From 90dfb11428f233ae7a8a455dc773099c80bb5287 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Kristian=20H=C3=B8gsberg?= Date: Wed, 30 Oct 2013 09:07:04 -0700 Subject: [PATCH] animation.c: Schedule a repaint when the animation is done Otherwise we don't repaint with the final state of the surface and we're stuck with the second-to-last frame of the animation until something else (moving the mouse or such) triggers a redraw. https://bugs.freedesktop.org/show_bug.cgi?id=70930 --- src/animation.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/animation.c b/src/animation.c index 5eacb7b..c71b506 100644 --- a/src/animation.c +++ b/src/animation.c @@ -167,6 +167,7 @@ weston_view_animation_frame(struct weston_animation *base, weston_spring_update(&animation->spring, msecs); if (weston_spring_done(&animation->spring)) { + weston_view_schedule_repaint(animation->view); weston_view_animation_destroy(animation); return; } -- 2.7.4