From 975abffee754319411759b025c25a1eb0f3c047f Mon Sep 17 00:00:00 2001 From: Jason Molenda Date: Thu, 1 Aug 2013 21:50:20 +0000 Subject: [PATCH] Re-enable fast stepping for arm targets. The issue being worked around was fixed in llvm commit r186846. llvm-svn: 187620 --- lldb/source/Target/ThreadPlanStepRange.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/lldb/source/Target/ThreadPlanStepRange.cpp b/lldb/source/Target/ThreadPlanStepRange.cpp index da25348..3940d54 100644 --- a/lldb/source/Target/ThreadPlanStepRange.cpp +++ b/lldb/source/Target/ThreadPlanStepRange.cpp @@ -54,11 +54,7 @@ ThreadPlanStepRange::ThreadPlanStepRange (ThreadPlanKind kind, m_first_run_event (true), m_use_fast_step(false) { - llvm::Triple::ArchType arch_type = GetTarget().GetArchitecture().GetMachine(); - if (arch_type == llvm::Triple::arm || arch_type == llvm::Triple::thumb) - m_use_fast_step = false; - else - m_use_fast_step = GetTarget().GetUseFastStepping(); + m_use_fast_step = GetTarget().GetUseFastStepping(); AddRange(range); m_stack_id = m_thread.GetStackFrameAtIndex(0)->GetStackID(); } -- 2.7.4