From 8f30c4085b72485c05e85d56e9a84098da2ba5b7 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Tue, 20 Mar 2018 10:04:48 +0000 Subject: [PATCH] drm/i915: Specify which engines to reset following semaphore/event lockups If the GPU is stuck waiting for an event or for a semaphore, we need to reset the GPU in order to recover. We have to tell the reset routine which engines we want reset, but we were still using the old interface and declaring it as "not-fatal". Fixes: 14b730fcb8d9 ("drm/i915/tdr: Prepare error handler to accept mask of hung engines") Signed-off-by: Chris Wilson Cc: Mika Kuoppala Cc: Michel Thierry Reviewed-by: Michel Thierry Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-1-chris@chris-wilson.co.uk (cherry picked from commit ca98317b89428e6ac17be0938b467ed78654dd56) Signed-off-by: Joonas Lahtinen --- drivers/gpu/drm/i915/intel_hangcheck.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c index 42e45ae..c8ea510 100644 --- a/drivers/gpu/drm/i915/intel_hangcheck.c +++ b/drivers/gpu/drm/i915/intel_hangcheck.c @@ -246,7 +246,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd) */ tmp = I915_READ_CTL(engine); if (tmp & RING_WAIT) { - i915_handle_error(dev_priv, 0, + i915_handle_error(dev_priv, BIT(engine->id), "Kicking stuck wait on %s", engine->name); I915_WRITE_CTL(engine, tmp); @@ -258,7 +258,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd) default: return ENGINE_DEAD; case 1: - i915_handle_error(dev_priv, 0, + i915_handle_error(dev_priv, ALL_ENGINES, "Kicking stuck semaphore on %s", engine->name); I915_WRITE_CTL(engine, tmp); -- 2.7.4