From 8b4334f3c510280087ebb4e317c3f1562f101150 Mon Sep 17 00:00:00 2001 From: Wonsik Jung Date: Fri, 15 Sep 2023 11:41:07 +0900 Subject: [PATCH] [Tizen] Change the SENSITVE value of accessibility Change the SENSITIVE value of accessibility using actor's hittable and touch required. Change-Id: Ib6f088e443e25c217e7adb250c23eefb43e2fa7b --- dali-toolkit/devel-api/controls/control-accessible.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali-toolkit/devel-api/controls/control-accessible.cpp b/dali-toolkit/devel-api/controls/control-accessible.cpp index 3c0d26b..3a86310 100644 --- a/dali-toolkit/devel-api/controls/control-accessible.cpp +++ b/dali-toolkit/devel-api/controls/control-accessible.cpp @@ -220,7 +220,7 @@ Dali::Accessibility::States ControlAccessible::CalculateStates() states[State::HIGHLIGHTABLE] = self.GetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE); states[State::HIGHLIGHTED] = GetCurrentlyHighlightedActor() == self; states[State::ENABLED] = true; - states[State::SENSITIVE] = self.GetProperty(Actor::Property::SENSITIVE); + states[State::SENSITIVE] = (Dali::DevelActor::IsHittable(self) && Dali::DevelActor::GetTouchRequired(self)); states[State::VISIBLE] = self.GetProperty(Actor::Property::VISIBLE); states[State::SHOWING] = IsShowing(); states[State::DEFUNCT] = !self.GetProperty(Dali::DevelActor::Property::CONNECTED_TO_SCENE).Get(); -- 2.7.4