From 85a9a7f09c117cf09d7ab7034ad107365f17d4f2 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Thu, 7 Feb 2013 22:46:43 -0800 Subject: [PATCH] glsl: Ensure glsl_type constructors initialize gl_type. Fixes uninitialized scalar field defects reported by Coverity. Signed-off-by: Vinson Lee Reviewed-by: Brian Paul --- src/glsl/glsl_types.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 4a2c879..3b066d0 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -81,6 +81,7 @@ glsl_type::glsl_type(GLenum gl_type, glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, const char *name) : + gl_type(0), base_type(GLSL_TYPE_STRUCT), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), sampler_type(0), interface_packing(0), @@ -103,6 +104,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, enum glsl_interface_packing packing, const char *name) : + gl_type(0), base_type(GLSL_TYPE_INTERFACE), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), sampler_type(0), interface_packing((unsigned) packing), -- 2.7.4