From 84a20832f111f566f2266e0028364230ee0de93e Mon Sep 17 00:00:00 2001 From: Stephane Marchesin Date: Fri, 3 Mar 2006 16:08:59 +0000 Subject: [PATCH] rename nv40_tris to nv30_tris. --- src/mesa/drivers/dri/nouveau/Makefile | 2 +- src/mesa/drivers/dri/nouveau/nouveau_context.c | 6 +- .../dri/nouveau/{nv40_tris.c => nv30_tris.c} | 64 +++++++++++----------- .../dri/nouveau/{nv40_tris.h => nv30_tris.h} | 0 4 files changed, 37 insertions(+), 35 deletions(-) rename src/mesa/drivers/dri/nouveau/{nv40_tris.c => nv30_tris.c} (93%) rename src/mesa/drivers/dri/nouveau/{nv40_tris.h => nv30_tris.h} (100%) diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile index 02632c4..3fd237e 100644 --- a/src/mesa/drivers/dri/nouveau/Makefile +++ b/src/mesa/drivers/dri/nouveau/Makefile @@ -16,7 +16,7 @@ DRIVER_SOURCES = \ nouveau_span.c \ nouveau_tex.c \ nouveau_tris.c \ - nv40_tris.c + nv30_tris.c C_SOURCES = \ $(COMMON_SOURCES) \ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 1a8dc6a..e42aece 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -44,7 +44,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. //#include "nouveau_state.h" #include "nouveau_span.h" #include "nouveau_tex.h" -#include "nv40_tris.h" +#include "nv30_tris.h" #include "vblank.h" #include "utils.h" @@ -133,12 +133,12 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual, case NV_05: case NV_10: case NV_20: - case NV_30: default: break; + case NV_30: case NV_40: case G_70: - nv40TriInitFunctions( ctx ); + nv30TriInitFunctions( ctx ); break; } nouveauDDInitStateFuncs( ctx ); diff --git a/src/mesa/drivers/dri/nouveau/nv40_tris.c b/src/mesa/drivers/dri/nouveau/nv30_tris.c similarity index 93% rename from src/mesa/drivers/dri/nouveau/nv40_tris.c rename to src/mesa/drivers/dri/nouveau/nv30_tris.c index 65180cc..c9749a7 100644 --- a/src/mesa/drivers/dri/nouveau/nv40_tris.c +++ b/src/mesa/drivers/dri/nouveau/nv30_tris.c @@ -23,6 +23,8 @@ * DEALINGS IN THE SOFTWARE. */ +/* Triangles for NV30, NV40, G70 */ + #include #include @@ -39,7 +41,7 @@ #include "tnl/t_pipeline.h" #include "nouveau_tris.h" -#include "nv40_tris.h" +#include "nv30_tris.h" #include "nouveau_context.h" #include "nouveau_state.h" #include "nouveau_span.h" @@ -71,16 +73,16 @@ #endif /* the free room we want before we start a vertex batch. this is a performance-tunable */ -#define NV40_MIN_PRIM_SIZE (32/4) +#define NV30_MIN_PRIM_SIZE (32/4) -static inline void nv40StartPrimitive(struct nouveau_context* nmesa) +static inline void nv30StartPrimitive(struct nouveau_context* nmesa) { BEGIN_RING_SIZE(channel,0x1808,1); OUT_RING(nmesa->current_primitive); - BEGIN_RING_PRIM(channel,0x1818,NV40_MIN_PRIM_SIZE); + BEGIN_RING_PRIM(channel,0x1818,NV30_MIN_PRIM_SIZE); } -static inline void nv40FinishPrimitive(struct nouveau_context *nmesa) +static inline void nv30FinishPrimitive(struct nouveau_context *nmesa) { FINISH_RING_PRIM(); BEGIN_RING_SIZE(channel,0x1808,1); @@ -89,13 +91,13 @@ static inline void nv40FinishPrimitive(struct nouveau_context *nmesa) } -static inline void nv40ExtendPrimitive(struct nouveau_context* nmesa, int size) +static inline void nv30ExtendPrimitive(struct nouveau_context* nmesa, int size) { /* when the fifo has enough stuff (2048 bytes) or there is not enough room, fire */ if ((RING_AHEAD()>=2048/4)||(RING_AVAILABLE()vertexSize; - GLuint *vb = nv40ExtendPrimitive(nmesa, 4 * 4 * vertsize); + GLuint *vb = nv30ExtendPrimitive(nmesa, 4 * 4 * vertsize); COPY_DWORDS(vb, vertsize, v0); COPY_DWORDS(vb, vertsize, v1); @@ -120,13 +122,13 @@ static inline void nv40_draw_quad(struct nouveau_context *nmesa, COPY_DWORDS(vb, vertsize, v3); } -static inline void nv40_draw_triangle(struct nouveau_context *nmesa, +static inline void nv30_draw_triangle(struct nouveau_context *nmesa, nouveauVertexPtr v0, nouveauVertexPtr v1, nouveauVertexPtr v2) { GLuint vertsize = nmesa->vertexSize; - GLuint *vb = nv40ExtendPrimitive(nmesa, 3 * 4 * vertsize); + GLuint *vb = nv30ExtendPrimitive(nmesa, 3 * 4 * vertsize); COPY_DWORDS(vb, vertsize, v0); COPY_DWORDS(vb, vertsize, v1); @@ -138,7 +140,7 @@ static inline void nouveau_draw_line(struct nouveau_context *nmesa, nouveauVertexPtr v1) { GLuint vertsize = nmesa->vertexSize; - GLuint *vb = nv40ExtendPrimitive(nmesa, 2 * 4 * vertsize); + GLuint *vb = nv30ExtendPrimitive(nmesa, 2 * 4 * vertsize); COPY_DWORDS(vb, vertsize, v0); COPY_DWORDS(vb, vertsize, v1); } @@ -147,7 +149,7 @@ static inline void nouveau_draw_point(struct nouveau_context *nmesa, nouveauVertexPtr v0) { GLuint vertsize = nmesa->vertexSize; - GLuint *vb = nv40ExtendPrimitive(nmesa, 4 * vertsize); + GLuint *vb = nv30ExtendPrimitive(nmesa, 4 * vertsize); COPY_DWORDS(vb, vertsize, v0); } @@ -317,7 +319,7 @@ static const GLenum hwPrim[GL_POLYGON+1] = { GL_TRIANGLES }; -#define RASTERIZE(x) nv40RasterPrimitive( ctx, x, hwPrim[x] ) +#define RASTERIZE(x) nv30RasterPrimitive( ctx, x, hwPrim[x] ) #define RENDER_PRIMITIVE nmesa->renderPrimitive #define TAG(x) x #define IND NOUVEAU_FALLBACK_BIT @@ -445,7 +447,7 @@ static void init_rast_tab(void) #define RENDER_LINE(v0, v1) LINE(V(v0), V(v1)) #define RENDER_TRI( v0, v1, v2) TRI( V(v0), V(v1), V(v2)) #define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3)) -#define INIT(x) nv40RasterPrimitive(ctx, x, hwPrim[x]) +#define INIT(x) nv30RasterPrimitive(ctx, x, hwPrim[x]) #undef LOCAL_VARS #define LOCAL_VARS \ struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); \ @@ -547,7 +549,7 @@ static void nouveauFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, _NEW_POLYGONSTIPPLE) -static void nv40ChooseRenderState(GLcontext *ctx) +static void nv30ChooseRenderState(GLcontext *ctx) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); @@ -607,7 +609,7 @@ static void nv40ChooseRenderState(GLcontext *ctx) -static inline void nv40OutputVertexFormat(struct nouveau_context* mesa, GLuint index) +static inline void nv30OutputVertexFormat(struct nouveau_context* mesa, GLuint index) { /* * Determine how many inputs we need in the vertex format. @@ -644,7 +646,7 @@ static inline void nv40OutputVertexFormat(struct nouveau_context* mesa, GLuint i } -static void nv40ChooseVertexState( GLcontext *ctx ) +static void nv30ChooseVertexState( GLcontext *ctx ) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -653,7 +655,7 @@ static void nv40ChooseVertexState( GLcontext *ctx ) if (index!=nmesa->render_inputs) { nmesa->render_inputs=index; - nv40OutputVertexFormat(nmesa,index); + nv30OutputVertexFormat(nmesa,index); } } @@ -663,7 +665,7 @@ static void nv40ChooseVertexState( GLcontext *ctx ) /**********************************************************************/ -static void nv40RenderStart(GLcontext *ctx) +static void nv30RenderStart(GLcontext *ctx) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); @@ -678,23 +680,23 @@ static void nv40RenderStart(GLcontext *ctx) } if (nmesa->newRenderState) { - nv40ChooseVertexState(ctx); - nv40ChooseRenderState(ctx); + nv30ChooseVertexState(ctx); + nv30ChooseRenderState(ctx); nmesa->newRenderState = 0; } } -static void nv40RenderFinish(GLcontext *ctx) +static void nv30RenderFinish(GLcontext *ctx) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - nv40FinishPrimitive(nmesa); + nv30FinishPrimitive(nmesa); } /* System to flush dma and emit state changes based on the rasterized * primitive. */ -void nv40RasterPrimitive(GLcontext *ctx, +void nv30RasterPrimitive(GLcontext *ctx, GLenum glprim, GLenum hwprim) { @@ -711,9 +713,9 @@ void nv40RasterPrimitive(GLcontext *ctx, /* Callback for mesa: */ -static void nv40RenderPrimitive( GLcontext *ctx, GLuint prim ) +static void nv30RenderPrimitive( GLcontext *ctx, GLuint prim ) { - nv40RasterPrimitive( ctx, prim, hwPrim[prim] ); + nv30RasterPrimitive( ctx, prim, hwPrim[prim] ); } @@ -735,9 +737,9 @@ void nouveauInitTriFuncs(GLcontext *ctx) } tnl->Driver.RunPipeline = nouveauRunPipeline; - tnl->Driver.Render.Start = nv40RenderStart; - tnl->Driver.Render.Finish = nv40RenderFinish; - tnl->Driver.Render.PrimitiveNotify = nv40RenderPrimitive; + tnl->Driver.Render.Start = nv30RenderStart; + tnl->Driver.Render.Finish = nv30RenderFinish; + tnl->Driver.Render.PrimitiveNotify = nv30RenderPrimitive; tnl->Driver.Render.ResetLineStipple = nouveauResetLineStipple; tnl->Driver.Render.BuildVertices = _tnl_build_vertices; tnl->Driver.Render.CopyPV = _tnl_copy_pv; diff --git a/src/mesa/drivers/dri/nouveau/nv40_tris.h b/src/mesa/drivers/dri/nouveau/nv30_tris.h similarity index 100% rename from src/mesa/drivers/dri/nouveau/nv40_tris.h rename to src/mesa/drivers/dri/nouveau/nv30_tris.h -- 2.7.4