From 7ffc1fb928268f8493e88d45e9a006208d05f0f6 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Thu, 19 Mar 2015 23:27:10 +0100 Subject: [PATCH] gallium: bump shader input and output limits MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Roland Scheidegger Signed-off-by: Marek Olšák --- src/gallium/include/pipe/p_state.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index e15860c..e713a44 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -58,8 +58,8 @@ extern "C" { #define PIPE_MAX_COLOR_BUFS 8 #define PIPE_MAX_CONSTANT_BUFFERS 32 #define PIPE_MAX_SAMPLERS 18 /* 16 public + 2 driver internal */ -#define PIPE_MAX_SHADER_INPUTS 32 -#define PIPE_MAX_SHADER_OUTPUTS 48 /* 32 GENERICs + POS, PSIZE, FOG, etc. */ +#define PIPE_MAX_SHADER_INPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */ +#define PIPE_MAX_SHADER_OUTPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */ #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32 #define PIPE_MAX_SHADER_RESOURCES 32 #define PIPE_MAX_TEXTURE_LEVELS 16 -- 2.7.4