From 913ae618c6bdb42366f4d87265a6e35a88656e70 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Thu, 14 Jul 2016 12:57:14 -0700 Subject: [PATCH] glsl/linker: Allow fragment output overlap for gl_LastFragData. gl_LastFragData overlaps gl_FragData by definition. Reviewed-by: Kenneth Graunke --- src/compiler/glsl/linker.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index a1a65ef..4b404ff 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -2673,6 +2673,9 @@ assign_attribute_or_color_locations(void *mem_ctx, } } + if (strcmp(var->name, "gl_LastFragData") == 0) + continue; + /* From GL4.5 core spec, section 15.2 (Shader Execution): * * "Output binding assignments will cause LinkProgram to fail: -- 2.7.4