From 7bf76563e25222fa285cf9a19207318759588aac Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 15 Sep 2016 02:08:12 +0100 Subject: [PATCH] glsl: add subpass image type (v2) SPIR-V/Vulkan have a special image type for input attachments called the subpass type. It has different characteristics than other images types. The main one being it can only be an input image to fragment shaders and loads from it are relative to the frag coord. This adds support for it to the GLSL types. Unfortunately we've run out of space in the sampler dim in types, so we need to use another bit. v2: Fixup subpass input name (Jason) Reviewed-by: Jason Ekstrand Signed-off-by: Dave Airlie --- src/compiler/builtin_type_macros.h | 2 ++ src/compiler/glsl_types.cpp | 12 ++++++++++++ src/compiler/glsl_types.h | 5 +++-- src/compiler/nir/nir.h | 1 + src/mesa/program/prog_to_nir.c | 2 ++ 5 files changed, 20 insertions(+), 2 deletions(-) diff --git a/src/compiler/builtin_type_macros.h b/src/compiler/builtin_type_macros.h index da3f19e..3db3b76 100644 --- a/src/compiler/builtin_type_macros.h +++ b/src/compiler/builtin_type_macros.h @@ -159,6 +159,8 @@ DECL_TYPE(uimageCubeArray, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE DECL_TYPE(uimage2DMS, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_UINT) DECL_TYPE(uimage2DMSArray, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_UINT) +DECL_TYPE(subpassInput, 0, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_SUBPASS,0, 0, GLSL_TYPE_FLOAT) + DECL_TYPE(atomic_uint, GL_UNSIGNED_INT_ATOMIC_COUNTER, GLSL_TYPE_ATOMIC_UINT, 1, 1) STRUCT_TYPE(gl_DepthRangeParameters) diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index 641644d..73e3abd 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -674,6 +674,8 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim, return error_type; else return samplerExternalOES_type; + case GLSL_SAMPLER_DIM_SUBPASS: + return error_type; } case GLSL_TYPE_INT: if (shadow) @@ -701,6 +703,8 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim, return (array ? isampler2DMSArray_type : isampler2DMS_type); case GLSL_SAMPLER_DIM_EXTERNAL: return error_type; + case GLSL_SAMPLER_DIM_SUBPASS: + return error_type; } case GLSL_TYPE_UINT: if (shadow) @@ -728,6 +732,8 @@ glsl_type::get_sampler_instance(enum glsl_sampler_dim dim, return (array ? usampler2DMSArray_type : usampler2DMS_type); case GLSL_SAMPLER_DIM_EXTERNAL: return error_type; + case GLSL_SAMPLER_DIM_SUBPASS: + return error_type; } default: return error_type; @@ -740,6 +746,8 @@ const glsl_type * glsl_type::get_image_instance(enum glsl_sampler_dim dim, bool array, glsl_base_type type) { + if (dim == GLSL_SAMPLER_DIM_SUBPASS) + return subpassInput_type; switch (type) { case GLSL_TYPE_FLOAT: switch (dim) { @@ -764,6 +772,7 @@ glsl_type::get_image_instance(enum glsl_sampler_dim dim, case GLSL_SAMPLER_DIM_MS: return (array ? image2DMSArray_type : image2DMS_type); case GLSL_SAMPLER_DIM_EXTERNAL: + case GLSL_SAMPLER_DIM_SUBPASS: return error_type; } case GLSL_TYPE_INT: @@ -789,6 +798,7 @@ glsl_type::get_image_instance(enum glsl_sampler_dim dim, case GLSL_SAMPLER_DIM_MS: return (array ? iimage2DMSArray_type : iimage2DMS_type); case GLSL_SAMPLER_DIM_EXTERNAL: + case GLSL_SAMPLER_DIM_SUBPASS: return error_type; } case GLSL_TYPE_UINT: @@ -814,6 +824,7 @@ glsl_type::get_image_instance(enum glsl_sampler_dim dim, case GLSL_SAMPLER_DIM_MS: return (array ? uimage2DMSArray_type : uimage2DMS_type); case GLSL_SAMPLER_DIM_EXTERNAL: + case GLSL_SAMPLER_DIM_SUBPASS: return error_type; } default: @@ -1975,6 +1986,7 @@ glsl_type::coordinate_components() const case GLSL_SAMPLER_DIM_RECT: case GLSL_SAMPLER_DIM_MS: case GLSL_SAMPLER_DIM_EXTERNAL: + case GLSL_SAMPLER_DIM_SUBPASS: size = 2; break; case GLSL_SAMPLER_DIM_3D: diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index 7c4827d..b1e2f7a 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -80,7 +80,8 @@ enum glsl_sampler_dim { GLSL_SAMPLER_DIM_RECT, GLSL_SAMPLER_DIM_BUF, GLSL_SAMPLER_DIM_EXTERNAL, - GLSL_SAMPLER_DIM_MS + GLSL_SAMPLER_DIM_MS, + GLSL_SAMPLER_DIM_SUBPASS, /* for vulkan input attachments */ }; enum glsl_interface_packing { @@ -127,7 +128,7 @@ struct glsl_type { GLenum gl_type; glsl_base_type base_type; - unsigned sampler_dimensionality:3; /**< \see glsl_sampler_dim */ + unsigned sampler_dimensionality:4; /**< \see glsl_sampler_dim */ unsigned sampler_shadow:1; unsigned sampler_array:1; unsigned sampled_type:2; /**< Type of data returned using this diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 6f059720..aac247c 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1198,6 +1198,7 @@ nir_tex_instr_dest_size(nir_tex_instr *instr) case GLSL_SAMPLER_DIM_MS: case GLSL_SAMPLER_DIM_RECT: case GLSL_SAMPLER_DIM_EXTERNAL: + case GLSL_SAMPLER_DIM_SUBPASS: ret = 2; break; case GLSL_SAMPLER_DIM_3D: diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index 1efd1a1..8a4437a 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -596,6 +596,8 @@ ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src, case GLSL_SAMPLER_DIM_CUBE: instr->coord_components = 3; break; + case GLSL_SAMPLER_DIM_SUBPASS: + unreachable("can't reach"); } unsigned src_number = 0; -- 2.7.4