From 7806d746665340344b38eb316bc9f5b5488517d0 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Mika=20Isoj=C3=A4rvi?= Date: Thu, 31 Aug 2017 12:13:05 -0700 Subject: [PATCH] Fix unused uniform bug in EGL robustness tests Bug: 64845766 Bug: 65175554 Test: Ran tests on couple of Google devices Change-Id: Iee2918c1e45ad305dd9ca30f1b81998bdac06127 --- modules/egl/teglRobustnessTests.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/egl/teglRobustnessTests.cpp b/modules/egl/teglRobustnessTests.cpp index 2521778..452777f 100644 --- a/modules/egl/teglRobustnessTests.cpp +++ b/modules/egl/teglRobustnessTests.cpp @@ -1252,7 +1252,7 @@ glu::ProgramSources ShadersOOB::genComputeSource (void) ? " sb_out.values.x = values[u_index];\n" : " sb_out.values[u_index] = values.x;\n"; - shaderBody << " highp vec4 values = vec4(1.0f) * float(groupNdx);\n" + shaderBody << " highp vec4 values = vec4(1.0f, 0.0f, 3.0f, 2.0f) * float(groupNdx);\n" << readWriteStatement; } else -- 2.7.4