From 8e6d41aeb26d43da802d01c5c7fdc4e6b02ef93a Mon Sep 17 00:00:00 2001 From: Sanjay Patel Date: Tue, 2 Apr 2019 20:24:06 +0000 Subject: [PATCH] [x86] add more tests for FP scalarization; NFC llvm-svn: 357523 --- llvm/test/CodeGen/X86/scalarize-fp.ll | 184 ++++++++++++++++++++++++++++++++++ 1 file changed, 184 insertions(+) diff --git a/llvm/test/CodeGen/X86/scalarize-fp.ll b/llvm/test/CodeGen/X86/scalarize-fp.ll index 5cf526d..5bc574b 100644 --- a/llvm/test/CodeGen/X86/scalarize-fp.ll +++ b/llvm/test/CodeGen/X86/scalarize-fp.ll @@ -376,3 +376,187 @@ define <4 x double> @load_fdiv_op0_constant_v4f64(double* %p) nounwind { ret <4 x double> %b } +define <2 x double> @fadd_splat_splat_v2f64(<2 x double> %vx, <2 x double> %vy) { +; SSE-LABEL: fadd_splat_splat_v2f64: +; SSE: # %bb.0: +; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] +; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0,0] +; SSE-NEXT: addpd %xmm1, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: fadd_splat_splat_v2f64: +; AVX: # %bb.0: +; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] +; AVX-NEXT: vmovddup {{.*#+}} xmm1 = xmm1[0,0] +; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0 +; AVX-NEXT: retq + %splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> zeroinitializer + %splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> zeroinitializer + %r = fadd <2 x double> %splatx, %splaty + ret <2 x double> %r +} + +define <4 x double> @fsub_splat_splat_v4f64(double %x, double %y) { +; SSE-LABEL: fsub_splat_splat_v4f64: +; SSE: # %bb.0: +; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] +; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0,0] +; SSE-NEXT: subpd %xmm1, %xmm0 +; SSE-NEXT: movapd %xmm0, %xmm1 +; SSE-NEXT: retq +; +; AVX-LABEL: fsub_splat_splat_v4f64: +; AVX: # %bb.0: +; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] +; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 +; AVX-NEXT: vmovddup {{.*#+}} xmm1 = xmm1[0,0] +; AVX-NEXT: vinsertf128 $1, %xmm1, %ymm1, %ymm1 +; AVX-NEXT: vsubpd %ymm1, %ymm0, %ymm0 +; AVX-NEXT: retq + %vx = insertelement <4 x double> undef, double %x, i32 0 + %vy = insertelement <4 x double> undef, double %y, i32 0 + %splatx = shufflevector <4 x double> %vx, <4 x double> undef, <4 x i32> zeroinitializer + %splaty = shufflevector <4 x double> %vy, <4 x double> undef, <4 x i32> zeroinitializer + %r = fsub <4 x double> %splatx, %splaty + ret <4 x double> %r +} + +define <4 x float> @fmul_splat_splat_v4f32(<4 x float> %vx, <4 x float> %vy) { +; SSE-LABEL: fmul_splat_splat_v4f32: +; SSE: # %bb.0: +; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] +; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; SSE-NEXT: mulps %xmm1, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: fmul_splat_splat_v4f32: +; AVX: # %bb.0: +; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] +; AVX-NEXT: vpermilps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; AVX-NEXT: vmulps %xmm1, %xmm0, %xmm0 +; AVX-NEXT: retq + %splatx = shufflevector <4 x float> %vx, <4 x float> undef, <4 x i32> zeroinitializer + %splaty = shufflevector <4 x float> %vy, <4 x float> undef, <4 x i32> zeroinitializer + %r = fmul fast <4 x float> %splatx, %splaty + ret <4 x float> %r +} + +define <8 x float> @fdiv_splat_splat_v8f32(<8 x float> %vx, <8 x float> %vy) { +; SSE-LABEL: fdiv_splat_splat_v8f32: +; SSE: # %bb.0: +; SSE-NEXT: rcpps %xmm2, %xmm3 +; SSE-NEXT: mulps %xmm3, %xmm2 +; SSE-NEXT: movaps {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0] +; SSE-NEXT: subps %xmm2, %xmm1 +; SSE-NEXT: mulps %xmm3, %xmm1 +; SSE-NEXT: addps %xmm3, %xmm1 +; SSE-NEXT: mulps %xmm0, %xmm1 +; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; SSE-NEXT: movaps %xmm1, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: fdiv_splat_splat_v8f32: +; AVX: # %bb.0: +; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] +; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 +; AVX-NEXT: vpermilps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; AVX-NEXT: vinsertf128 $1, %xmm1, %ymm1, %ymm1 +; AVX-NEXT: vrcpps %ymm1, %ymm2 +; AVX-NEXT: vmulps %ymm2, %ymm1, %ymm1 +; AVX-NEXT: vmovaps {{.*#+}} ymm3 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0] +; AVX-NEXT: vsubps %ymm1, %ymm3, %ymm1 +; AVX-NEXT: vmulps %ymm1, %ymm2, %ymm1 +; AVX-NEXT: vaddps %ymm1, %ymm2, %ymm1 +; AVX-NEXT: vmulps %ymm1, %ymm0, %ymm0 +; AVX-NEXT: retq + %splatx = shufflevector <8 x float> %vx, <8 x float> undef, <8 x i32> zeroinitializer + %splaty = shufflevector <8 x float> %vy, <8 x float> undef, <8 x i32> zeroinitializer + %r = fdiv fast <8 x float> %splatx, %splaty + ret <8 x float> %r +} + +define <2 x double> @splat0_fadd_v2f64(<2 x double> %vx, <2 x double> %vy) { +; SSE-LABEL: splat0_fadd_v2f64: +; SSE: # %bb.0: +; SSE-NEXT: addpd %xmm1, %xmm0 +; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] +; SSE-NEXT: retq +; +; AVX-LABEL: splat0_fadd_v2f64: +; AVX: # %bb.0: +; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0 +; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] +; AVX-NEXT: retq + %b = fadd <2 x double> %vx, %vy + %r = shufflevector <2 x double> %b, <2 x double> undef, <2 x i32> zeroinitializer + ret <2 x double> %r +} + +define <4 x double> @splat0_fsub_v4f64(double %x, double %y) { +; SSE-LABEL: splat0_fsub_v4f64: +; SSE: # %bb.0: +; SSE-NEXT: subpd %xmm1, %xmm0 +; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] +; SSE-NEXT: movapd %xmm0, %xmm1 +; SSE-NEXT: retq +; +; AVX-LABEL: splat0_fsub_v4f64: +; AVX: # %bb.0: +; AVX-NEXT: vsubpd %xmm1, %xmm0, %xmm0 +; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] +; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 +; AVX-NEXT: retq + %vx = insertelement <4 x double> undef, double %x, i32 0 + %vy = insertelement <4 x double> undef, double %y, i32 0 + %b = fsub <4 x double> %vx, %vy + %r = shufflevector <4 x double> %b, <4 x double> undef, <4 x i32> zeroinitializer + ret <4 x double> %r +} + +define <4 x float> @splat0_fmul_v4f32(<4 x float> %vx, <4 x float> %vy) { +; SSE-LABEL: splat0_fmul_v4f32: +; SSE: # %bb.0: +; SSE-NEXT: mulps %xmm1, %xmm0 +; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] +; SSE-NEXT: retq +; +; AVX-LABEL: splat0_fmul_v4f32: +; AVX: # %bb.0: +; AVX-NEXT: vmulps %xmm1, %xmm0, %xmm0 +; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] +; AVX-NEXT: retq + %b = fmul fast <4 x float> %vx, %vy + %r = shufflevector <4 x float> %b, <4 x float> undef, <4 x i32> zeroinitializer + ret <4 x float> %r +} + +define <8 x float> @splat0_fdiv_v8f32(<8 x float> %vx, <8 x float> %vy) { +; SSE-LABEL: splat0_fdiv_v8f32: +; SSE: # %bb.0: +; SSE-NEXT: rcpps %xmm2, %xmm3 +; SSE-NEXT: mulps %xmm3, %xmm2 +; SSE-NEXT: movaps {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0] +; SSE-NEXT: subps %xmm2, %xmm1 +; SSE-NEXT: mulps %xmm3, %xmm1 +; SSE-NEXT: addps %xmm3, %xmm1 +; SSE-NEXT: mulps %xmm0, %xmm1 +; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; SSE-NEXT: movaps %xmm1, %xmm0 +; SSE-NEXT: retq +; +; AVX-LABEL: splat0_fdiv_v8f32: +; AVX: # %bb.0: +; AVX-NEXT: vrcpps %ymm1, %ymm2 +; AVX-NEXT: vmulps %xmm2, %xmm1, %xmm1 +; AVX-NEXT: vmovaps {{.*#+}} xmm3 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0] +; AVX-NEXT: vsubps %xmm1, %xmm3, %xmm1 +; AVX-NEXT: vmulps %xmm1, %xmm2, %xmm1 +; AVX-NEXT: vaddps %xmm1, %xmm2, %xmm1 +; AVX-NEXT: vmulps %xmm1, %xmm0, %xmm0 +; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] +; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 +; AVX-NEXT: retq + %b = fdiv fast <8 x float> %vx, %vy + %r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer + ret <8 x float> %r +} -- 2.7.4