From 89e02c7aea339a0120f5e0c0c3f6608fb88912aa Mon Sep 17 00:00:00 2001 From: Fangrui Song Date: Thu, 4 May 2023 22:30:36 -0700 Subject: [PATCH] [test] Update DirectX/min_vec_size.ll after shufflevector mask vector poison change --- llvm/test/CodeGen/DirectX/min_vec_size.ll | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/llvm/test/CodeGen/DirectX/min_vec_size.ll b/llvm/test/CodeGen/DirectX/min_vec_size.ll index 4f73f5a..ba6e83e 100644 --- a/llvm/test/CodeGen/DirectX/min_vec_size.ll +++ b/llvm/test/CodeGen/DirectX/min_vec_size.ll @@ -6,7 +6,7 @@ target triple = "dxil-unknown-shadermodel6.7-library" ; Make sure vec combine min vec size is 1 instead of 4 for float. ; CHECK:@foo() ; CHECK-NEXT:%[[LD:[0-9]+]] = load <1 x float>, ptr @a, align 8 -; CHECK-NEXT:%insert = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> +; CHECK-NEXT:%insert = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> ; CHECK-NEXT:%shuffle = shufflevector <2 x float> %insert, <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT:ret <2 x float> %shuffle -- 2.7.4