From 7f6f3fbc8864981cbcddcdd15d985e9ef3cb174f Mon Sep 17 00:00:00 2001 From: seungho baek Date: Mon, 21 Aug 2023 21:31:57 +0900 Subject: [PATCH 1/1] Increase min texture unit limit for tc Change-Id: I5cf473fedafccf3c46a106166005330e9c3c9e77 Signed-off-by: seungho baek --- dali/integration-api/gl-abstraction.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali/integration-api/gl-abstraction.h b/dali/integration-api/gl-abstraction.h index 2b06e3a..7a5a598 100644 --- a/dali/integration-api/gl-abstraction.h +++ b/dali/integration-api/gl-abstraction.h @@ -171,7 +171,7 @@ public: /** * The number of texture units an implementation supports is implementation dependent, but must be at least 8. */ - static const unsigned int MIN_TEXTURE_UNIT_LIMIT = 8; + static const unsigned int MIN_TEXTURE_UNIT_LIMIT = 16; /* OpenGL ES 2.0 */ // clang-format off -- 2.7.4