD_TEMPLATE ("sink", - GST_PAD_SINK, - GST_PAD_ALWAYS, - GST_STATIC_CAPS (GST_GL_VIDEO_CAPS) - ); - -#define DEBUG_INIT(bla) \ - GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element"); - -GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstBaseTransform, - GST_TYPE_BASE_TRANSFORM, DEBUG_INIT); - -static void gst_gl_filter_set_property (GObject * object, guint prop_id, - const GValue * value, GParamSpec * pspec); -static void gst_gl_filter_get_property (GObject * object, guint prop_id, - GValue * value, GParamSpec * pspec); - -static void gst_gl_filter_reset (GstGLFilter * filter); -static gboolean gst_gl_filter_start (GstBaseTransform * bt); -static gboolean gst_gl_filter_stop (GstBaseTransform * bt); -static gboolean gst_gl_filter_get_unit_size (GstBaseTransform * trans, - GstCaps * caps, guint * size); -static GstFlowReturn gst_gl_filter_transform (GstBaseTransform * bt, - GstBuffer * inbuf, GstBuffer * outbuf); -static GstFlowReturn gst_gl_filter_prepare_output_buffer (GstBaseTransform * - trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf); -static gboolean gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps, - GstCaps * outcaps); -static gboolean gst_gl_filter_do_transform (GstGLFilter * filter, - GstGLBuffer * inbuf, GstGLBuffer * outbuf); - - -static void -gst_gl_filter_base_init (gpointer klass) -{ - GstElementClass *element_class = GST_ELEMENT_CLASS (klass); - - gst_element_class_add_pad_template (element_class, - gst_static_pad_template_get (&gst_gl_filter_src_pad_template)); - gst_element_class_add_pad_template (element_class, - gst_static_pad_template_get (&gst_gl_filter_sink_pad_template)); -} - -static void -gst_gl_filter_class_init (GstGLFilterClass * klass) -{ - GObjectClass *gobject_class; - - gobject_class = (GObjectClass *) klass; - gobject_class->set_property = gst_gl_filter_set_property; - gobject_class->get_property = gst_gl_filter_get_property; - - GST_BASE_TRANSFORM_CLASS (klass)->transform = gst_gl_filter_transform; - GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_filter_start; - GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_filter_stop; - GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_filter_set_caps; - GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_filter_get_unit_size; - GST_BASE_TRANSFORM_CLASS (klass)->prepare_output_buffer = - gst_gl_filter_prepare_output_buffer; -} - -static void -gst_gl_filter_init (GstGLFilter * filter, GstGLFilterClass * klass) -{ - //gst_element_create_all_pads (GST_ELEMENT (filter)); - - filter->sinkpad = gst_element_get_static_pad (GST_ELEMENT (filter), "sink"); - filter->srcpad = gst_element_get_static_pad (GST_ELEMENT (filter), "src"); - - gst_gl_filter_reset (filter); -} - -static void -gst_gl_filter_set_property (GObject * object, guint prop_id, - const GValue * value, GParamSpec * pspec) -{ - //GstGLFilter *filter = GST_GL_FILTER (object); - - switch (prop_id) { - default: - G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); - break; - } -} - -static void -gst_gl_filter_get_property (GObject * object, guint prop_id, - GValue * value, GParamSpec * pspec) -{ - //GstGLFilter *filter = GST_GL_FILTER (object); - - switch (prop_id) { - default: - G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); - break; - } -} - -static void -gst_gl_filter_reset (GstGLFilter * filter) -{ - if (filter->display) { - g_object_unref (filter->display); - filter->display = NULL; - } - filter->format = GST_GL_BUFFER_FORMAT_UNKNOWN; - filter->width = 0; - filter->height = 0; -} - -static gboolean -gst_gl_filter_start (GstBaseTransform * bt) -{ - - return TRUE; -} - -static gboolean -gst_gl_filter_stop (GstBaseTransform * bt) -{ - GstGLFilter *filter = GST_GL_FILTER (bt); - - gst_gl_filter_reset (filter); - - return TRUE; -} - -static gboolean -gst_gl_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps, - guint * size) -{ - gboolean ret; - GstGLBufferFormat format; - int width; - int height; - - ret = gst_gl_buffer_format_parse_caps (caps, &format, &width, &height); - if (ret) { - *size = gst_gl_buffer_format_get_size (format, width, height); - } - - return TRUE; -} - -static GstFlowReturn -gst_gl_filter_prepare_output_buffer (GstBaseTransform * trans, - GstBuffer * inbuf, gint size, GstCaps * caps, GstBuffer ** buf) -{ - GstGLFilter *filter; - GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf); - GstGLBuffer *gl_outbuf; - - filter = GST_GL_FILTER (trans); - - if (filter->display == NULL) { - filter->display = gl_inbuf->display; - } - - gl_outbuf = gst_gl_buffer_new_with_format (filter->display, - filter->format, filter->width, filter->height); - - *buf = GST_BUFFER (gl_outbuf); - gst_buffer_set_caps (*buf, caps); - - return GST_FLOW_OK; -} - -static gboolean -gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps, - GstCaps * outcaps) -{ - GstGLFilter *filter; - gboolean ret; - - filter = GST_GL_FILTER (bt); - - ret = gst_gl_buffer_format_parse_caps (incaps, &filter->format, - &filter->width, &filter->height); - - if (!ret) { - GST_DEBUG ("bad caps"); - return FALSE; - } - - GST_ERROR ("set_caps %d %d", filter->width, filter->height); - - return ret; -} - -static GstFlowReturn -gst_gl_filter_transform (GstBaseTransform * bt, GstBuffer * inbuf, - GstBuffer * outbuf) -{ - GstGLFilter *filter; - GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf); - GstGLBuffer *gl_outbuf = GST_GL_BUFFER (outbuf); - - filter = GST_GL_FILTER (bt); - - gst_gl_filter_do_transform (filter, gl_inbuf, gl_outbuf); - - return GST_FLOW_OK; -} - -static gboolean -gst_gl_filter_do_transform (GstGLFilter * filter, - GstGLBuffer * inbuf, GstGLBuffer * outbuf) -{ - GstGLDisplay *display = inbuf->display; - GstGLFilterClass *filter_class; - unsigned int fbo; - - filter_class = GST_GL_FILTER_GET_CLASS (filter); - - gst_gl_display_lock (display); - - glGenFramebuffersEXT (1, &fbo); - glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo); - - glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_RECTANGLE_ARB, outbuf->texture, 0); - - glDrawBuffer (GL_COLOR_ATTACHMENT0_EXT); - glReadBuffer (GL_COLOR_ATTACHMENT0_EXT); - - g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) == - GL_FRAMEBUFFER_COMPLETE_EXT); - - glViewport (0, 0, outbuf->width, outbuf->height); - - glClearColor (0.3, 0.3, 0.3, 1.0); - glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode (GL_PROJECTION); - glLoadIdentity (); - - glMatrixMode (GL_MODELVIEW); - glLoadIdentity (); - - glDisable (GL_CULL_FACE); - glEnableClientState (GL_TEXTURE_COORD_ARRAY); - - glColor4f (1, 1, 1, 1); - - glEnable (GL_TEXTURE_RECTANGLE_ARB); - glActiveTexture (GL_TEXTURE0); - glBindTexture (GL_TEXTURE_RECTANGLE_ARB, inbuf->texture); - - filter_class->filter (filter, inbuf, outbuf); - -#if 0 - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - glColor4f (1, 0, 1, 1); - glBegin (GL_QUADS); - - glNormal3f (0, 0, -1); - - glTexCoord2f (inbuf->width, 0); - glVertex3f (0.9, -0.9, 0); - glTexCoord2f (0, 0); - glVertex3f (-1.0, -1.0, 0); - glTexCoord2f (0, inbuf->height); - glVertex3f (-1.0, 1.0, 0); - glTexCoord2f (inbuf->width, inbuf->height); - glVertex3f (1.0, 1.0, 0); - glEnd (); -#endif - - glFlush (); - - glDeleteFramebuffersEXT (1, &fbo); - - gst_gl_display_unlock (display); - - return TRUE; -} diff --git a/gst-libs/gst/gl/gstglfilter.h b/gst-libs/gst/gl/gstglfilter.h deleted file mode 100644 index 513d6e9..0000000 --- a/gst-libs/gst/gl/gstglfilter.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * GStreamer - * Copyright (C) 2007 David Schleef - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - */ - -#ifndef _GST_GL_FILTER_H_ -#define _GST_GL_FILTER_H_ - -#include -#include -#include -#include - -#define GST_TYPE_GL_FILTER (gst_gl_filter_get_type()) -#define GST_GL_FILTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTER,GstGLFilter)) -#define GST_IS_GL_FILTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FILTER)) -#define GST_GL_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_FILTER,GstGLFilterClass)) -#define GST_IS_GL_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_FILTER)) -#define GST_GL_FILTER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_FILTER,GstGLFilterClass)) -typedef struct _GstGLFilter GstGLFilter; -typedef struct _GstGLFilterClass GstGLFilterClass; - -typedef gboolean (*GstGLFilterProcessFunc) (GstGLFilter *filter, - GstGLBuffer *inbuf, GstGLBuffer *outbuf); - -struct _GstGLFilter -{ - GstBaseTransform base_transform; - - GstPad *srcpad; - GstPad *sinkpad; - - /* < private > */ - - GstGLDisplay *display; - GstGLBufferFormat format; - int width; - int height; -}; - -struct _GstGLFilterClass -{ - GstBaseTransformClass base_transform_class; - GstGLFilterProcessFunc filter; -}; - -GType gst_gl_filter_get_type(void); - -#endif - -- 2.7.4