From 7de88ac38004e68b5a0a94c881cc1da1ee4371d7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 17 Sep 2013 16:47:30 -0700 Subject: [PATCH] i965: Totally switch around how we handle nonzero baselevel-first_level. This has no effect currently, because intel_finalize_mipmap_tree() always makes mt->first_level == tObj->BaseLevel. The change I made before to handle it (b1080cfbdb0a084122fcd662cd27b4748c5598fd) got very close to working, but after fixing some unrelated bugs in the series, it still left tex-miplevel-selection producing errors when testing textureLod(). The problem is that for explicit LODs, the sampler's LOD clamping is ignored, and only the surface's MIP clamping is respected. So we need to use surface mip clamping, which applies on top of the sampler's mip clamping, so the sampler change gets backed out. Now actually tested with a non-regressing series producing a non-zero computed baselevel. Reviewed-by: Chad Versace --- src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 11 +++-------- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 5 +++-- src/mesa/drivers/dri/i965/gen7_sampler_state.c | 11 +++-------- src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 4 +++- 4 files changed, 12 insertions(+), 19 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 568dcb5..b716d61 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -202,8 +202,6 @@ static void brw_update_sampler_state(struct brw_context *brw, struct gl_context *ctx = &brw->ctx; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj = texUnit->_Current; - struct intel_texture_image *intel_image = - intel_texture_image(texObj->Image[0][texObj->BaseLevel]); struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit); bool using_nearest = false; @@ -322,13 +320,10 @@ static void brw_update_sampler_state(struct brw_context *brw, sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ - int baselevel = texObj->BaseLevel - intel_image->mt->first_level; - sampler->ss0.base_level = U_FIXED(baselevel, 1); + sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MaxLod, 0, 13), 6); - sampler->ss1.min_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MinLod, 0, 13), 6); + sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 6); + sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 6); /* On Gen6+, the sampler can handle non-normalized texture * rectangle coordinates natively diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 066df9d..4c3eb69 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -279,7 +279,7 @@ brw_update_texture_surface(struct gl_context *ctx, surf[1] = intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */ - surf[2] = ((intelObj->_MaxLevel - mt->first_level) << BRW_SURFACE_LOD_SHIFT | + surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT | (mt->logical_width0 - 1) << BRW_SURFACE_WIDTH_SHIFT | (mt->logical_height0 - 1) << BRW_SURFACE_HEIGHT_SHIFT); @@ -288,7 +288,8 @@ brw_update_texture_surface(struct gl_context *ctx, (intelObj->mt->region->pitch - 1) << BRW_SURFACE_PITCH_SHIFT); - surf[4] = brw_get_surface_num_multisamples(intelObj->mt->num_samples); + surf[4] = (brw_get_surface_num_multisamples(intelObj->mt->num_samples) | + SET_FIELD(tObj->BaseLevel - mt->first_level, BRW_SURFACE_MIN_LOD)); surf[5] = mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0; diff --git a/src/mesa/drivers/dri/i965/gen7_sampler_state.c b/src/mesa/drivers/dri/i965/gen7_sampler_state.c index d796fb5..968c410 100644 --- a/src/mesa/drivers/dri/i965/gen7_sampler_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sampler_state.c @@ -41,8 +41,6 @@ gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index, struct gl_context *ctx = &brw->ctx; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj = texUnit->_Current; - struct intel_texture_image *intel_image = - intel_texture_image(texObj->Image[0][texObj->BaseLevel]); struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit); bool using_nearest = false; @@ -153,13 +151,10 @@ gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index, sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ - int baselevel = texObj->BaseLevel - intel_image->mt->first_level; - sampler->ss0.base_level = U_FIXED(baselevel, 1); + sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MaxLod, 0, 13), 8); - sampler->ss1.min_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MinLod, 0, 13), 8); + sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 8); + sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 8); /* The sampler can handle non-normalized texture rectangle coordinates * natively diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index f0d87eb..89c0055 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -348,8 +348,10 @@ gen7_update_texture_surface(struct gl_context *ctx, surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout); surf[5] = (SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) | + SET_FIELD(tObj->BaseLevel - mt->first_level, + GEN7_SURFACE_MIN_LOD) | /* mip count */ - (intelObj->_MaxLevel - mt->first_level)); + (intelObj->_MaxLevel - tObj->BaseLevel)); if (brw->is_haswell) { /* Handling GL_ALPHA as a surface format override breaks 1.30+ style -- 2.7.4