From 856d1020370c64ac403cff4ee497741c54a4f11b Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Wed, 8 Jan 2020 14:35:26 +0100 Subject: [PATCH] v3dv: use the correct miplevel slice for the tile load operation Part-of: --- src/broadcom/vulkan/v3dv_meta_copy.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/broadcom/vulkan/v3dv_meta_copy.c b/src/broadcom/vulkan/v3dv_meta_copy.c index fc55be8..e2d3825 100644 --- a/src/broadcom/vulkan/v3dv_meta_copy.c +++ b/src/broadcom/vulkan/v3dv_meta_copy.c @@ -39,15 +39,15 @@ emit_image_loads(struct v3dv_cl *cl, bool swap_rb = desc->swizzle[0] == PIPE_SWIZZLE_Z && image->vk_format != VK_FORMAT_B5G6R5_UNORM_PACK16; + const struct v3d_resource_slice *slice = &image->slices[mip_level]; cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { load.buffer_to_load = RENDER_TARGET_0; load.address = v3dv_cl_address(image->mem->bo, layer_offset); load.input_image_format = image->format->rt_type; load.r_b_swap = swap_rb; - load.memory_format = image->slices[0].tiling; + load.memory_format = slice->tiling; - const struct v3d_resource_slice *slice = &image->slices[0]; if (slice->tiling == VC5_TILING_UIF_NO_XOR || slice->tiling == VC5_TILING_UIF_XOR) { load.height_in_ub_or_stride = -- 2.7.4