From 9696355802bce3da6873a0b8f9ef5276232a95d7 Mon Sep 17 00:00:00 2001 From: Lucas Stach Date: Tue, 19 Apr 2022 12:47:41 +0200 Subject: [PATCH] etnaviv: update headers from rnndb Update to etna_viv commit 100009142dc2. Signed-off-by: Lucas Stach Reviewed-by: Christian Gmeiner Part-of: --- src/gallium/drivers/etnaviv/hw/state.xml.h | 24 +++++++++++++----------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/src/gallium/drivers/etnaviv/hw/state.xml.h b/src/gallium/drivers/etnaviv/hw/state.xml.h index 20cccfc..af1d69d 100644 --- a/src/gallium/drivers/etnaviv/hw/state.xml.h +++ b/src/gallium/drivers/etnaviv/hw/state.xml.h @@ -8,17 +8,17 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng git clone git://0x04.net/rules-ng-ng The rules-ng-ng source files this header was generated from are: -- state.xml ( 26877 bytes, from 2020-02-14 10:19:56) -- common.xml ( 35468 bytes, from 2020-01-04 20:02:31) -- common_3d.xml ( 15058 bytes, from 2020-04-17 16:31:50) -- state_hi.xml ( 34851 bytes, from 2020-04-17 16:25:34) -- copyright.xml ( 1597 bytes, from 2018-02-10 13:09:26) -- state_2d.xml ( 51552 bytes, from 2018-02-10 13:09:26) -- state_3d.xml ( 83771 bytes, from 2020-04-17 17:15:55) -- state_blt.xml ( 14252 bytes, from 2020-01-10 14:36:29) -- state_vg.xml ( 5975 bytes, from 2018-02-10 13:09:26) - -Copyright (C) 2012-2020 by the following authors: +- state.xml ( 27197 bytes, from 2022-04-19 10:41:23) +- common.xml ( 35468 bytes, from 2020-10-28 12:56:03) +- common_3d.xml ( 15058 bytes, from 2020-10-28 12:56:03) +- state_hi.xml ( 34803 bytes, from 2020-10-28 12:56:03) +- copyright.xml ( 1597 bytes, from 2020-10-28 12:56:03) +- state_2d.xml ( 51552 bytes, from 2020-10-28 12:56:03) +- state_3d.xml ( 84410 bytes, from 2022-04-18 16:27:58) +- state_blt.xml ( 14252 bytes, from 2020-10-28 12:56:03) +- state_vg.xml ( 5975 bytes, from 2020-10-28 12:56:03) + +Copyright (C) 2012-2022 by the following authors: - Wladimir J. van der Laan - Christian Gmeiner - Lucas Stach @@ -293,6 +293,8 @@ DEALINGS IN THE SOFTWARE. #define VIVS_GL_FLUSH_MMU_FLUSH_UNK4 0x00000010 #define VIVS_GL_VERTEX_ELEMENT_CONFIG 0x00003814 +#define VIVS_GL_VERTEX_ELEMENT_CONFIG_UNK0 0x00000001 +#define VIVS_GL_VERTEX_ELEMENT_CONFIG_REUSE 0x00000010 #define VIVS_GL_MULTI_SAMPLE_CONFIG 0x00003818 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK 0x00000003 -- 2.7.4