From 8ea96808906c7a95fc14a4bb6c3b87772d780309 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Wed, 20 Sep 2023 17:11:04 +0200 Subject: [PATCH] radv: add GDS counters offset for mesh/task queries Signed-off-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_constants.h | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/amd/vulkan/radv_constants.h b/src/amd/vulkan/radv_constants.h index 9c89035..4178138 100644 --- a/src/amd/vulkan/radv_constants.h +++ b/src/amd/vulkan/radv_constants.h @@ -147,11 +147,21 @@ * offset 20 - number of geometry shader invocations * offset 24|28|32|36 - generated primitive counter for stream 0|1|2|3 * offset 40|44|48|52 - written primitive counter for stream 0|1|2|3 + * + * Mesh shader GDS counters: + * offset 56 - number of mesh shader invocations + * offset 60 - number of mesh shader generated primitives + * + * Task shader GDS counter: + * offset 64 - number of task shader invocations */ #define RADV_SHADER_QUERY_GS_PRIM_EMIT_OFFSET 16 #define RADV_SHADER_QUERY_GS_INVOCATION_OFFSET 20 #define RADV_SHADER_QUERY_PRIM_GEN_OFFSET(stream) (24 + stream * 4) #define RADV_SHADER_QUERY_PRIM_XFB_OFFSET(stream) (40 + stream * 4) +#define RADV_SHADER_QUERY_MS_INVOCATION_OFFSET 56 +#define RADV_SHADER_QUERY_MS_PRIM_GEN_OFFSET 60 +#define RADV_SHADER_QUERY_TS_INVOCATION_OFFSET 64 /* Number of samples for line smooth lowering (hw requirement). */ #define RADV_NUM_SMOOTH_AA_SAMPLES 4 -- 2.7.4