From 8c4606b1a4f6eb09344294b7f11641f36cd402af Mon Sep 17 00:00:00 2001 From: Greg Kroah-Hartman Date: Tue, 4 Dec 2007 14:45:47 +0800 Subject: [PATCH] kobject: fix the documentation of how kobject_set_name works Thanks to Dave Young for pointing out that I forgot to update the comment when I rewrote kobject_set_name. Cc: Dave Young Signed-off-by: Greg Kroah-Hartman --- lib/kobject.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/lib/kobject.c b/lib/kobject.c index b52e9f4..3590f02 100644 --- a/lib/kobject.c +++ b/lib/kobject.c @@ -234,13 +234,13 @@ int kobject_register(struct kobject * kobj) /** - * kobject_set_name - Set the name of an object - * @kobj: object. - * @fmt: format string used to build the name + * kobject_set_name - Set the name of a kobject + * @kobj: kobject to name + * @fmt: format string used to build the name * - * If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated - * string that @kobj->k_name points to. Otherwise, use the static - * @kobj->name array. + * This sets the name of the kobject. If you have already added the + * kobject to the system, you must call kobject_rename() in order to + * change the name of the kobject. */ int kobject_set_name(struct kobject * kobj, const char * fmt, ...) { -- 2.7.4