From 81e4ecbc19debbbc96504582fc226e7e954ec316 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Wed, 13 Dec 2017 10:16:46 -0800 Subject: [PATCH] intel/batch-decoder: Decode dynamic state Unfortunately, in aubinator and aubinator_error_decode we don't always know how many of a given state we have, so we must guess. One day, we'll come up with a way to annotate the batch to solve this problem. Reviewed-by: Lionel Landwerlin --- src/intel/tools/gen_batch_decoder.c | 81 +++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) diff --git a/src/intel/tools/gen_batch_decoder.c b/src/intel/tools/gen_batch_decoder.c index d5c203c..935a1fd 100644 --- a/src/intel/tools/gen_batch_decoder.c +++ b/src/intel/tools/gen_batch_decoder.c @@ -567,6 +567,81 @@ decode_3dstate_sampler_state_pointers_gen6(struct gen_batch_decode_ctx *ctx, dump_samplers(ctx, p[3], -1); } +static bool +str_ends_with(const char *str, const char *end) +{ + int offset = strlen(str) - strlen(end); + if (offset < 0) + return false; + + return strcmp(str + offset, end) == 0; +} + +static void +decode_dynamic_state_pointers(struct gen_batch_decode_ctx *ctx, + const char *struct_type, const uint32_t *p, + int count) +{ + struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p); + struct gen_group *state = gen_spec_find_struct(ctx->spec, struct_type); + + uint32_t state_offset; + + struct gen_field_iterator iter; + gen_field_iterator_init(&iter, inst, p, 0, false); + do { + if (str_ends_with(iter.name, "Pointer")) { + state_offset = iter.raw_value; + break; + } + } while (gen_field_iterator_next(&iter)); + + uint32_t state_addr = ctx->dynamic_base.addr + state_offset; + const uint32_t *state_map = ctx->dynamic_base.map + state_offset; + for (int i = 0; i < count; i++) { + fprintf(ctx->fp, "%s %d\n", struct_type, i); + ctx_print_group(ctx, state, state_offset, state_map); + + state_addr += state->dw_length * 4; + state_map += state->dw_length; + } +} + +static void +decode_3dstate_viewport_state_pointers_cc(struct gen_batch_decode_ctx *ctx, + const uint32_t *p) +{ + decode_dynamic_state_pointers(ctx, "CC_VIEWPORT", p, 4); +} + +static void +decode_3dstate_viewport_state_pointers_sf_clip(struct gen_batch_decode_ctx *ctx, + const uint32_t *p) +{ + decode_dynamic_state_pointers(ctx, "SF_CLIP_VIEWPORT", p, 4); +} + +static void +decode_3dstate_blend_state_pointers(struct gen_batch_decode_ctx *ctx, + const uint32_t *p) +{ + decode_dynamic_state_pointers(ctx, "BLEND_STATE", p, 1); +} + +static void +decode_3dstate_cc_state_pointers(struct gen_batch_decode_ctx *ctx, + const uint32_t *p) +{ + decode_dynamic_state_pointers(ctx, "COLOR_CALC_STATE", p, 1); +} + +static void +decode_3dstate_scissor_state_pointers(struct gen_batch_decode_ctx *ctx, + const uint32_t *p) +{ + decode_dynamic_state_pointers(ctx, "SCISSOR_RECT", p, 1); +} + struct custom_decoder { const char *cmd_name; void (*decode)(struct gen_batch_decode_ctx *ctx, const uint32_t *p); @@ -598,6 +673,12 @@ struct custom_decoder { { "3DSTATE_SAMPLER_STATE_POINTERS_GS", decode_3dstate_sampler_state_pointers }, { "3DSTATE_SAMPLER_STATE_POINTERS_PS", decode_3dstate_sampler_state_pointers }, { "3DSTATE_SAMPLER_STATE_POINTERS", decode_3dstate_sampler_state_pointers_gen6 }, + + { "3DSTATE_VIEWPORT_STATE_POINTERS_CC", decode_3dstate_viewport_state_pointers_cc }, + { "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP", decode_3dstate_viewport_state_pointers_sf_clip }, + { "3DSTATE_BLEND_STATE_POINTERS", decode_3dstate_blend_state_pointers }, + { "3DSTATE_CC_STATE_POINTERS", decode_3dstate_cc_state_pointers }, + { "3DSTATE_SCISSOR_STATE_POINTERS", decode_3dstate_scissor_state_pointers }, }; static inline uint64_t -- 2.7.4