From 87b10c4a7161905e3a9dc2b2ddc77fbf6908ebd5 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 7 Aug 2014 20:49:08 -0700 Subject: [PATCH] i965: Refactor Gen4-7 VERTEX_BUFFER_STATE emission into a helper. We'll need to emit another VERTEX_BUFFER_STATE for gl_BaseVertex; pulling this into a helper function will save us from having to deal with cross-generation differences in that code. Signed-off-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 77 ++++++++++++++++++----------- 1 file changed, 47 insertions(+), 30 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 37a65bc..7c01d79 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -625,9 +625,52 @@ brw_prepare_shader_draw_parameters(struct brw_context *brw) } } -static void brw_emit_vertices(struct brw_context *brw) +/** + * Emit a VERTEX_BUFFER_STATE entry (part of 3DSTATE_VERTEX_BUFFERS). + */ +static void +emit_vertex_buffer_state(struct brw_context *brw, + unsigned buffer_nr, + drm_intel_bo *bo, + unsigned bo_ending_address, + unsigned bo_offset, + unsigned stride, + unsigned step_rate) { struct gl_context *ctx = &brw->ctx; + uint32_t dw0; + + if (brw->gen >= 6) { + dw0 = (buffer_nr << GEN6_VB0_INDEX_SHIFT) | + (step_rate ? GEN6_VB0_ACCESS_INSTANCEDATA + : GEN6_VB0_ACCESS_VERTEXDATA); + } else { + dw0 = (buffer_nr << BRW_VB0_INDEX_SHIFT) | + (step_rate ? BRW_VB0_ACCESS_INSTANCEDATA + : BRW_VB0_ACCESS_VERTEXDATA); + } + + if (brw->gen >= 7) + dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE; + + if (brw->gen == 7) + dw0 |= GEN7_MOCS_L3 << 16; + + WARN_ONCE(stride >= (brw->gen >= 5 ? 2048 : 2047), + "VBO stride %d too large, bad rendering may occur\n", + stride); + OUT_BATCH(dw0 | (stride << BRW_VB0_PITCH_SHIFT)); + OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, bo_offset); + if (brw->gen >= 5) { + OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, bo_ending_address); + } else { + OUT_BATCH(0); + } + OUT_BATCH(step_rate); +} + +static void brw_emit_vertices(struct brw_context *brw) +{ GLuint i, nr_elements; brw_prepare_vertices(brw); @@ -680,36 +723,10 @@ static void brw_emit_vertices(struct brw_context *brw) OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4*brw->vb.nr_buffers - 1)); for (i = 0; i < brw->vb.nr_buffers; i++) { struct brw_vertex_buffer *buffer = &brw->vb.buffers[i]; - uint32_t dw0; - - if (brw->gen >= 6) { - dw0 = buffer->step_rate - ? GEN6_VB0_ACCESS_INSTANCEDATA - : GEN6_VB0_ACCESS_VERTEXDATA; - dw0 |= i << GEN6_VB0_INDEX_SHIFT; - } else { - dw0 = buffer->step_rate - ? BRW_VB0_ACCESS_INSTANCEDATA - : BRW_VB0_ACCESS_VERTEXDATA; - dw0 |= i << BRW_VB0_INDEX_SHIFT; - } + emit_vertex_buffer_state(brw, i, buffer->bo, buffer->bo->size - 1, + buffer->offset, buffer->stride, + buffer->step_rate); - if (brw->gen >= 7) - dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE; - - if (brw->gen == 7) - dw0 |= GEN7_MOCS_L3 << 16; - - WARN_ONCE(buffer->stride >= (brw->gen >= 5 ? 2048 : 2047), - "VBO stride %d too large, bad rendering may occur\n", - buffer->stride); - OUT_BATCH(dw0 | (buffer->stride << BRW_VB0_PITCH_SHIFT)); - OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset); - if (brw->gen >= 5) { - OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->bo->size - 1); - } else - OUT_BATCH(0); - OUT_BATCH(buffer->step_rate); } ADVANCE_BATCH(); } -- 2.7.4